Player Matchup

Tiamat
Tiamat
CasuVzla
Tiamat
Level 107
God Stats
32W - 25L
1,629 SR
Queue Stats
382W - 356L
1,561 Elo+
Party 2
Hun Batz
Hun Batz
ImyCam
Hun Batz
Level 65
God Stats
8W - 5L
1,752 SR
Queue Stats
89W - 83L
1,501 Elo+
Party 3
Chang'e
Chang'e
ImyKen
Chang'e
Level 128
God Stats
2W - 1L
1,615 SR
Queue Stats
318W - 268L
1,603 Elo+
Party 3
Chronos
Chronos
ImyNate
Chronos
Level 154
God Stats
0W - 2L
1,179 SR
Queue Stats
141W - 150L
1,517 Elo+
Party 3
Sun Wukong
Sun Wukong
ThomasVzla
Sun Wukong
Level 104
God Stats
2W - 1L
1,843 SR
Queue Stats
221W - 221L
1,660 Elo+
Party 2
Team Averages
Level 112
1,604 SR
1,568 Elo+

VS

Team Averages
Level 124
1,618 SR
1,582 Elo+
Bellona
Bellona
E_215
Bellona
Level 159
God Stats
7W - 7L
1,443 SR
Queue Stats
597W - 557L
1,595 Elo+
Party 1
Tiamat
Tiamat
LeoKILLA1
Tiamat
Level 103
God Stats
30W - 33L
1,567 SR
Queue Stats
199W - 189L
1,543 Elo+
Solo
Artemis
Artemis
MrSlith
Artemis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,599 Elo+
Solo
Awilix
Awilix
RIJohan
Awilix
Level 158
God Stats
3W - 2L
1,790 SR
Queue Stats
383W - 367L
1,584 Elo+
Party 1
Bacchus
Bacchus
mainerfishin
Bacchus
Level 70
God Stats
7W - 3L
1,789 SR
Queue Stats
306W - 282L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CasuVzla
Tiamat
14
1 / 6 / 3
8,410
421
4,179
11,980
10,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
ImyCam
Hun Batz
10
0 / 10 / 1
7,063
353
5,015
18,537
5,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
ImyKen
Chang'e
16
1 / 6 / 3
9,686
484
11,615
16,800
5,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
ImyNate
Chronos
16
2 / 4 / 3
9,430
472
8,973
18,028
6,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ThomasVzla
Sun Wukong
15
2 / 6 / 3
9,050
453
6,257
16,320
9,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
E_215
Bellona
20
11 / 1 / 3
14,288
714
11,889
18,806
15,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
LeoKILLA1
Tiamat
16
4 / 3 / 10
11,147
557
11,747
10,508
8,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
MrSlith
Artemis
19
10 / 0 / 8
12,320
616
19,139
15,203
6,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
RIJohan
Awilix
18
7 / 3 / 9
11,636
582
14,492
16,735
7,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
mainerfishin
Bacchus
14
0 / 0 / 17
9,926
496
6,189
15,546
16,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
79
6
Kills
32
32
Deaths
7
13
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CasuVzla
Tiamat
1
6
3
0.42
W
Bellona
E_215
Bellona
11
1
3
12.5
L
Hun Batz
ImyCam
Hun Batz
0
10
1
0.05
L
Chang'e
ImyKen
Chang'e
1
6
3
0.42
L
Chronos
ImyNate
Chronos
2
4
3
0.88
W
Tiamat
LeoKILLA1
Tiamat
4
3
10
3
W
Artemis
MrSlith
Artemis
10
0
8
14
W
Awilix
RIJohan
Awilix
7
3
9
3.83
L
Sun Wukong
ThomasVzla
Sun Wukong
2
6
3
0.58
W
Bacchus
mainerfishin
Bacchus
0
0
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,039
Damage
63,456
81,665
Taken
76,798
36,764
Mitigated
53,372
23,650
Healing
32,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CasuVzla
Tiamat
4,179
515
0
2,293
11,980
10,351
0
3,192
8,682
31,611
0
W
Bellona
E_215
Bellona
11,889
3,456
0
12,852
18,806
15,115
1,903
2,097
16,625
0
107,008
L
Hun Batz
ImyCam
Hun Batz
5,015
967
0
2,727
18,537
5,556
0
4,065
14,204
0
32,169
L
Chang'e
ImyKen
Chang'e
11,615
399
3,637
6,357
16,800
5,750
0
4,227
12,339
68,860
0
L
Chronos
ImyNate
Chronos
8,973
3,392
0
5,303
18,028
6,003
542
3,419
14,485
63,681
0
W
Tiamat
LeoKILLA1
Tiamat
11,747
1,340
0
4,400
10,508
8,575
1,093
4,279
6,097
60,750
0
W
Artemis
MrSlith
Artemis
19,139
10,695
0
8,500
15,203
6,161
7,414
5,832
9,277
0
92,558
W
Awilix
RIJohan
Awilix
14,492
4,924
0
3,821
16,735
7,172
299
4,621
11,914
0
83,945
L
Sun Wukong
ThomasVzla
Sun Wukong
6,257
1,618
0
3,333
16,320
9,104
0
2,187
14,019
0
45,006
W
Bacchus
mainerfishin
Bacchus
6,189
632
0
2,618
15,546
16,349
322
7,225
8,118
18,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,639
Gold Earned
59,317
470
Minions Killed
626
0
Camps Cleared
0
1,911,559
Distance Traveled
2,059,157
13
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,410
421
40
2
0
382,994
4
W
Bellona
14,288
714
209
10
0
412,194
5
L
Hun Batz
7,063
353
66
3
0
379,162
0
L
Chang'e
9,686
484
161
8
0
379,421
8
L
Chronos
9,430
472
114
6
0
372,059
1
W
Tiamat
11,147
557
133
7
0
374,364
10
W
Artemis
12,320
616
145
7
0
394,282
2
W
Awilix
11,636
582
126
6
0
443,093
9
L
Sun Wukong
9,050
453
89
4
0
397,923
0
W
Bacchus
9,926
496
13
1
0
435,224
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role