Player Matchup

Erlang Shen
Erlang Shen
ADPPI
Erlang Shen
Level 8
God Stats
2W - 3L
1,484 SR
Queue Stats
40W - 55L
1,414 Elo+
Solo
Xbalanque
Xbalanque
BaronGeek98
Xbalanque
Level 12
God Stats
31W - 35L
1,542 SR
Queue Stats
206W - 203L
1,576 Elo+
Solo
Cthulhu
Cthulhu
WhoBoogie
Cthulhu
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
156W - 132L
1,576 Elo+
Solo
Nemesis
Nemesis
liljro2
Nemesis
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 35L
1,479 Elo+
Party 2
Anubis
Anubis
nickruiz92
Anubis
Level 28
God Stats
87W - 50L
1,686 SR
Queue Stats
770W - 764L
1,506 Elo+
Party 2
Team Averages
Level 16
1,542 SR
1,510 Elo+

VS

Team Averages
Level 36
1,525 SR
1,579 Elo+
Pele
Pele
Daylinp
Pele
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,673 Elo+
Solo
Danzaburou
Danzaburou
KingAzuel
Danzaburou
Level 12
God Stats
4W - 5L
1,601 SR
Queue Stats
18W - 19L
1,652 Elo+
Party 1
Scylla
Scylla
Ultimahawk6
Scylla
Level 24
God Stats
22W - 15L
1,376 SR
Queue Stats
421W - 397L
1,526 Elo+
Solo
Osiris
Osiris
Wiebkeishere
Osiris
Level 18
God Stats
6W - 7L
1,687 SR
Queue Stats
107W - 89L
1,504 Elo+
Solo
Tiamat
Tiamat
iBraavosi
Tiamat
Level 123
God Stats
3W - 3L
1,463 SR
Queue Stats
52W - 52L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ADPPI
Erlang Shen
9
1 / 5 / 0
5,163
516
2,553
7,293
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xbalanque
BaronGeek98
Xbalanque
5
0 / 0 / 0
3,842
384
1,802
1,594
333
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
WhoBoogie
Cthulhu
8
0 / 2 / 0
4,809
481
2,204
4,552
1,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
liljro2
Nemesis
6
1 / 5 / 0
4,341
434
1,025
6,437
1,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
nickruiz92
Anubis
9
1 / 1 / 1
5,023
502
1,355
3,096
1,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Daylinp
Pele
7
2 / 1 / 2
4,982
498
1,842
6,435
1,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
KingAzuel
Danzaburou
9
3 / 0 / 1
5,308
531
2,586
3,417
921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Scylla
9
1 / 1 / 0
5,465
547
1,874
3,568
839
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
11
7 / 1 / 0
6,750
675
6,538
7,004
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
iBraavosi
Tiamat
8
0 / 0 / 4
5,148
515
1,297
3,864
2,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
13
13
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ADPPI
Erlang Shen
1
5
0
0.2
L
Xbalanque
BaronGeek98
Xbalanque
0
0
0
0
W
Pele
Daylinp
Pele
2
1
2
3
W
Danzaburou
KingAzuel
Danzaburou
3
0
1
3.5
W
Scylla
1
1
0
1
L
Cthulhu
WhoBoogie
Cthulhu
0
2
0
0
W
Osiris
7
1
0
7
W
Tiamat
iBraavosi
Tiamat
0
0
4
2
L
Nemesis
liljro2
Nemesis
1
5
0
0.2
L
Anubis
nickruiz92
Anubis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,939
Damage
14,137
22,972
Taken
24,288
7,123
Mitigated
9,801
5,949
Healing
14,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ADPPI
Erlang Shen
2,553
1,570
0
1,590
7,293
2,493
0
0
7,293
0
20,680
L
Xbalanque
BaronGeek98
Xbalanque
1,802
441
0
662
1,594
333
0
777
775
0
12,553
W
Pele
Daylinp
Pele
1,842
753
0
3,444
6,435
1,492
0
1,255
5,180
0
19,347
W
Danzaburou
KingAzuel
Danzaburou
2,586
1,184
0
2,930
3,417
921
0
628
2,789
0
29,231
W
Scylla
1,874
157
0
1,176
3,568
839
205
1,118
2,450
27,054
0
L
Cthulhu
WhoBoogie
Cthulhu
2,204
30
0
1,269
4,552
1,395
0
684
3,866
19,685
0
W
Osiris
6,538
2,951
0
4,332
7,004
4,463
388
0
7,004
0
31,057
W
Tiamat
iBraavosi
Tiamat
1,297
184
0
2,374
3,864
2,086
0
558
3,306
10,369
0
L
Nemesis
liljro2
Nemesis
1,025
563
0
988
6,437
1,655
0
599
5,760
0
9,569
L
Anubis
nickruiz92
Anubis
1,355
40
0
1,440
3,096
1,247
0
909
2,107
19,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,178
Gold Earned
27,653
169
Minions Killed
230
0
Camps Cleared
0
798,039
Distance Traveled
856,647
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,163
516
45
5
0
188,456
1
L
Xbalanque
3,842
384
21
2
0
81,441
2
W
Pele
4,982
498
37
4
0
184,090
0
W
Danzaburou
5,308
531
57
6
0
163,312
0
W
Scylla
5,465
547
53
5
0
150,233
3
L
Cthulhu
4,809
481
39
4
0
204,066
2
W
Osiris
6,750
675
64
6
0
183,647
1
W
Tiamat
5,148
515
19
2
0
175,365
3
L
Nemesis
4,341
434
27
3
0
192,406
0
L
Anubis
5,023
502
37
4
0
131,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role