Player Matchup

Danzaburou
Danzaburou
DubiousBrows
Danzaburou
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 22L
1,094 Elo+
Party 3
Neith
Neith
Go0o0sE
Neith
Level 13
God Stats
40W - 37L
1,284 SR
Queue Stats
287W - 329L
1,084 Elo+
Party 1
Sylvanus
Sylvanus
LilN8vGamer
Sylvanus
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 32L
1,201 Elo+
Party 3
Zeus
Zeus
MaraHoochie
Zeus
Level 22
God Stats
19W - 20L
1,640 SR
Queue Stats
497W - 551L
1,293 Elo+
Party 1
Pele
Pele
StoutBeanpole
Pele
Level 20
God Stats
37W - 45L
1,468 SR
Queue Stats
304W - 313L
1,335 Elo+
Party 1
Team Averages
Level 13
1,479 SR
1,201 Elo+

VS

Team Averages
Level 22
1,496 SR
1,349 Elo+
He Bo
He Bo
 
He Bo
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AcE-_-SiLenT_
Pele
Level 12
God Stats
1W - 4L
1,734 SR
Queue Stats
5W - 11L
1,424 Elo+
Party 2
Medusa
Medusa
Quaterni0n
Medusa
Level 28
God Stats
14W - 20L
1,330 SR
Queue Stats
91W - 113L
1,211 Elo+
Solo
Achilles
Achilles
RevisedMarrow29
Achilles
Level 16
God Stats
5W - 5L
1,455 SR
Queue Stats
211W - 199L
1,283 Elo+
Solo
Serqet
Serqet
Sucker_punchers
Serqet
Level 27
God Stats
6W - 13L
1,461 SR
Queue Stats
134W - 178L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DubiousBrows
Danzaburou
16
11 / 2 / 14
11,795
562
17,760
22,368
9,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Go0o0sE
Neith
15
2 / 2 / 13
9,848
469
8,452
8,866
3,268
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
LilN8vGamer
Sylvanus
14
9 / 1 / 12
10,576
504
11,029
21,546
12,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 1 / 7
9,909
472
6,046
14,171
4,296
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

18
14 / 4 / 5
12,085
575
15,269
16,511
7,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
3 / 12 / 2
9,896
471
10,598
15,631
5,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 6 / 3
7,265
346
6,611
10,678
2,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Quaterni0n
Medusa
15
1 / 5 / 2
9,163
436
10,949
12,484
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
14
2 / 5 / 4
8,907
424
12,443
21,099
22,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 12 / 4
7,143
340
3,755
13,223
4,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
23
40
Kills
8
10
Deaths
40
51
Assists
15
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
12
2
0.33
L
2
6
3
0.58
W
Danzaburou
DubiousBrows
Danzaburou
11
2
14
9
W
Neith
Go0o0sE
Neith
2
2
13
4.25
W
Sylvanus
LilN8vGamer
Sylvanus
9
1
12
15
W
4
1
7
7.5
L
Medusa
Quaterni0n
Medusa
1
5
2
0.4
L
Achilles
2
5
4
0.8
W
14
4
5
4.13
L
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,556
Damage
44,356
83,462
Taken
73,115
37,167
Mitigated
39,138
48,220
Healing
9,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,598
794
306
2,766
15,631
5,125
330
1,936
13,695
42,347
0
L
6,611
1,501
0
674
10,678
2,807
0
2,762
7,916
0
13,980
W
Danzaburou
DubiousBrows
Danzaburou
17,760
8,216
537
10,416
22,368
9,813
3,792
3,244
18,974
0
66,843
W
Neith
Go0o0sE
Neith
8,452
3,959
0
1,228
8,866
3,268
2,077
3,036
5,730
0
35,421
W
Sylvanus
LilN8vGamer
Sylvanus
11,029
2,566
9,132
12,768
21,546
12,633
2,292
1,264
19,514
38,810
0
W
6,046
1,027
0
5,678
14,171
4,296
1,318
1,066
13,080
46,941
0
L
Medusa
Quaterni0n
Medusa
10,949
3,668
0
4,273
12,484
4,672
2,673
2,282
10,202
0
62,291
L
Achilles
12,443
5,560
0
1,115
21,099
22,193
174
6,172
14,927
0
39,182
W
15,269
3,544
585
7,876
16,511
7,157
965
1,988
14,348
0
81,402
L
3,755
359
0
0
13,223
4,341
39
3,923
9,300
0
19,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,213
Gold Earned
42,374
383
Minions Killed
264
0
Camps Cleared
0
1,730,811
Distance Traveled
1,819,752
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,896
471
61
3
0
303,823
2
L
Pele
7,265
346
15
1
0
405,101
0
W
Danzaburou
11,795
562
89
4
0
302,573
1
W
Neith
9,848
469
56
3
0
375,124
8
W
Sylvanus
10,576
504
54
3
0
310,143
1
W
Zeus
9,909
472
67
3
0
300,047
4
L
Medusa
9,163
436
103
5
0
341,056
0
L
Achilles
8,907
424
55
3
0
379,454
0
W
Pele
12,085
575
117
6
0
442,924
0
L
Serqet
7,143
340
30
1
0
390,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role