Player Matchup

Aphrodite
Aphrodite
Armenerik800
Aphrodite
Level 157
God Stats
45W - 47L
1,579 SR
Queue Stats
758W - 840L
1,544 Elo+
Solo
Hercules
Hercules
HARRY_ATE_A_PEAR
Hercules
Level 126
God Stats
8W - 6L
1,567 SR
Queue Stats
64W - 64L
1,613 Elo+
Solo
Da Ji
Da Ji
juzlakalbdn
Da Ji
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
545W - 691L
1,351 Elo+
Solo
Team Averages
Level 136
1,548 SR
1,502 Elo+

VS

Team Averages
Level 82
1,500 SR
1,469 Elo+
Tiamat
Tiamat
 
Tiamat
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Freddo3Hunnid
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Armenerik800
Aphrodite
10
1 / 0 / 9
6,682
835
3,944
6,745
4,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
8 / 1 / 1
7,646
956
5,691
9,221
5,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 2 / 6
6,117
765
3,604
6,426
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
1 / 3 / 2
5,641
705
3,882
4,520
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
 
Ymir
8
0 / 3 / 2
5,581
698
3,647
7,084
4,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Freddo3Hunnid
Hachiman
8
2 / 4 / 1
5,843
730
5,226
6,157
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
3
3
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
2
0.67
L
Ymir
 
Ymir
0
3
2
0.33
W
Aphrodite
Armenerik800
Aphrodite
1
0
9
5.5
L
Hachiman
Freddo3Hunnid
Hachiman
2
4
1
0.63
W
8
1
1
8.5
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,239
Damage
12,755
22,392
Taken
17,761
12,075
Mitigated
9,166
11,706
Healing
3,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,882
324
0
1,192
4,520
2,156
80
432
3,936
14,489
0
L
Ymir
 
Ymir
3,647
793
0
1,594
7,084
4,482
0
2,008
4,724
16,309
0
W
Aphrodite
Armenerik800
Aphrodite
3,944
220
4,342
4,185
6,745
4,340
694
3,028
3,537
19,885
0
L
Hachiman
Freddo3Hunnid
Hachiman
5,226
2,710
0
1,061
6,157
2,528
0
1,165
4,666
0
13,456
W
5,691
2,351
0
2,302
9,221
5,623
1,125
1,292
7,753
0
25,087
W
3,604
849
0
877
6,426
2,112
987
2,720
3,534
0
11,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,445
Gold Earned
17,065
93
Minions Killed
68
0
Camps Cleared
0
455,531
Distance Traveled
365,607
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,641
705
26
3
0
123,122
3
L
Ymir
5,581
698
26
3
0
118,495
0
W
Aphrodite
6,682
835
34
4
0
144,290
6
L
Hachiman
5,843
730
16
2
0
123,990
1
W
Hercules
7,646
956
37
5
0
159,514
1
W
Da Ji
6,117
765
22
3
0
151,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role