Player Matchup

Apollo
Apollo
B_Bomb0360
Apollo
Level 91
God Stats
1W - 1L
1,534 SR
Queue Stats
247W - 303L
1,425 Elo+
Party 2
Cerberus
Cerberus
Jean-Val-Jean_M_
Cerberus
Level 141
God Stats
4W - 2L
1,565 SR
Queue Stats
111W - 125L
1,441 Elo+
Solo
Hades
Hades
Torouk57
Hades
Level 64
God Stats
11W - 5L
1,802 SR
Queue Stats
576W - 565L
1,546 Elo+
Solo
Nu Wa
Nu Wa
Trickz99
Nu Wa
Level 119
God Stats
45W - 24L
1,716 SR
Queue Stats
504W - 468L
1,548 Elo+
Solo
Ymir
Ymir
poepkip-_-
Ymir
Level 119
God Stats
14W - 12L
1,674 SR
Queue Stats
664W - 680L
1,613 Elo+
Party 2
Team Averages
Level 107
1,658 SR
1,515 Elo+

VS

Team Averages
Level 124
1,512 SR
1,464 Elo+
Artemis
Artemis
DankestDruid14
Artemis
Level 106
God Stats
1W - 2L
1,578 SR
Queue Stats
97W - 110L
1,483 Elo+
Party 1
Tyr
Tyr
MDGs-Jordan
Tyr
Level 125
God Stats
1W - 4L
1,482 SR
Queue Stats
167W - 155L
1,558 Elo+
Solo
Tiamat
Tiamat
NormalManager43
Tiamat
Level 128
God Stats
7W - 12L
1,500 SR
Queue Stats
255W - 245L
1,552 Elo+
Solo
Sobek
Sobek
Rubenn_01
Sobek
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,428 Elo+
Party 1
Janus
Janus
TT-Keener
Janus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
B_Bomb0360
Apollo
14
5 / 5 / 8
8,989
529
13,304
14,438
4,967
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 2 / 1
9,083
534
8,078
12,668
5,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hades
Torouk57
Hades
17
5 / 2 / 2
10,483
617
12,557
16,266
9,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Trickz99
Nu Wa
17
6 / 0 / 7
10,185
599
14,917
7,474
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 3 / 10
9,734
573
6,708
15,529
12,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 3
7,553
444
8,763
11,378
3,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 5 / 3
8,729
513
6,668
16,907
7,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

15
2 / 3 / 1
8,081
475
8,900
15,808
17,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
Rubenn_01
Sobek
13
4 / 6 / 4
8,442
497
8,287
19,722
13,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
TT-Keener
Janus
14
2 / 5 / 4
8,248
485
6,065
13,076
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
25
Kills
12
12
Deaths
25
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
B_Bomb0360
Apollo
5
5
8
1.8
L
3
6
3
0.75
W
4
2
1
2.25
L
1
5
3
0.5
L
2
3
1
0.83
L
Sobek
Rubenn_01
Sobek
4
6
4
1
L
Janus
TT-Keener
Janus
2
5
4
0.8
W
Hades
Torouk57
Hades
5
2
2
3
W
Nu Wa
Trickz99
Nu Wa
6
0
7
9.5
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,564
Damage
38,683
66,375
Taken
76,891
35,502
Mitigated
45,198
28,089
Healing
22,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
B_Bomb0360
Apollo
13,304
9,767
0
6,962
14,438
4,967
1,898
6,769
7,619
0
44,653
L
8,763
4,372
0
500
11,378
3,096
560
6,476
4,688
0
38,020
W
8,078
80
0
5,095
12,668
5,585
0
1,884
10,759
65,252
0
L
6,668
1,014
0
5,470
16,907
7,636
0
10,937
5,580
0
61,952
L
8,900
1,534
0
6,191
15,808
17,719
0
10,573
5,051
47,565
0
L
Sobek
Rubenn_01
Sobek
8,287
746
564
5,423
19,722
13,387
404
6,350
13,030
30,990
0
L
Janus
TT-Keener
Janus
6,065
1,394
628
4,139
13,076
3,360
0
6,594
6,282
52,361
0
W
Hades
Torouk57
Hades
12,557
1,671
70
9,808
16,266
9,594
1,802
7,414
8,379
72,708
0
W
Nu Wa
Trickz99
Nu Wa
14,917
3,409
0
2,895
7,474
2,681
284
1,402
6,026
68,890
0
W
6,708
1,170
0
3,259
15,529
12,675
289
5,164
10,340
40,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,474
Gold Earned
41,053
597
Minions Killed
406
0
Camps Cleared
0
1,511,881
Distance Traveled
1,560,549
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,989
529
73
4
0
303,337
1
L
Artemis
7,553
444
67
4
0
284,287
3
W
Cerberus
9,083
534
175
10
0
330,624
3
L
Tyr
8,729
513
111
7
0
348,538
5
L
Tiamat
8,081
475
84
5
0
271,260
4
L
Sobek
8,442
497
53
3
0
321,713
0
L
Janus
8,248
485
91
5
0
334,751
4
W
Hades
10,483
617
156
9
0
269,394
1
W
Nu Wa
10,185
599
126
7
0
323,702
1
W
Ymir
9,734
573
67
4
0
284,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role