Player Matchup

Cerberus
Cerberus
BronzeKnight1
Cerberus
Level 63
God Stats
7W - 2L
1,757 SR
Queue Stats
15W - 14L
1,512 Elo+
Party 3
Neith
Neith
DarkArrow576
Neith
Level 6
God Stats
12W - 10L
1,529 SR
Queue Stats
13W - 13L
1,573 Elo+
Party 3
Mulan
Mulan
ThatOneBottGuy
Mulan
Level 129
God Stats
4W - 6L
1,550 SR
Queue Stats
282W - 252L
1,543 Elo+
Party 1
Ra
Ra
TroubleT420
Ra
Level 3
God Stats
11W - 9L
1,500 SR
Queue Stats
71W - 58L
1,500 Elo+
Party 1
Loki
Loki
Árséne
Loki
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 37L
1,370 Elo+
Party 1
Team Averages
Level 46
1,567 SR
1,500 Elo+

VS

Team Averages
Level 18
1,425 SR
1,509 Elo+
Ao Kuang
Ao Kuang
DoomThat
Ao Kuang
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Rama
Rama
Gokulcool
Rama
Level 24
God Stats
10W - 11L
1,487 SR
Queue Stats
79W - 77L
1,519 Elo+
Solo
Kali
Kali
Jorge3504
Kali
Level 27
God Stats
1W - 3L
1,343 SR
Queue Stats
195W - 183L
1,652 Elo+
Solo
Ares
Ares
TheePandaaBear
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 64L
1,319 Elo+
Party 2
Mulan
Mulan
antjr24
Mulan
Level 17
God Stats
0W - 2L
1,294 SR
Queue Stats
38W - 38L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BronzeKnight1
Cerberus
12
3 / 1 / 4
7,658
589
5,411
9,815
5,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 4
7,022
540
3,835
3,056
821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 1 / 0
8,260
635
7,101
8,583
4,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
4 / 0 / 2
7,928
610
10,337
6,331
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
11
4 / 3 / 0
7,172
552
4,587
9,543
3,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DoomThat
Ao Kuang
9
1 / 3 / 0
5,735
441
1,730
6,633
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
10
0 / 5 / 1
6,032
464
4,747
12,003
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
12
3 / 2 / 0
6,721
517
4,178
10,434
4,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 4 / 1
5,481
422
1,801
8,048
2,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
antjr24
Mulan
10
1 / 3 / 0
6,047
465
3,349
10,031
5,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
17
Kills
5
5
Deaths
17
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BronzeKnight1
Cerberus
3
1
4
5
W
3
0
4
5
L
Ao Kuang
DoomThat
Ao Kuang
1
3
0
0.33
L
Rama
0
5
1
0.1
L
Kali
3
2
0
1.5
W
3
1
0
3
L
0
4
1
0.13
W
4
0
2
5
L
Mulan
antjr24
Mulan
1
3
0
0.33
W
Loki
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,271
Damage
15,805
37,328
Taken
47,149
16,701
Mitigated
18,597
20,217
Healing
11,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BronzeKnight1
Cerberus
5,411
521
183
5,340
9,815
5,331
1,106
1,930
7,885
39,170
0
W
3,835
2,048
0
1,916
3,056
821
1,548
217
2,839
0
30,065
L
Ao Kuang
DoomThat
Ao Kuang
1,730
402
0
1,181
6,633
2,016
225
2,332
4,036
16,477
0
L
Rama
4,747
3,350
0
4,490
12,003
3,778
0
6,558
5,249
0
35,989
L
Kali
4,178
2,091
0
3,385
10,434
4,116
0
1,879
8,273
0
37,454
W
7,101
1,583
0
5,041
8,583
4,855
358
0
8,333
0
39,582
L
1,801
99
0
504
8,048
2,922
0
3,493
4,537
11,532
0
W
10,337
1,016
0
4,091
6,331
2,691
52
793
5,488
44,870
0
L
Mulan
antjr24
Mulan
3,349
823
0
1,469
10,031
5,765
726
797
8,906
0
23,070
W
Loki
4,587
1,105
0
3,646
9,543
3,003
0
591
8,952
0
37,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,040
Gold Earned
30,016
406
Minions Killed
262
0
Camps Cleared
0
1,219,444
Distance Traveled
1,210,529
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,658
589
105
8
0
273,969
1
W
Neith
7,022
540
57
4
0
208,909
0
L
Ao Kuang
5,735
441
41
3
0
223,732
0
L
Rama
6,032
464
75
6
0
190,421
3
L
Kali
6,721
517
75
6
0
293,002
4
W
Mulan
8,260
635
98
8
0
228,692
3
L
Ares
5,481
422
10
1
0
261,416
0
W
Ra
7,928
610
74
6
0
247,382
1
L
Mulan
6,047
465
61
5
0
241,958
5
W
Loki
7,172
552
72
6
0
260,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role