Player Matchup

Sun Wukong
Sun Wukong
Beyawn
Sun Wukong
Level 36
God Stats
6W - 3L
1,264 SR
Queue Stats
8W - 10L
1,173 Elo+
Party 3
Izanami
Izanami
Exotic_Origin_
Izanami
Level 24
God Stats
5W - 8L
1,500 SR
Queue Stats
500W - 498L
1,155 Elo+
Party 1
Yemoja
Yemoja
Gothidk
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,128 Elo+
Solo
Kali
Kali
Shiftings
Kali
Level 3
God Stats
6W - 6L
1,264 SR
Queue Stats
172W - 175L
1,173 Elo+
Party 3
Merlin
Merlin
itsherbs
Merlin
Level 8
God Stats
86W - 79L
1,302 SR
Queue Stats
201W - 204L
1,188 Elo+
Party 1
Team Averages
Level 16
1,366 SR
1,164 Elo+

VS

Team Averages
Level 26
1,546 SR
1,383 Elo+
Hades
Hades
 
Hades
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Garrzett
Thoth
Level 28
God Stats
9W - 8L
1,556 SR
Queue Stats
94W - 94L
1,397 Elo+
Solo
Cthulhu
Cthulhu
Geebleshnaw
Cthulhu
Level 8
God Stats
7W - 4L
1,673 SR
Queue Stats
8W - 10L
1,231 Elo+
Party 2
Tyr
Tyr
ToddStarnes
Tyr
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,414 Elo+
Solo
Kali
Kali
狼师弟呀
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Beyawn
Sun Wukong
16
6 / 0 / 15
9,992
454
16,800
13,581
9,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
5 / 2 / 3
9,767
444
5,831
12,280
5,643
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Gothidk
Yemoja
14
0 / 3 / 10
9,122
415
5,306
13,808
10,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
17
13 / 1 / 8
11,154
507
15,389
14,892
7,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
itsherbs
Merlin
15
3 / 0 / 8
9,513
432
12,839
8,607
7,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
3 / 4 / 1
9,584
436
19,592
21,087
10,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
Garrzett
Thoth
15
0 / 3 / 0
9,366
426
7,667
10,990
3,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Geebleshnaw
Cthulhu
12
1 / 8 / 0
8,164
371
4,884
23,832
13,499
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

14
1 / 7 / 0
8,881
404
6,602
16,793
11,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 5 / 0
8,281
376
4,344
16,270
5,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
6
27
Kills
5
6
Deaths
27
44
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
4
1
0.88
W
Sun Wukong
Beyawn
Sun Wukong
6
0
15
13.5
W
5
2
3
3.25
L
Thoth
Garrzett
Thoth
0
3
0
0
L
Cthulhu
Geebleshnaw
Cthulhu
1
8
0
0.13
W
Yemoja
Gothidk
Yemoja
0
3
10
1.67
W
Kali
13
1
8
17
L
1
7
0
0.14
W
Merlin
itsherbs
Merlin
3
0
8
7
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,165
Damage
43,089
63,168
Taken
88,972
40,470
Mitigated
43,853
21,786
Healing
23,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
19,592
745
635
7,355
21,087
10,232
1,366
5,635
15,452
61,575
0
W
Sun Wukong
Beyawn
Sun Wukong
16,800
5,176
1,356
3,020
13,581
9,250
591
7,047
6,534
0
49,667
W
5,831
4,658
0
2,078
12,280
5,643
922
4,113
8,167
0
55,525
L
Thoth
Garrzett
Thoth
7,667
90
0
2,646
10,990
3,502
644
3,328
7,662
64,653
0
L
Cthulhu
Geebleshnaw
Cthulhu
4,884
464
0
4,897
23,832
13,499
217
5,542
18,041
32,638
0
W
Yemoja
Gothidk
Yemoja
5,306
2,148
3,565
1,915
13,808
10,615
220
10,357
3,451
26,194
0
W
Kali
15,389
8,373
279
7,322
14,892
7,847
1,548
5,433
9,459
0
40,447
L
6,602
1,305
0
3,015
16,793
11,136
438
608
15,917
0
33,868
W
Merlin
itsherbs
Merlin
12,839
1,380
172
2,079
8,607
7,115
261
5,193
3,414
52,416
0
L
4,344
1,814
0
4,916
16,270
5,484
751
2,515
13,755
0
48,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,548
Gold Earned
44,276
312
Minions Killed
397
0
Camps Cleared
0
1,967,198
Distance Traveled
1,838,014
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,584
436
84
4
0
395,632
0
W
Sun Wukong
9,992
454
47
2
0
451,812
1
W
Izanami
9,767
444
79
4
0
361,899
0
L
Thoth
9,366
426
118
5
0
370,720
5
L
Cthulhu
8,164
371
53
2
0
292,238
1
W
Yemoja
9,122
415
40
2
0
369,977
0
W
Kali
11,154
507
69
3
0
391,467
3
L
Tyr
8,881
404
58
3
0
386,197
0
W
Merlin
9,513
432
77
4
0
392,043
2
L
Kali
8,281
376
84
4
0
393,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role