Player Matchup

Yemoja
Yemoja
BigThicccBean
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,573 Elo+
Solo
Neith
Neith
Cutterhockey32
Neith
Level 11
God Stats
18W - 20L
1,567 SR
Queue Stats
26W - 30L
1,546 Elo+
Party 1
Merlin
Merlin
JackMercer21
Merlin
Level 29
God Stats
3W - 7L
1,591 SR
Queue Stats
45W - 39L
1,574 Elo+
Solo
Artemis
Artemis
Matboy85
Artemis
Level 12
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 2L
1,311 Elo+
Solo
Kukulkan
Kukulkan
aSkylitDriveYO
Kukulkan
Level 21
God Stats
9W - 5L
1,603 SR
Queue Stats
89W - 102L
1,433 Elo+
Party 1
Team Averages
Level 18
1,511 SR
1,488 Elo+

VS

Team Averages
Level 38
1,567 SR
1,494 Elo+
Cerberus
Cerberus
Edward Bae
Cerberus
Level 28
God Stats
64W - 64L
1,504 SR
Queue Stats
383W - 473L
1,425 Elo+
Party 3
Ra
Ra
Nicphantom
Ra
Level 23
God Stats
5W - 4L
1,820 SR
Queue Stats
254W - 267L
1,590 Elo+
Party 2
Mulan
Mulan
PYAGunzblazing
Mulan
Level 100
God Stats
3W - 8L
1,341 SR
Queue Stats
628W - 561L
1,486 Elo+
Party 2
Danzaburou
Danzaburou
Sim Cheema
Danzaburou
Level 28
God Stats
36W - 22L
1,670 SR
Queue Stats
380W - 448L
1,462 Elo+
Party 3
Loki
Loki
Soul-Eater153
Loki
Level 13
God Stats
28W - 27L
1,500 SR
Queue Stats
190W - 209L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,024
377
2,682
9,521
5,773
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 8 / 1
5,930
371
2,230
8,072
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
15
1 / 0 / 0
8,381
524
3,506
5,284
1,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Matboy85
Artemis
7
0 / 5 / 0
5,383
336
2,325
5,566
1,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
12
1 / 3 / 0
7,199
450
5,237
5,916
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Edward Bae
Cerberus
13
2 / 0 / 9
8,532
533
4,702
7,647
5,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 1 / 1
8,908
557
2,491
4,208
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 1 / 0
9,518
595
8,117
12,957
8,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Sim Cheema
Danzaburou
15
11 / 0 / 2
9,641
603
9,073
7,569
3,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 0 / 2
7,229
452
1,534
6,725
2,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
22
22
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
0
8
1
0.06
W
Cerberus
Edward Bae
Cerberus
2
0
9
6.5
L
Merlin
1
0
0
1
L
Artemis
Matboy85
Artemis
0
5
0
0
W
0
1
1
0.5
W
7
1
0
7
W
Danzaburou
Sim Cheema
Danzaburou
11
0
2
12
W
2
0
2
3
L
Kukulkan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,980
Damage
25,917
34,359
Taken
39,106
12,205
Mitigated
21,435
4,423
Healing
12,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,682
561
267
326
9,521
5,773
22
1,988
7,533
22,431
0
L
2,230
1,002
0
542
8,072
2,061
208
1,255
6,817
0
16,152
W
Cerberus
Edward Bae
Cerberus
4,702
364
0
2,902
7,647
5,987
813
2,494
5,153
25,331
0
L
Merlin
3,506
69
0
3,102
5,284
1,374
766
1,647
3,319
54,845
0
L
Artemis
Matboy85
Artemis
2,325
1,136
0
0
5,566
1,205
108
1,358
4,162
0
11,431
W
2,491
218
0
937
4,208
1,630
684
2,077
2,131
51,228
0
W
8,117
396
0
4,954
12,957
8,463
1,520
2,603
10,354
0
68,682
W
Danzaburou
Sim Cheema
Danzaburou
9,073
3,560
0
3,093
7,569
3,290
2,699
3,186
4,383
0
66,979
W
1,534
536
0
360
6,725
2,065
0
1,065
5,660
0
36,669
L
Kukulkan
5,237
146
0
186
5,916
1,792
484
581
5,335
32,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,917
Gold Earned
43,828
284
Minions Killed
462
0
Camps Cleared
0
1,194,233
Distance Traveled
1,444,828
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,024
377
44
3
0
242,218
1
L
Neith
5,930
371
24
2
0
257,426
1
W
Cerberus
8,532
533
49
3
0
319,668
4
L
Merlin
8,381
524
129
8
0
264,830
3
L
Artemis
5,383
336
22
1
0
150,434
0
W
Ra
8,908
557
116
7
0
271,434
4
W
Mulan
9,518
595
131
8
0
264,374
0
W
Danzaburou
9,641
603
105
7
0
268,656
2
W
Loki
7,229
452
61
4
0
320,696
0
L
Kukulkan
7,199
450
65
4
0
279,325
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role