Player Matchup

Merlin
Merlin
Juggernawtt1
Merlin
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,272 Elo+
Party 2
Chang'e
Chang'e
TyGuyisFly
Chang'e
Level 6
God Stats
0W - 2L
1,343 SR
Queue Stats
4W - 8L
1,328 Elo+
Party 2
Cthulhu
Cthulhu
WhatAPlayer
Cthulhu
Level 28
God Stats
0W - 3L
1,338 SR
Queue Stats
10W - 17L
1,272 Elo+
Party 2
Team Averages
Level 22
1,394 SR
1,291 Elo+

VS

Team Averages
Level 51
1,513 SR
1,495 Elo+
Raijin
Raijin
GMoonlight
Raijin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 24L
1,497 Elo+
Party 1
Mulan
Mulan
Guenath
Mulan
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
MysticFrost37
Heimdallr
Level 46
God Stats
7W - 3L
1,539 SR
Queue Stats
107W - 79L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 5 / 5
10,791
600
9,168
12,385
4,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chang'e
TyGuyisFly
Chang'e
13
2 / 9 / 7
10,763
598
7,817
17,321
8,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
WhatAPlayer
Cthulhu
15
6 / 4 / 3
12,094
672
15,590
22,352
19,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
GMoonlight
Raijin
17
8 / 2 / 10
13,033
724
21,629
10,828
3,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Guenath
Mulan
16
8 / 4 / 7
13,074
726
10,793
16,060
16,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
MysticFrost37
Heimdallr
14
2 / 4 / 10
11,212
623
12,513
14,126
5,382
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
10
Kills
18
18
Deaths
10
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Raijin
GMoonlight
Raijin
8
2
10
6.5
W
Mulan
Guenath
Mulan
8
4
7
2.88
L
Merlin
2
5
5
0.9
W
Heimdallr
MysticFrost37
Heimdallr
2
4
10
1.75
L
Chang'e
TyGuyisFly
Chang'e
2
9
7
0.61
L
Cthulhu
WhatAPlayer
Cthulhu
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,575
Damage
44,935
52,058
Taken
41,014
32,836
Mitigated
25,811
17,195
Healing
13,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
GMoonlight
Raijin
21,629
1,894
0
2,880
10,828
3,994
999
8,807
1,455
64,047
0
W
Mulan
Guenath
Mulan
10,793
1,275
0
7,660
16,060
16,435
528
12,317
3,388
1,258
48,950
L
Merlin
9,168
499
0
3,308
12,385
4,647
174
4,145
7,998
41,629
0
W
Heimdallr
MysticFrost37
Heimdallr
12,513
7,025
0
3,200
14,126
5,382
547
10,207
3,496
0
57,163
L
Chang'e
TyGuyisFly
Chang'e
7,817
411
1,371
4,928
17,321
8,572
208
6,840
9,953
36,465
0
L
Cthulhu
WhatAPlayer
Cthulhu
15,590
472
464
7,124
22,352
19,617
210
10,290
11,451
37,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,648
Gold Earned
37,319
162
Minions Killed
222
0
Camps Cleared
0
1,034,391
Distance Traveled
937,445
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,033
724
77
4
0
324,175
1
W
Mulan
13,074
726
63
4
0
292,421
12
L
Merlin
10,791
600
57
3
0
287,212
2
W
Heimdallr
11,212
623
82
5
0
320,849
2
L
Chang'e
10,763
598
60
3
0
398,550
0
L
Cthulhu
12,094
672
45
3
0
348,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role