Player Matchup

Nemesis
Nemesis
KenkaroSanachi
Nemesis
Level 13
God Stats
5W - 12L
1,426 SR
Queue Stats
12W - 23L
1,337 Elo+
Party 1
Bakasura
Bakasura
XenoKalgami
Bakasura
Level 25
God Stats
2W - 10L
1,385 SR
Queue Stats
36W - 65L
1,345 Elo+
Party 1
Set
Set
realityripper
Set
Level 83
God Stats
3W - 6L
1,402 SR
Queue Stats
31W - 56L
1,323 Elo+
Party 1
Team Averages
Level 40
1,404 SR
1,335 Elo+

VS

Team Averages
Level 32
1,520 SR
1,448 Elo+
Ymir
Ymir
GenialGoose
Ymir
Level 14
God Stats
26W - 6L
1,627 SR
Queue Stats
53W - 30L
1,579 Elo+
Party 2
Jing Wei
Jing Wei
coomlordthe3
Jing Wei
Level 16
God Stats
4W - 9L
1,358 SR
Queue Stats
31W - 60L
1,261 Elo+
Solo
Janus
Janus
i am D1o
Janus
Level 65
God Stats
17W - 20L
1,574 SR
Queue Stats
459W - 440L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 5
10,057
629
5,243
21,065
16,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
XenoKalgami
Bakasura
12
0 / 9 / 4
9,129
571
5,193
14,790
5,778
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 8 / 1
11,662
729
11,636
19,411
8,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 13
12,208
763
9,704
16,091
22,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
coomlordthe3
Jing Wei
13
2 / 5 / 18
10,975
686
14,253
11,154
3,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Janus
i am D1o
Janus
16
12 / 1 / 10
13,070
817
18,259
5,717
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
8
Kills
23
23
Deaths
8
10
Assists
41
Player
Kills
Deaths
Assists
KDA
W
9
2
13
7.75
L
2
6
5
0.75
L
Bakasura
XenoKalgami
Bakasura
0
9
4
0.22
W
Jing Wei
coomlordthe3
Jing Wei
2
5
18
2.2
W
Janus
i am D1o
Janus
12
1
10
17
L
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,072
Damage
42,216
55,266
Taken
32,962
29,973
Mitigated
27,424
12,261
Healing
5,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,704
2,155
243
3,657
16,091
22,836
533
799
14,015
26,674
0
L
5,243
1,813
196
3,251
21,065
16,195
0
10,336
10,604
0
22,787
L
Bakasura
XenoKalgami
Bakasura
5,193
3,158
219
2,781
14,790
5,778
0
7,597
6,993
0
20,068
W
Jing Wei
coomlordthe3
Jing Wei
14,253
14,253
0
500
11,154
3,052
788
0
10,684
0
40,859
W
Janus
i am D1o
Janus
18,259
330
0
987
5,717
1,536
810
280
5,310
75,155
0
L
11,636
6,403
109
5,705
19,411
8,000
0
9,613
9,598
0
41,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,848
Gold Earned
36,253
132
Minions Killed
174
0
Camps Cleared
0
700,717
Distance Traveled
787,263
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,208
763
24
2
0
241,367
0
L
Nemesis
10,057
629
31
2
0
242,451
0
L
Bakasura
9,129
571
47
3
0
225,532
1
W
Jing Wei
10,975
686
52
3
0
255,470
0
W
Janus
13,070
817
98
6
0
290,426
2
L
Set
11,662
729
54
3
0
232,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role