Player Matchup

Tyr
Tyr
MeowFish
Tyr
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 20L
2,022 Elo+
Party 2
Tiamat
Tiamat
Moemarrow
Tiamat
Level 160
God Stats
121W - 8L
2,184 SR
Queue Stats
748W - 55L
2,115 Elo+
Party 2
Apollo
Apollo
Zyon
Apollo
Level 160
God Stats
15W - 1L
1,800 SR
Queue Stats
850W - 53L
2,047 Elo+
Party 2
Cthulhu
Cthulhu
rehx
Cthulhu
Level 160
God Stats
1W - 0L
1,927 SR
Queue Stats
31W - 3L
1,933 Elo+
Party 2
Team Averages
Level 156
1,853 SR
2,029 Elo+

VS

Team Averages
Level 141
1,780 SR
1,597 Elo+
Persephone
Persephone
PankisZA
Persephone
Level 154
God Stats
1W - 2L
1,855 SR
Queue Stats
191W - 227L
1,496 Elo+
Party 1
Loki
Loki
Zęrøk
Loki
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
espada6dragoonz
Artemis
Level 148
God Stats
0W - 1L
1,886 SR
Queue Stats
56W - 45L
1,637 Elo+
Solo
Anubis
Anubis
oGiRDoReCRaaLaYa
Anubis
Level 122
God Stats
1W - 1L
1,878 SR
Queue Stats
67W - 54L
1,753 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 7
10,077
916
6,326
9,981
7,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
Moemarrow
Tiamat
16
5 / 0 / 6
10,205
928
6,724
8,404
5,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Zyon
Apollo
15
8 / 2 / 4
10,403
946
9,787
8,048
3,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
rehx
Cthulhu
16
1 / 0 / 11
10,215
929
12,397
16,968
13,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
PankisZA
Persephone
13
1 / 3 / 1
8,128
739
6,499
6,700
2,319
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
Zęrøk
Loki
14
4 / 3 / 0
8,560
778
3,702
8,385
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
1 / 8 / 0
7,908
719
6,698
14,241
5,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 5 / 2
8,091
736
7,301
10,476
4,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
19
Kills
6
6
Deaths
19
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
4
7
2.13
W
Tiamat
Moemarrow
Tiamat
5
0
6
8
L
Persephone
PankisZA
Persephone
1
3
1
0.5
W
Apollo
Zyon
Apollo
8
2
4
5
L
Loki
Zęrøk
Loki
4
3
0
1.33
L
1
8
0
0.13
L
0
5
2
0.2
W
Cthulhu
rehx
Cthulhu
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,234
Damage
24,200
43,401
Taken
39,802
29,906
Mitigated
16,034
14,114
Healing
6,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,326
924
0
1,866
9,981
7,287
298
3,329
6,532
0
21,588
W
Tiamat
Moemarrow
Tiamat
6,724
631
94
3,842
8,404
5,542
2,482
2,606
5,770
33,913
0
L
Persephone
PankisZA
Persephone
6,499
629
0
754
6,700
2,319
0
3,340
3,309
35,224
0
W
Apollo
Zyon
Apollo
9,787
5,375
0
2,583
8,048
3,865
2,022
2,888
4,986
0
40,439
L
Loki
Zęrøk
Loki
3,702
1,089
0
1,092
8,385
3,441
0
4,227
3,961
0
15,874
L
6,698
3,543
0
1,269
14,241
5,397
0
7,114
6,952
0
17,754
L
7,301
540
37
2,984
10,476
4,877
0
4,619
5,707
29,468
0
W
Cthulhu
rehx
Cthulhu
12,397
362
735
4,994
16,968
13,212
174
4,751
11,837
45,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,900
Gold Earned
32,687
223
Minions Killed
204
14
Camps Cleared
9
1,086,927
Distance Traveled
716,631
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,077
916
43
4
2
250,528
1
W
Tiamat
10,205
928
57
5
5
280,314
2
L
Persephone
8,128
739
83
8
0
188,700
2
W
Apollo
10,403
946
46
4
2
249,453
2
L
Loki
8,560
778
21
2
4
219,254
3
L
Artemis
7,908
719
41
4
2
146,627
1
L
Anubis
8,091
736
59
5
3
162,050
3
W
Cthulhu
10,215
929
77
7
5
306,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role