Player Matchup

Ymir
Ymir
DrizzlingBullet
Ymir
Level 116
God Stats
5W - 0L
1,697 SR
Queue Stats
76W - 49L
1,646 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Masahiro Nazura
Tsukuyomi
Level 120
God Stats
30W - 18L
1,718 SR
Queue Stats
496W - 411L
1,583 Elo+
Party 3
Danzaburou
Danzaburou
SoulEater 0w0
Danzaburou
Level 149
God Stats
15W - 14L
1,661 SR
Queue Stats
508W - 418L
1,608 Elo+
Party 2
Chang'e
Chang'e
StarNazura
Chang'e
Level 46
God Stats
8W - 4L
1,480 SR
Queue Stats
342W - 294L
1,580 Elo+
Party 3
Nox
Nox
VenomousOnyx
Nox
Level 18
God Stats
59W - 27L
1,654 SR
Queue Stats
189W - 151L
1,681 Elo+
Party 2
Team Averages
Level 90
1,642 SR
1,620 Elo+

VS

Team Averages
Level 56
1,478 SR
1,554 Elo+
Kukulkan
Kukulkan
FullGreenGarden
Kukulkan
Level 80
God Stats
59W - 44L
1,594 SR
Queue Stats
63W - 50L
1,584 Elo+
Party 1
Cerberus
Cerberus
HighOctane1984
Cerberus
Level 136
God Stats
6W - 7L
1,312 SR
Queue Stats
84W - 90L
1,545 Elo+
Party 1
Bellona
Bellona
King Ragnar6085
Bellona
Level 26
God Stats
0W - 2L
1,379 SR
Queue Stats
69W - 74L
1,541 Elo+
Party 1
Neith
Neith
Qusquse
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 195L
1,646 Elo+
Party 1
Sylvanus
Sylvanus
The Cool Jesus
Sylvanus
Level 29
God Stats
1W - 5L
1,605 SR
Queue Stats
58W - 69L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 27
15,318
1,021
11,280
20,885
27,235
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Masahiro Nazura
Tsukuyomi
20
5 / 0 / 23
13,975
932
17,185
6,724
2,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
SoulEater 0w0
Danzaburou
20
16 / 0 / 12
16,455
1,097
35,324
7,042
2,926
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
StarNazura
Chang'e
20
4 / 0 / 23
13,506
900
15,073
10,726
3,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 0 / 21
13,889
926
10,729
7,048
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

174

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
0 / 2 / 0
12,316
821
20,136
5,323
2,607
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cerberus
18
0 / 9 / 0
12,054
804
6,239
30,107
14,612
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
0 / 7 / 0
11,664
778
4,870
19,203
11,071
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Qusquse
Neith
18
0 / 6 / 0
12,082
805
12,509
18,484
12,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
19
0 / 8 / 0
12,008
801
4,946
21,311
26,063
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
0
32
Kills
0
0
Deaths
32
106
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
27
15.5
L
Kukulkan
0
2
0
0
L
Cerberus
0
9
0
0
L
0
7
0
0
W
Tsukuyomi
Masahiro Nazura
Tsukuyomi
5
0
23
16.5
L
Neith
Qusquse
Neith
0
6
0
0
W
Danzaburou
SoulEater 0w0
Danzaburou
16
0
12
22
W
Chang'e
StarNazura
Chang'e
4
0
23
15.5
L
Sylvanus
0
8
0
0
W
5
0
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,591
Damage
48,700
52,425
Taken
94,428
39,641
Mitigated
67,043
17,807
Healing
12,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,280
753
0
2,251
20,885
27,235
0
12,534
8,322
30,035
0
L
Kukulkan
20,136
995
1,195
506
5,323
2,607
0
1,188
4,135
82,851
0
L
Cerberus
6,239
188
0
1,620
30,107
14,612
0
9,970
19,911
35,254
0
L
4,870
1,247
0
333
19,203
11,071
0
9,281
9,680
0
14,364
W
Tsukuyomi
Masahiro Nazura
Tsukuyomi
17,185
2,864
0
66
6,724
2,837
0
2,960
3,764
0
38,516
L
Neith
Qusquse
Neith
12,509
2,503
0
1,289
18,484
12,690
0
6,886
11,512
0
44,498
W
Danzaburou
SoulEater 0w0
Danzaburou
35,324
18,428
0
1,708
7,042
2,926
0
3,681
3,321
0
96,266
W
Chang'e
StarNazura
Chang'e
15,073
1,559
8,420
4,968
10,726
3,791
0
6,390
4,336
31,792
0
L
Sylvanus
4,946
542
4,529
3,231
21,311
26,063
0
8,999
12,108
11,263
0
W
10,729
40
226
168
7,048
2,852
0
5,673
1,361
20,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,143
Gold Earned
60,124
323
Minions Killed
341
11
Camps Cleared
7
1,448,250
Distance Traveled
1,151,553
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,318
1,021
40
3
0
287,018
1
L
Kukulkan
12,316
821
148
10
1
222,834
1
L
Cerberus
12,054
804
96
6
2
240,627
0
L
Bellona
11,664
778
18
1
1
198,481
0
W
Tsukuyomi
13,975
932
55
4
1
311,717
0
L
Neith
12,082
805
70
5
3
264,080
5
W
Danzaburou
16,455
1,097
147
10
8
293,119
1
W
Chang'e
13,506
900
53
4
1
268,816
0
L
Sylvanus
12,008
801
9
1
0
225,531
0
W
Nox
13,889
926
28
2
1
287,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role