Player Matchup

King Arthur
King Arthur
El Bobb0
King Arthur
Level 11
God Stats
3W - 5L
1,500 SR
Queue Stats
259W - 311L
1,513 Elo+
Party 2
Pele
Pele
Rightous01
Pele
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
339W - 317L
1,540 Elo+
Solo
Kukulkan
Kukulkan
Wakum76
Kukulkan
Level 16
God Stats
1W - 2L
1,262 SR
Queue Stats
36W - 40L
1,509 Elo+
Solo
Cerberus
Cerberus
realDeepSleeper
Cerberus
Level 17
God Stats
33W - 23L
1,626 SR
Queue Stats
780W - 737L
1,372 Elo+
Party 2
Scylla
Scylla
sooperboost
Scylla
Level 24
God Stats
46W - 47L
1,479 SR
Queue Stats
445W - 393L
1,389 Elo+
Solo
Team Averages
Level 19
1,473 SR
1,465 Elo+

VS

Team Averages
Level 44
1,398 SR
1,489 Elo+
Ullr
Ullr
AeroSnipez
Ullr
Level 23
God Stats
22W - 31L
1,465 SR
Queue Stats
33W - 47L
1,381 Elo+
Solo
Ares
Ares
LookFlyingToast
Ares
Level 28
God Stats
3W - 3L
1,258 SR
Queue Stats
33W - 15L
1,444 Elo+
Party 1
Pele
Pele
TheLuckyTaco1
Pele
Level 28
God Stats
2W - 2L
1,200 SR
Queue Stats
123W - 64L
1,637 Elo+
Party 1
Poseidon
Poseidon
TheWater
Poseidon
Level 126
God Stats
3W - 2L
1,691 SR
Queue Stats
115W - 60L
1,658 Elo+
Party 1
Sun Wukong
Sun Wukong
ZerusGamer
Sun Wukong
Level 17
God Stats
2W - 0L
1,376 SR
Queue Stats
13W - 5L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
El Bobb0
King Arthur
5
0 / 5 / 0
3,438
491
1,241
5,682
1,558
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

4
0 / 2 / 0
3,578
511
412
4,188
936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
Wakum76
Kukulkan
8
0 / 2 / 0
4,079
583
338
2,761
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
6
1 / 4 / 0
4,077
582
1,991
5,285
2,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
5
0 / 1 / 1
3,610
516
886
1,770
421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
4 / 0 / 1
4,501
643
2,082
1,907
478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

6
0 / 1 / 5
4,199
600
1,312
4,163
1,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
3 / 0 / 1
4,765
681
2,143
4,040
1,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
TheWater
Poseidon
9
2 / 0 / 4
5,192
742
3,614
1,695
364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
ZerusGamer
Sun Wukong
9
5 / 0 / 0
5,393
770
3,208
4,239
1,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
14
14
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
King Arthur
El Bobb0
King Arthur
0
5
0
0
W
0
1
5
2.5
L
0
2
0
0
W
3
0
1
3.5
W
Poseidon
TheWater
Poseidon
2
0
4
4
L
Kukulkan
Wakum76
Kukulkan
0
2
0
0
W
Sun Wukong
ZerusGamer
Sun Wukong
5
0
0
5
L
Cerberus
1
4
0
0.25
L
Scylla
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,868
Damage
12,359
19,686
Taken
16,044
6,221
Mitigated
5,103
3,467
Healing
6,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,082
829
0
987
1,907
478
481
411
1,496
0
13,851
L
King Arthur
El Bobb0
King Arthur
1,241
464
0
152
5,682
1,558
0
19
5,663
0
7,559
W
1,312
203
0
971
4,163
1,630
0
1,826
2,337
7,108
0
L
412
136
0
1,764
4,188
936
0
1,049
3,051
0
7,980
W
2,143
855
0
1,838
4,040
1,046
0
259
3,781
0
22,279
W
Poseidon
TheWater
Poseidon
3,614
694
0
580
1,695
364
0
719
976
23,084
0
L
Kukulkan
Wakum76
Kukulkan
338
0
0
500
2,761
786
0
1,059
1,594
18,083
0
W
Sun Wukong
ZerusGamer
Sun Wukong
3,208
993
0
1,791
4,239
1,585
810
0
4,239
72
20,373
L
Cerberus
1,991
158
0
782
5,285
2,520
0
1,681
3,498
11,460
0
L
Scylla
886
197
0
269
1,770
421
0
789
935
9,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,782
Gold Earned
24,050
118
Minions Killed
167
0
Camps Cleared
0
641,576
Distance Traveled
747,632
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
4,501
643
23
3
0
125,745
0
L
King Arthur
3,438
491
15
2
0
127,296
3
W
Ares
4,199
600
7
1
0
153,198
0
L
Pele
3,578
511
25
4
0
75,741
0
W
Pele
4,765
681
45
6
0
166,747
2
W
Poseidon
5,192
742
52
7
0
157,454
1
L
Kukulkan
4,079
583
41
6
0
150,825
2
W
Sun Wukong
5,393
770
40
6
0
144,488
0
L
Cerberus
4,077
582
15
2
0
157,283
0
L
Scylla
3,610
516
22
3
0
130,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role