Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Ronnon-28
Sylvanus
Level 125
God Stats
15W - 16L
1,684 SR
Queue Stats
216W - 217L
1,447 Elo+
Solo
Cernunnos
Cernunnos
djazhdahha
Cernunnos
Level 145
God Stats
2W - 0L
1,480 SR
Queue Stats
306W - 328L
1,435 Elo+
Solo
Bellona
Bellona
lRlIN
Bellona
Level 68
God Stats
84W - 83L
1,475 SR
Queue Stats
116W - 126L
1,427 Elo+
Solo
Bastet
Bastet
woodsnap91
Bastet
Level 109
God Stats
22W - 14L
1,368 SR
Queue Stats
215W - 217L
1,409 Elo+
Solo
Team Averages
Level 99
1,502 SR
1,444 Elo+

VS

Team Averages
Level 64
1,542 SR
1,394 Elo+
Cabrakan
Cabrakan
Geshay-Wong-Chan
Cabrakan
Level 56
God Stats
175W - 159L
1,615 SR
Queue Stats
209W - 193L
1,576 Elo+
Solo
Danzaburou
Danzaburou
Im_Nefelibata
Danzaburou
Level 108
God Stats
19W - 22L
1,596 SR
Queue Stats
317W - 305L
1,500 Elo+
Solo
Ymir
Ymir
MGGW87
Ymir
Level 44
God Stats
4W - 3L
1,500 SR
Queue Stats
15W - 28L
1,129 Elo+
Solo
Anubis
Anubis
Themaskchanel
Anubis
Level 49
God Stats
7W - 4L
1,581 SR
Queue Stats
110W - 128L
1,288 Elo+
Solo
King Arthur
King Arthur
lIQooxIl
King Arthur
Level 62
God Stats
2W - 4L
1,420 SR
Queue Stats
20W - 19L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 6 / 3
6,799
425
3,672
7,480
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Ronnon-28
Sylvanus
12
2 / 2 / 9
8,302
519
5,833
10,670
7,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
djazhdahha
Cernunnos
15
6 / 1 / 6
8,870
554
11,830
9,520
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
lRlIN
Bellona
14
3 / 6 / 1
8,695
543
7,011
13,040
10,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bastet
woodsnap91
Bastet
14
4 / 3 / 4
8,586
537
6,036
10,587
3,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 2
8,164
510
5,857
9,537
7,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Im_Nefelibata
Danzaburou
13
2 / 4 / 2
7,611
476
7,881
13,766
4,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
MGGW87
Ymir
8
0 / 1 / 1
6,040
378
1,277
4,143
1,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 4 / 1
8,046
503
7,727
10,931
4,756
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
lIQooxIl
King Arthur
15
5 / 3 / 1
8,715
545
9,057
14,468
11,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
15
Kills
18
18
Deaths
15
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
6
3
0.25
L
6
3
2
2.33
L
Danzaburou
Im_Nefelibata
Danzaburou
2
4
2
0.75
L
Ymir
MGGW87
Ymir
0
1
1
0.5
W
Sylvanus
Ronnon-28
Sylvanus
2
2
9
3.25
L
5
4
1
1.38
W
Cernunnos
djazhdahha
Cernunnos
6
1
6
9
L
King Arthur
lIQooxIl
King Arthur
5
3
1
1.83
W
Bellona
lRlIN
Bellona
3
6
1
0.58
W
Bastet
woodsnap91
Bastet
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,382
Damage
31,799
51,297
Taken
52,845
27,852
Mitigated
30,933
13,784
Healing
16,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,672
246
0
0
7,480
2,215
611
2,788
4,692
28,150
0
L
5,857
966
0
2,179
9,537
7,943
0
1,816
7,721
29,521
4,858
L
Danzaburou
Im_Nefelibata
Danzaburou
7,881
3,050
0
4,242
13,766
4,522
770
2,544
11,222
0
48,149
L
Ymir
MGGW87
Ymir
1,277
152
0
896
4,143
1,733
0
906
3,237
10,925
0
W
Sylvanus
Ronnon-28
Sylvanus
5,833
1,068
1,758
4,851
10,670
7,444
72
4,790
5,805
19,855
0
L
7,727
1,079
477
4,339
10,931
4,756
466
3,578
7,353
44,671
0
W
Cernunnos
djazhdahha
Cernunnos
11,830
5,036
0
4,265
9,520
3,572
1,014
2,322
7,198
0
59,364
L
King Arthur
lIQooxIl
King Arthur
9,057
1,884
0
4,474
14,468
11,979
56
661
13,807
39
51,708
W
Bellona
lRlIN
Bellona
7,011
3,783
0
1,354
13,040
10,813
805
1,218
11,822
0
44,929
W
Bastet
woodsnap91
Bastet
6,036
1,478
0
1,556
10,587
3,808
0
3,687
6,900
0
51,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,252
Gold Earned
38,576
382
Minions Killed
353
0
Camps Cleared
0
1,325,347
Distance Traveled
1,290,261
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,799
425
53
3
0
224,055
1
L
Cabrakan
8,164
510
50
3
0
313,622
0
L
Danzaburou
7,611
476
84
5
0
268,785
5
L
Ymir
6,040
378
26
2
0
168,444
0
W
Sylvanus
8,302
519
23
1
0
273,736
6
L
Anubis
8,046
503
86
5
0
239,627
0
W
Cernunnos
8,870
554
105
7
0
259,293
2
L
King Arthur
8,715
545
107
7
0
299,783
3
W
Bellona
8,695
543
95
6
0
249,119
2
W
Bastet
8,586
537
106
7
0
319,144
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role