Player Matchup

Cthulhu
Cthulhu
Byron ya master
Cthulhu
Level 28
God Stats
11W - 3L
1,352 SR
Queue Stats
214W - 183L
1,553 Elo+
Party 2
Danzaburou
Danzaburou
Hioke
Danzaburou
Level 6
God Stats
44W - 39L
1,387 SR
Queue Stats
477W - 386L
1,624 Elo+
Party 2
Skadi
Skadi
Locale
Skadi
Level 44
God Stats
10W - 14L
1,332 SR
Queue Stats
110W - 100L
1,543 Elo+
Party 2
Loki
Loki
My Lock Real
Loki
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 129L
1,725 Elo+
Party 2
Vulcan
Vulcan
Wheats
Vulcan
Level 55
God Stats
1W - 2L
1,472 SR
Queue Stats
466W - 427L
1,561 Elo+
Party 2
Team Averages
Level 48
1,408 SR
1,601 Elo+

VS

Team Averages
Level 90
1,633 SR
1,553 Elo+
Ah Puch
Ah Puch
RascallyJarl34
Ah Puch
Level 28
God Stats
25W - 12L
1,606 SR
Queue Stats
64W - 41L
1,644 Elo+
Party 3
Nox
Nox
g0yokunomajo
Nox
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
240W - 223L
1,613 Elo+
Party 3
Ratatoskr
Ratatoskr
hivemind1256
Ratatoskr
Level 5
God Stats
18W - 26L
1,656 SR
Queue Stats
21W - 31L
1,517 Elo+
Party 1
Fenrir
Fenrir
snake_bait9036
Fenrir
Level 129
God Stats
2W - 0L
1,525 SR
Queue Stats
31W - 36L
1,502 Elo+
Party 1
Raijin
Raijin
timil_deeps
Raijin
Level 127
God Stats
3W - 0L
1,876 SR
Queue Stats
43W - 41L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 2
8,926
893
9,181
23,256
11,089
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Hioke
Danzaburou
15
1 / 10 / 1
8,902
890
6,402
16,600
6,355
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Locale
Skadi
14
2 / 4 / 2
9,163
916
6,260
11,031
4,276
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 9 / 2
8,761
876
7,373
14,220
5,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
Wheats
Vulcan
15
0 / 4 / 3
8,664
866
8,915
9,082
3,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

129

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 18
10,028
1,003
15,988
6,896
2,342
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
17 / 1 / 11
12,378
1,238
20,737
8,778
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
hivemind1256
Ratatoskr
16
2 / 2 / 14
9,667
967
5,033
7,582
4,605
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 1 / 14
11,039
1,104
10,169
11,819
12,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
18
8 / 0 / 14
11,627
1,163
18,713
9,364
3,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
105
5
Kills
34
34
Deaths
5
10
Assists
71
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
Danzaburou
Hioke
Danzaburou
1
10
1
0.15
L
Skadi
Locale
Skadi
2
4
2
0.75
L
1
9
2
0.22
W
2
1
18
11
L
Vulcan
Wheats
Vulcan
0
4
3
0.38
W
17
1
11
22.5
W
Ratatoskr
hivemind1256
Ratatoskr
2
2
14
4.5
W
5
1
14
12
W
Raijin
8
0
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,131
Damage
70,640
74,189
Taken
44,439
30,466
Mitigated
26,386
4,939
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,181
542
838
863
23,256
11,089
0
17,112
5,547
30,195
0
L
Danzaburou
Hioke
Danzaburou
6,402
1,745
501
1,057
16,600
6,355
0
12,932
3,112
0
21,913
L
Skadi
Locale
Skadi
6,260
2,967
0
237
11,031
4,276
0
6,149
4,742
0
28,521
L
7,373
2,591
0
0
14,220
5,401
0
10,903
2,962
0
17,712
W
15,988
377
0
187
6,896
2,342
0
3,274
3,622
27,826
0
L
Vulcan
Wheats
Vulcan
8,915
3,473
555
888
9,082
3,345
0
6,466
2,388
27,548
0
W
20,737
753
307
2,186
8,778
3,464
0
3,868
4,910
29,934
0
W
Ratatoskr
hivemind1256
Ratatoskr
5,033
140
0
418
7,582
4,605
0
3,467
4,115
0
12,296
W
10,169
2,323
504
2,360
11,819
12,211
0
3,649
8,170
0
18,993
W
Raijin
18,713
1,019
0
1,838
9,364
3,764
0
3,838
5,526
50,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,416
Gold Earned
54,739
180
Minions Killed
186
6
Camps Cleared
5
841,093
Distance Traveled
976,100
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,926
893
54
5
0
189,124
3
L
Danzaburou
8,902
890
36
4
0
157,585
0
L
Skadi
9,163
916
31
3
2
129,549
0
L
Loki
8,761
876
29
3
4
189,485
0
W
Ah Puch
10,028
1,003
32
3
0
180,390
0
L
Vulcan
8,664
866
30
3
0
175,350
0
W
Nox
12,378
1,238
31
3
0
208,935
0
W
Ratatoskr
9,667
967
18
2
1
201,088
1
W
Fenrir
11,039
1,104
15
2
2
203,905
0
W
Raijin
11,627
1,163
90
9
2
181,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role