Player Matchup

Osiris
Osiris
Miguelink64
Osiris
Level 68
God Stats
10W - 7L
1,721 SR
Queue Stats
28W - 26L
1,652 Elo+
Party 2
Ares
Ares
Pne de Anubis
Ares
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,744 Elo+
Party 2
Agni
Agni
PneDeArtio
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,570 Elo+
Party 2
Team Averages
Level 48
1,574 SR
1,655 Elo+

VS

Team Averages
Level 33
1,744 SR
1,620 Elo+
Izanami
Izanami
Irelia4ThaCarry
Izanami
Level 14
God Stats
6W - 5L
1,835 SR
Queue Stats
168W - 135L
1,659 Elo+
Solo
Ymir
Ymir
Krumb234
Ymir
Level 26
God Stats
53W - 34L
1,611 SR
Queue Stats
109W - 106L
1,582 Elo+
Party 1
Hera
Hera
StrandOfGold
Hera
Level 59
God Stats
3W - 3L
1,788 SR
Queue Stats
106W - 101L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
1 / 2 / 6
7,520
752
2,755
6,027
3,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 0 / 10
7,291
729
5,651
7,820
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
9 / 0 / 3
8,593
859
11,216
5,652
2,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
6,244
624
5,020
7,858
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
9
0 / 4 / 1
6,488
649
5,032
9,196
3,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 5 / 0
6,390
639
3,648
6,230
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
12
Kills
2
2
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Ymir
0
4
1
0.13
W
Osiris
1
2
6
2
W
2
0
10
7
W
9
0
3
10.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,622
Damage
13,700
19,499
Taken
23,284
8,601
Mitigated
8,699
4,687
Healing
3,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,020
3,942
0
2,082
7,858
2,645
0
5,879
1,979
0
25,480
L
Ymir
5,032
1,335
0
1,485
9,196
3,810
0
6,609
2,587
11,084
0
W
Osiris
2,755
810
0
0
6,027
3,070
420
1,803
4,104
1,048
20,178
W
5,651
200
0
1,500
7,820
3,215
306
4,266
3,456
17,686
0
W
11,216
1,434
0
3,187
5,652
2,316
821
2,329
3,155
38,394
0
L
3,648
847
0
329
6,230
2,244
0
4,435
1,795
23,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,404
Gold Earned
19,122
113
Minions Killed
107
0
Camps Cleared
0
529,265
Distance Traveled
467,734
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,244
624
37
4
0
149,457
2
L
Ymir
6,488
649
15
2
0
164,482
3
W
Osiris
7,520
752
38
4
0
174,394
1
W
Ares
7,291
729
11
1
0
181,290
2
W
Agni
8,593
859
64
6
0
173,581
2
L
Hera
6,390
639
55
6
0
153,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role