Player Matchup

Cthulhu
Cthulhu
Steven2468
Cthulhu
Level 68
God Stats
8W - 7L
1,598 SR
Queue Stats
11W - 9L
1,628 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Vrokage
Tsukuyomi
Level 27
God Stats
8W - 5L
1,512 SR
Queue Stats
11W - 12L
1,525 Elo+
Party 1
Chang'e
Chang'e
fmarrywill
Chang'e
Level 62
God Stats
0W - 1L
1,752 SR
Queue Stats
2W - 3L
1,564 Elo+
Party 1
Team Averages
Level 52
1,621 SR
1,572 Elo+

VS

Team Averages
Level 52
1,500 SR
1,454 Elo+
Hel
Hel
Atreym-onaperc30
Hel
Level 27
God Stats
4W - 4L
1,497 SR
Queue Stats
31W - 29L
1,536 Elo+
Solo
Cupid
Cupid
SiggyPres
Cupid
Level 26
God Stats
140W - 142L
1,502 SR
Queue Stats
306W - 360L
1,397 Elo+
Party 2
Bacchus
Bacchus
SpeedBuffOP
Bacchus
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
393W - 455L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Steven2468
Cthulhu
12
1 / 2 / 3
8,921
595
7,859
10,767
9,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Vrokage
Tsukuyomi
12
1 / 5 / 3
9,201
613
6,535
10,423
3,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chang'e
fmarrywill
Chang'e
13
2 / 3 / 1
9,558
637
7,608
9,464
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 8
9,564
638
6,789
8,028
4,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
SiggyPres
Cupid
14
7 / 2 / 3
10,685
712
9,483
10,823
4,263
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
SpeedBuffOP
Bacchus
13
1 / 1 / 9
9,045
603
7,491
11,297
10,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
10
10
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
W
Cupid
SiggyPres
Cupid
7
2
3
4.25
W
Bacchus
SpeedBuffOP
Bacchus
1
1
9
5.5
L
Cthulhu
Steven2468
Cthulhu
1
2
3
1.25
L
Tsukuyomi
Vrokage
Tsukuyomi
1
5
3
0.5
L
Chang'e
fmarrywill
Chang'e
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,002
Damage
23,763
30,654
Taken
30,148
17,167
Mitigated
19,564
11,032
Healing
16,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,789
42
4,746
4,913
8,028
4,826
597
4,429
3,147
43,125
0
W
Cupid
SiggyPres
Cupid
9,483
3,426
1,332
3,553
10,823
4,263
1,804
5,853
4,617
0
44,645
W
Bacchus
SpeedBuffOP
Bacchus
7,491
1,141
0
1,742
11,297
10,475
687
4,762
6,010
16,944
0
L
Cthulhu
Steven2468
Cthulhu
7,859
0
383
3,008
10,767
9,833
23
4,061
6,458
26,625
0
L
Tsukuyomi
Vrokage
Tsukuyomi
6,535
2,020
0
1,790
10,423
3,592
158
5,582
4,667
0
37,944
L
Chang'e
fmarrywill
Chang'e
7,608
330
2,591
3,260
9,464
3,742
318
4,125
5,133
28,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,680
Gold Earned
29,294
150
Minions Killed
155
0
Camps Cleared
0
788,099
Distance Traveled
780,858
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,564
638
73
5
0
265,677
3
W
Cupid
10,685
712
69
5
0
250,028
0
W
Bacchus
9,045
603
13
1
0
265,153
0
L
Cthulhu
8,921
595
37
2
0
261,542
0
L
Tsukuyomi
9,201
613
50
3
0
261,388
0
L
Chang'e
9,558
637
63
4
0
265,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role