Player Matchup

Neith
Neith
MohamedSaläh
Neith
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 91L
1,567 Elo+
Party 3
Cabrakan
Cabrakan
MÂSÊ
Cabrakan
Level 132
God Stats
11W - 4L
1,500 SR
Queue Stats
706W - 464L
1,697 Elo+
Solo
Ao Kuang
Ao Kuang
SexySobreDosis
Ao Kuang
Level 156
God Stats
13W - 3L
1,848 SR
Queue Stats
173W - 59L
1,689 Elo+
Party 1
Izanami
Izanami
Th3Cr0wLy
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
TheMasterArrow
Athena
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 49L
1,531 Elo+
Party 3
Team Averages
Level 149
1,570 SR
1,597 Elo+

VS

Team Averages
Level 132
1,511 SR
1,546 Elo+
Vamana
Vamana
CäptaínDävyJones
Vamana
Level 58
God Stats
2W - 5L
1,306 SR
Queue Stats
572W - 555L
1,607 Elo+
Solo
Ganesha
Ganesha
Lanzkar
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Riejh
Tsukuyomi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Vedka
Nu Wa
Level 148
God Stats
35W - 19L
1,749 SR
Queue Stats
157W - 127L
1,624 Elo+
Party 2
Danzaburou
Danzaburou
fabribande120794
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 0
9,140
703
4,305
6,074
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
MÂSÊ
Cabrakan
10
0 / 1 / 3
6,451
496
1,207
2,824
2,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
14
3 / 0 / 4
8,309
639
3,719
8,438
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Th3Cr0wLy
Izanami
14
0 / 0 / 6
8,113
624
4,711
7,190
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 0 / 1
8,620
663
7,549
11,655
7,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,016
540
5,646
10,207
5,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Lanzkar
Ganesha
11
0 / 2 / 1
6,548
504
1,471
6,148
3,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Riejh
Tsukuyomi
13
1 / 2 / 0
7,059
543
3,602
7,359
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Vedka
Nu Wa
11
0 / 2 / 1
6,260
482
3,361
2,908
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
fabribande120794
Danzaburou
13
0 / 2 / 0
7,495
577
893
5,488
2,034
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
10
Kills
1
1
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Ganesha
Lanzkar
Ganesha
0
2
1
0.25
W
4
0
0
4
W
Cabrakan
MÂSÊ
Cabrakan
0
1
3
1.5
L
Tsukuyomi
Riejh
Tsukuyomi
1
2
0
0.5
W
Ao Kuang
3
0
4
5
W
Izanami
Th3Cr0wLy
Izanami
0
0
6
3
W
3
0
1
3.5
L
Nu Wa
Vedka
Nu Wa
0
2
1
0.25
L
Danzaburou
fabribande120794
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,491
Damage
14,973
36,181
Taken
32,110
17,381
Mitigated
14,552
19,925
Healing
11,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,646
2,488
0
3,975
10,207
5,540
1,140
7,400
2,807
0
48,579
L
Ganesha
Lanzkar
Ganesha
1,471
214
0
1,861
6,148
3,374
0
1,987
4,161
16,822
0
W
4,305
2,115
0
4,174
6,074
2,217
1,272
271
5,782
0
63,622
W
Cabrakan
MÂSÊ
Cabrakan
1,207
220
0
705
2,824
2,035
0
1,131
1,652
10,057
0
L
Tsukuyomi
Riejh
Tsukuyomi
3,602
555
0
2,752
7,359
2,714
0
1,509
5,850
0
52,052
W
Ao Kuang
3,719
696
0
2,284
8,438
2,839
368
931
7,460
63,091
0
W
Izanami
Th3Cr0wLy
Izanami
4,711
3,057
0
5,656
7,190
2,395
1,584
2,022
5,045
0
70,318
W
7,549
2,878
0
7,106
11,655
7,895
44
224
10,885
52,739
0
L
Nu Wa
Vedka
Nu Wa
3,361
462
0
500
2,908
890
0
992
1,916
44,753
0
L
Danzaburou
fabribande120794
Danzaburou
893
134
0
2,255
5,488
2,034
0
587
4,901
0
49,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,633
Gold Earned
34,378
494
Minions Killed
456
0
Camps Cleared
0
1,228,107
Distance Traveled
1,303,251
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,016
540
97
7
0
271,865
4
L
Ganesha
6,548
504
4
0
0
257,120
7
W
Neith
9,140
703
129
10
0
222,547
5
W
Cabrakan
6,451
496
16
1
0
141,754
2
L
Tsukuyomi
7,059
543
116
9
0
298,741
1
W
Ao Kuang
8,309
639
99
8
0
315,228
3
W
Izanami
8,113
624
139
11
0
250,557
5
W
Athena
8,620
663
111
9
0
298,021
5
L
Nu Wa
6,260
482
116
9
0
250,581
5
L
Danzaburou
7,495
577
123
9
0
224,944
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role