Player Matchup

Yemoja
Yemoja
BlackAsianNinja
Yemoja
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 202L
1,366 Elo+
Party 2
Fenrir
Fenrir
DiceWeazel
Fenrir
Level 17
God Stats
8W - 9L
1,500 SR
Queue Stats
176W - 224L
1,327 Elo+
Solo
Kukulkan
Kukulkan
LandoxCalrissian
Kukulkan
Level 27
God Stats
54W - 57L
1,433 SR
Queue Stats
718W - 744L
1,386 Elo+
Solo
Nemesis
Nemesis
drpoo55
Nemesis
Level 26
God Stats
47W - 34L
1,585 SR
Queue Stats
164W - 157L
1,462 Elo+
Solo
Izanami
Izanami
grbacid
Izanami
Level 29
God Stats
5W - 6L
1,594 SR
Queue Stats
210W - 282L
1,367 Elo+
Party 2
Team Averages
Level 24
1,522 SR
1,382 Elo+

VS

Team Averages
Level 21
1,427 SR
1,304 Elo+
Skadi
Skadi
Aftab190
Skadi
Level 20
God Stats
83W - 81L
1,500 SR
Queue Stats
224W - 295L
1,312 Elo+
Party 1
Loki
Loki
FULLSENDGiNG
Loki
Level 18
God Stats
28W - 41L
1,323 SR
Queue Stats
219W - 291L
1,291 Elo+
Solo
Pele
Pele
Mojo24_
Pele
Level 27
God Stats
29W - 34L
1,500 SR
Queue Stats
261W - 297L
1,308 Elo+
Party 1
Ares
Ares
NeytDawg07
Ares
Level 16
God Stats
0W - 1L
1,312 SR
Queue Stats
3W - 10L
1,308 Elo+
Solo
Achilles
Achilles
VVildCardVu
Achilles
Level 22
God Stats
20W - 27L
1,500 SR
Queue Stats
251W - 329L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 12
9,969
525
6,750
11,946
10,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
DiceWeazel
Fenrir
13
4 / 4 / 6
9,254
487
3,149
14,365
6,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
12 / 2 / 4
11,654
613
15,414
10,970
5,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
drpoo55
Nemesis
17
18 / 2 / 4
11,769
619
16,287
12,528
5,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
grbacid
Izanami
14
3 / 3 / 4
9,835
518
7,292
10,562
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aftab190
Skadi
12
0 / 10 / 5
7,271
383
6,355
14,308
4,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 10 / 5
7,820
412
6,638
15,731
4,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
Mojo24_
Pele
15
9 / 5 / 3
10,128
533
10,969
12,508
4,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

3
0 / 3 / 0
5,325
280
729
2,731
1,050
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Achilles
VVildCardVu
Achilles
12
1 / 11 / 7
7,954
419
5,539
20,103
11,099
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
33
38
Kills
13
14
Deaths
39
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Skadi
Aftab190
Skadi
0
10
5
0.25
W
1
3
12
2.33
W
Fenrir
DiceWeazel
Fenrir
4
4
6
1.75
L
3
10
5
0.55
W
12
2
4
7
L
Pele
Mojo24_
Pele
9
5
3
2.1
L
0
3
0
0
L
Achilles
VVildCardVu
Achilles
1
11
7
0.41
W
Nemesis
drpoo55
Nemesis
18
2
4
10
W
Izanami
grbacid
Izanami
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,892
Damage
30,230
60,371
Taken
65,381
30,195
Mitigated
26,336
18,614
Healing
9,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Aftab190
Skadi
6,355
2,703
0
1,658
14,308
4,715
216
6,691
7,617
0
34,181
W
6,750
1,086
855
1,043
11,946
10,648
1,090
0
11,946
31,945
0
W
Fenrir
DiceWeazel
Fenrir
3,149
1,333
0
5,879
14,365
6,082
1,789
323
14,042
0
21,088
L
6,638
1,469
0
3,663
15,731
4,877
0
2,900
12,831
0
31,803
W
15,414
2,926
0
2,771
10,970
5,067
5,273
214
10,756
83,462
0
L
Pele
Mojo24_
Pele
10,969
3,004
0
1,534
12,508
4,595
0
3,757
8,751
0
30,321
L
729
276
0
0
2,731
1,050
0
1,544
1,187
1,443
0
L
Achilles
VVildCardVu
Achilles
5,539
1,527
0
2,852
20,103
11,099
168
7,272
12,831
0
13,761
W
Nemesis
drpoo55
Nemesis
16,287
10,644
0
4,893
12,528
5,090
437
192
12,336
0
64,677
W
Izanami
grbacid
Izanami
7,292
4,970
0
3,173
10,562
3,308
6,468
0
10,562
0
53,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,481
Gold Earned
38,498
444
Minions Killed
178
0
Camps Cleared
0
1,621,626
Distance Traveled
1,311,865
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,271
383
51
3
0
269,576
0
W
Yemoja
9,969
525
34
2
0
321,236
0
W
Fenrir
9,254
487
39
2
0
327,687
5
L
Loki
7,820
412
53
3
0
342,190
0
W
Kukulkan
11,654
613
145
8
0
317,320
3
L
Pele
10,128
533
53
3
0
360,837
0
L
Ares
5,325
280
1
0
0
77,361
0
L
Achilles
7,954
419
20
1
0
261,901
0
W
Nemesis
11,769
619
104
5
0
349,266
0
W
Izanami
9,835
518
122
6
0
306,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role