Player Matchup

Sobek
Sobek
COSTA08
Sobek
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 26L
1,512 Elo+
Party 3
Izanami
Izanami
Ninjacket
Izanami
Level 4
God Stats
0W - 3L
1,346 SR
Queue Stats
2W - 6L
1,311 Elo+
Party 3
Baron Samedi
Baron Samedi
Synth3ticMan
Baron Samedi
Level 29
God Stats
2W - 2L
1,999 SR
Queue Stats
36W - 24L
1,704 Elo+
Party 1
Anubis
Anubis
charlyrdz088
Anubis
Level 49
God Stats
6W - 7L
1,455 SR
Queue Stats
13W - 26L
1,535 Elo+
Party 3
Nemesis
Nemesis
ourrockk
Nemesis
Level 117
God Stats
5W - 4L
1,908 SR
Queue Stats
158W - 122L
1,618 Elo+
Party 1
Team Averages
Level 49
1,641 SR
1,536 Elo+

VS

Team Averages
Level 56
1,501 SR
1,672 Elo+
Olorun
Olorun
Brugrim
Olorun
Level 46
God Stats
17W - 20L
1,391 SR
Queue Stats
205W - 238L
1,340 Elo+
Solo
Cu Chulainn
Cu Chulainn
JonDorian
Cu Chulainn
Level 69
God Stats
6W - 4L
1,790 SR
Queue Stats
110W - 120L
1,614 Elo+
Party 2
Ares
Ares
hookerbeater
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,870 Elo+
Party 2
Rama
Rama
santiclaus
Rama
Level 87
God Stats
1W - 1L
1,323 SR
Queue Stats
29W - 11L
1,740 Elo+
Party 2
Mercury
Mercury
whereyagoin
Mercury
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,794 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
COSTA08
Sobek
13
2 / 3 / 5
9,484
431
4,819
15,338
16,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Ninjacket
Izanami
13
1 / 5 / 4
8,495
386
2,796
10,167
3,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Synth3ticMan
Baron Samedi
17
4 / 6 / 6
10,730
488
16,366
17,510
24,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
14
2 / 8 / 3
9,806
446
7,734
13,446
6,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ourrockk
Nemesis
16
6 / 5 / 2
10,817
492
9,544
18,691
12,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Brugrim
Olorun
16
2 / 7 / 8
11,371
517
7,014
15,987
5,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
JonDorian
Cu Chulainn
17
5 / 4 / 14
11,935
543
11,456
23,262
15,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
1 / 3 / 16
11,759
535
11,032
20,343
19,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
1 / 0 / 8
12,097
550
5,965
9,254
3,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
whereyagoin
Mercury
20
18 / 1 / 6
15,335
697
24,654
14,656
6,907
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
79
15
Kills
27
27
Deaths
15
20
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Olorun
Brugrim
Olorun
2
7
8
0.86
L
Sobek
COSTA08
Sobek
2
3
5
1.5
W
Cu Chulainn
JonDorian
Cu Chulainn
5
4
14
3
L
Izanami
Ninjacket
Izanami
1
5
4
0.6
L
Baron Samedi
Synth3ticMan
Baron Samedi
4
6
6
1.17
L
Anubis
2
8
3
0.44
W
1
3
16
3
L
Nemesis
ourrockk
Nemesis
6
5
2
1.4
W
1
0
8
5
W
Mercury
whereyagoin
Mercury
18
1
6
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,259
Damage
60,121
75,152
Taken
83,502
63,153
Mitigated
51,592
18,509
Healing
31,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Brugrim
Olorun
7,014
2,944
102
5,768
15,987
5,900
2,045
6,139
9,734
62,691
0
L
Sobek
COSTA08
Sobek
4,819
330
0
2,131
15,338
16,322
144
5,103
10,033
27,353
0
W
Cu Chulainn
JonDorian
Cu Chulainn
11,456
2,144
0
8,893
23,262
15,741
1,914
11,339
11,779
0
47,475
L
Izanami
Ninjacket
Izanami
2,796
1,716
0
376
10,167
3,793
1,560
2,576
7,535
0
39,694
L
Baron Samedi
Synth3ticMan
Baron Samedi
16,366
1,010
1,969
5,319
17,510
24,325
404
2,296
15,188
70,139
0
L
Anubis
7,734
259
0
3,042
13,446
6,539
0
4,416
8,776
52,843
0
W
11,032
514
0
3,463
20,343
19,644
254
7,181
13,104
35,393
0
L
Nemesis
ourrockk
Nemesis
9,544
4,546
0
5,672
18,691
12,174
598
3,000
15,574
0
66,940
W
5,965
4,981
0
6,400
9,254
3,400
3,437
2,320
6,880
0
81,840
W
Mercury
whereyagoin
Mercury
24,654
15,729
0
7,240
14,656
6,907
3,526
4,326
10,162
0
144,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,332
Gold Earned
62,497
449
Minions Killed
538
0
Camps Cleared
0
1,985,347
Distance Traveled
2,252,663
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,371
517
105
5
0
375,761
3
L
Sobek
9,484
431
34
2
0
435,438
4
W
Cu Chulainn
11,935
543
68
3
0
454,807
0
L
Izanami
8,495
386
88
4
0
366,887
0
L
Baron Samedi
10,730
488
117
5
0
362,047
1
L
Anubis
9,806
446
110
5
0
386,840
1
W
Ares
11,759
535
42
2
0
453,926
8
L
Nemesis
10,817
492
100
5
0
434,135
5
W
Rama
12,097
550
138
6
0
389,272
7
W
Mercury
15,335
697
185
8
0
578,897
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role