Player Matchup

Fenrir
Fenrir
Alpha_Doomer_420
Fenrir
Level 126
God Stats
12W - 9L
1,647 SR
Queue Stats
585W - 578L
1,460 Elo+
Party 3
Athena
Athena
DrDurdle
Athena
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 135L
1,457 Elo+
Party 3
Amaterasu
Amaterasu
LuxTenebrae
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,189 Elo+
Party 3
He Bo
He Bo
ZeblinHost
He Bo
Level 144
God Stats
7W - 5L
1,300 SR
Queue Stats
577W - 584L
1,564 Elo+
Party 2
Chernobog
Chernobog
ragingtater
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 45L
1,556 Elo+
Party 2
Team Averages
Level 92
1,489 SR
1,445 Elo+

VS

Team Averages
Level 67
1,431 SR
1,545 Elo+
Anhur
Anhur
RogueJF
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,578 Elo+
Party 1
Nu Wa
Nu Wa
UhhThatWay
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,441 Elo+
Solo
Kumbhakarna
Kumbhakarna
Xter_BrowniE567
Kumbhakarna
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,482 Elo+
Party 1
Xing Tian
Xing Tian
imdeadweightx
Xing Tian
Level 117
God Stats
3W - 1L
1,151 SR
Queue Stats
170W - 114L
1,633 Elo+
Party 1
Neith
Neith
lPookstir
Neith
Level 127
God Stats
6W - 4L
1,507 SR
Queue Stats
394W - 318L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 17
9,786
753
8,157
20,550
13,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
DrDurdle
Athena
19
6 / 3 / 24
12,203
939
13,214
27,888
16,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
LuxTenebrae
Amaterasu
16
1 / 3 / 18
9,552
735
4,662
21,563
10,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
20
16 / 5 / 11
12,401
954
27,002
10,802
4,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
ragingtater
Chernobog
19
5 / 2 / 21
11,423
879
16,056
12,751
5,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
RogueJF
Anhur
16
4 / 7 / 6
9,764
751
8,145
11,470
4,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
16
2 / 6 / 7
9,502
731
20,499
10,526
4,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
Xter_BrowniE567
Kumbhakarna
16
2 / 7 / 8
9,701
746
10,351
16,757
16,748
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
imdeadweightx
Xing Tian
15
1 / 7 / 10
8,917
686
14,488
25,987
16,900
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
lPookstir
Neith
18
6 / 4 / 7
10,430
802
24,351
11,975
4,856
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
53
31
Kills
15
15
Deaths
31
91
Assists
38
Player
Kills
Deaths
Assists
KDA
W
3
2
17
5.75
W
Athena
DrDurdle
Athena
6
3
24
6
W
Amaterasu
LuxTenebrae
Amaterasu
1
3
18
3.33
L
Anhur
RogueJF
Anhur
4
7
6
1
L
Nu Wa
2
6
7
0.92
L
Kumbhakarna
Xter_BrowniE567
Kumbhakarna
2
7
8
0.86
W
He Bo
16
5
11
4.3
L
Xing Tian
imdeadweightx
Xing Tian
1
7
10
0.86
L
Neith
lPookstir
Neith
6
4
7
2.38
W
Chernobog
ragingtater
Chernobog
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,091
Damage
77,834
93,554
Taken
76,715
50,486
Mitigated
47,074
52,428
Healing
18,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,157
1,038
3,201
9,070
20,550
13,416
829
11,382
9,168
0
15,486
W
Athena
DrDurdle
Athena
13,214
3,601
3,422
13,449
27,888
16,345
277
11,128
16,760
31,916
0
W
Amaterasu
LuxTenebrae
Amaterasu
4,662
1,771
0
10,493
21,563
10,597
1,002
10,824
10,739
270
11,729
L
Anhur
RogueJF
Anhur
8,145
4,251
0
484
11,470
4,508
801
7,123
4,070
0
13,289
L
Nu Wa
20,499
6,144
1,406
1,143
10,526
4,062
144
6,033
4,336
32,990
0
L
Kumbhakarna
Xter_BrowniE567
Kumbhakarna
10,351
1,020
1,560
1,254
16,757
16,748
0
8,002
8,431
21,124
0
W
He Bo
27,002
999
1,983
2,519
10,802
4,138
460
4,818
5,984
55,522
0
L
Xing Tian
imdeadweightx
Xing Tian
14,488
1,212
237
6,620
25,987
16,900
0
10,732
14,692
23,938
0
L
Neith
lPookstir
Neith
24,351
9,354
1,572
4,446
11,975
4,856
853
7,435
4,252
0
42,582
W
Chernobog
ragingtater
Chernobog
16,056
10,047
2,709
5,582
12,751
5,990
2,814
7,186
5,565
0
49,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,365
Gold Earned
48,314
192
Minions Killed
111
0
Camps Cleared
0
1,366,908
Distance Traveled
1,096,481
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,786
753
14
1
0
260,525
0
W
Athena
12,203
939
20
2
0
319,477
2
W
Amaterasu
9,552
735
14
1
0
282,387
0
L
Anhur
9,764
751
13
1
0
216,669
0
L
Nu Wa
9,502
731
20
2
0
211,849
0
L
Kumbhakarna
9,701
746
20
2
0
226,698
0
W
He Bo
12,401
954
76
6
0
242,392
0
L
Xing Tian
8,917
686
15
1
0
233,905
0
L
Neith
10,430
802
43
3
0
207,360
0
W
Chernobog
11,423
879
68
5
0
262,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role