Player Matchup

Fenrir
Fenrir
AfterlifeCat
Fenrir
Level 126
God Stats
5W - 3L
1,877 SR
Queue Stats
157W - 136L
1,697 Elo+
Party 2
Terra
Terra
Azaezel43
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,846 Elo+
Party 2
Neith
Neith
CasualSniper
Neith
Level 8
God Stats
0W - 1L
1,367 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Vamana
Vamana
Zalverine
Vamana
Level 126
God Stats
7W - 4L
1,619 SR
Queue Stats
59W - 46L
1,614 Elo+
Party 2
Janus
Janus
a1rh3ad24
Janus
Level 136
God Stats
10W - 10L
1,600 SR
Queue Stats
322W - 296L
1,634 Elo+
Party 2
Team Averages
Level 83
1,593 SR
1,658 Elo+

VS

Team Averages
Level 85
1,657 SR
1,662 Elo+
Nemesis
Nemesis
KingOxxBando
Nemesis
Level 47
God Stats
4W - 3L
1,597 SR
Queue Stats
173W - 147L
1,618 Elo+
Party 3
Apollo
Apollo
PandaP1mped
Apollo
Level 84
God Stats
14W - 6L
1,657 SR
Queue Stats
182W - 131L
1,656 Elo+
Party 1
Ares
Ares
Reván
Ares
Level 128
God Stats
4W - 2L
1,685 SR
Queue Stats
51W - 37L
1,625 Elo+
Party 3
Merlin
Merlin
auberg
Merlin
Level 123
God Stats
4W - 6L
1,735 SR
Queue Stats
629W - 430L
1,669 Elo+
Party 1
Vamana
Vamana
imQev
Vamana
Level 45
God Stats
44W - 28L
1,613 SR
Queue Stats
294W - 182L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 6 / 4
9,776
515
11,010
19,410
10,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Terra
Azaezel43
Terra
10
1 / 5 / 5
7,700
405
3,741
15,736
9,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 5 / 1
8,973
472
3,497
10,084
3,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
Zalverine
Vamana
15
1 / 4 / 3
9,481
499
10,416
17,446
15,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
a1rh3ad24
Janus
16
3 / 6 / 5
10,367
546
14,541
15,658
4,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KingOxxBando
Nemesis
15
2 / 3 / 3
9,305
490
7,022
15,935
7,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
19
8 / 2 / 9
12,001
632
17,689
13,417
5,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
Reván
Ares
15
3 / 2 / 12
10,085
531
12,498
19,495
21,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
auberg
Merlin
18
7 / 2 / 6
11,383
599
15,117
10,933
4,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
imQev
Vamana
19
6 / 2 / 5
11,345
597
10,729
12,901
12,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
11
Kills
26
26
Deaths
11
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
6
4
1.17
L
Terra
Azaezel43
Terra
1
5
5
0.7
L
1
5
1
0.3
W
Nemesis
KingOxxBando
Nemesis
2
3
3
1.17
W
Apollo
8
2
9
6.25
W
Ares
Reván
Ares
3
2
12
4.5
L
Vamana
Zalverine
Vamana
1
4
3
0.63
L
Janus
a1rh3ad24
Janus
3
6
5
0.92
W
Merlin
auberg
Merlin
7
2
6
5
W
Vamana
imQev
Vamana
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,205
Damage
63,055
78,334
Taken
72,681
43,119
Mitigated
51,470
21,407
Healing
21,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,010
2,905
0
4,709
19,410
10,238
0
8,310
10,841
0
51,218
L
Terra
Azaezel43
Terra
3,741
950
1,638
3,017
15,736
9,278
0
3,338
12,233
11,373
0
L
3,497
1,436
0
1,852
10,084
3,190
1,776
4,637
5,342
0
54,243
W
Nemesis
KingOxxBando
Nemesis
7,022
2,806
0
3,710
15,935
7,536
925
5,842
10,093
0
57,476
W
Apollo
17,689
11,368
0
7,095
13,417
5,994
2,479
2,875
10,542
0
95,534
W
Ares
Reván
Ares
12,498
1,055
0
4,755
19,495
21,292
118
5,824
13,671
30,875
0
L
Vamana
Zalverine
Vamana
10,416
5,634
0
6,889
17,446
15,546
560
3,326
13,445
99
60,785
L
Janus
a1rh3ad24
Janus
14,541
1,899
158
3,144
15,658
4,867
0
7,042
8,135
78,417
0
W
Merlin
auberg
Merlin
15,117
1,499
0
1,443
10,933
4,562
1,141
3,637
7,296
83,203
0
W
Vamana
imQev
Vamana
10,729
3,975
0
4,592
12,901
12,086
956
203
12,698
0
75,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,297
Gold Earned
54,119
473
Minions Killed
584
0
Camps Cleared
0
1,891,884
Distance Traveled
1,867,380
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,776
515
88
5
0
406,531
4
L
Terra
7,700
405
9
0
0
399,729
2
L
Neith
8,973
472
111
6
0
327,531
2
W
Nemesis
9,305
490
92
5
0
410,522
8
W
Apollo
12,001
632
174
9
0
378,084
5
W
Ares
10,085
531
21
1
0
360,894
7
L
Vamana
9,481
499
126
7
0
355,323
2
L
Janus
10,367
546
139
7
0
402,770
5
W
Merlin
11,383
599
152
8
0
361,044
3
W
Vamana
11,345
597
145
8
0
356,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role