Player Matchup

Ymir
Ymir
IlSnyperII
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,135 Elo+
Party 3
Anubis
Anubis
OnlyOneKiffke
Anubis
Level 25
God Stats
83W - 75L
1,572 SR
Queue Stats
130W - 120L
1,545 Elo+
Party 3
Cupid
Cupid
RaizZugalza
Cupid
Level 25
God Stats
1W - 0L
1,391 SR
Queue Stats
10W - 3L
1,723 Elo+
Solo
Chernobog
Chernobog
abudalglad_king
Chernobog
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 34L
1,365 Elo+
Party 1
Arachne
Arachne
loay-sy963
Arachne
Level 17
God Stats
149W - 177L
1,410 SR
Queue Stats
540W - 806L
1,385 Elo+
Party 1
Team Averages
Level 18
1,475 SR
1,431 Elo+

VS

Team Averages
Level 17
1,485 SR
1,495 Elo+
Susano
Susano
AlucardCW
Susano
Level 26
God Stats
1W - 2L
1,640 SR
Queue Stats
17W - 13L
1,591 Elo+
Party 2
Baba Yaga
Baba Yaga
FilthyKid
Baba Yaga
Level 8
God Stats
1W - 2L
1,284 SR
Queue Stats
11W - 12L
1,410 Elo+
Solo
Yemoja
Yemoja
Overlotd
Yemoja
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
87W - 83L
1,411 Elo+
Solo
Jing Wei
Jing Wei
ThunderousDawn
Jing Wei
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,564 Elo+
Party 2
Sun Wukong
Sun Wukong
自带huff
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 6
7,055
504
1,992
8,422
3,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
7 / 2 / 3
8,243
589
10,387
7,206
3,177
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
6 / 0 / 2
9,491
678
7,467
7,541
3,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
abudalglad_king
Chernobog
13
2 / 3 / 1
7,508
536
3,216
7,085
2,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
loay-sy963
Arachne
10
2 / 5 / 3
6,605
472
5,721
10,833
3,350
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AlucardCW
Susano
11
3 / 3 / 5
6,948
496
4,430
9,881
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
FilthyKid
Baba Yaga
10
2 / 4 / 4
6,185
442
4,646
8,756
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
Overlotd
Yemoja
12
5 / 3 / 4
7,443
532
6,544
8,290
3,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
12
3 / 3 / 4
7,098
507
5,516
8,227
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
自带huff
Sun Wukong
11
0 / 4 / 1
6,254
447
1,630
6,395
3,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
31
17
Kills
13
13
Deaths
17
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Susano
AlucardCW
Susano
3
3
5
1.83
L
Baba Yaga
FilthyKid
Baba Yaga
2
4
4
1
W
0
3
6
1
W
7
2
3
4.25
L
Yemoja
Overlotd
Yemoja
5
3
4
2.33
W
6
0
2
7
L
Jing Wei
3
3
4
1.67
W
Chernobog
abudalglad_king
Chernobog
2
3
1
0.83
W
Arachne
loay-sy963
Arachne
2
5
3
0.7
L
Sun Wukong
自带huff
Sun Wukong
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,783
Damage
22,766
41,087
Taken
41,549
16,170
Mitigated
14,108
13,481
Healing
6,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
AlucardCW
Susano
4,430
1,001
0
2,981
9,881
2,611
0
2,964
6,917
0
28,782
L
Baba Yaga
FilthyKid
Baba Yaga
4,646
819
0
1,106
8,756
2,861
245
503
8,253
27,697
0
W
1,992
280
0
781
8,422
3,994
261
3,556
4,841
8,830
0
W
10,387
454
0
3,098
7,206
3,177
540
2,450
4,756
41,197
0
L
Yemoja
Overlotd
Yemoja
6,544
759
361
674
8,290
3,354
543
5,238
3,052
30,151
0
W
7,467
4,706
0
5,834
7,541
3,266
2,584
636
6,780
0
59,888
L
Jing Wei
5,516
3,813
0
750
8,227
2,104
26
3,173
5,054
0
32,845
W
Chernobog
abudalglad_king
Chernobog
3,216
1,897
48
672
7,085
2,383
575
1,835
5,250
0
34,746
W
Arachne
loay-sy963
Arachne
5,721
4,405
0
3,048
10,833
3,350
0
2,713
8,095
0
28,474
L
Sun Wukong
自带huff
Sun Wukong
1,630
616
0
427
6,395
3,178
0
501
5,894
0
26,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,902
Gold Earned
33,928
307
Minions Killed
250
0
Camps Cleared
0
1,201,925
Distance Traveled
1,251,054
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,948
496
59
4
0
264,826
0
L
Baba Yaga
6,185
442
47
3
0
237,514
1
W
Ymir
7,055
504
4
0
0
205,893
2
W
Anubis
8,243
589
74
5
0
235,602
2
L
Yemoja
7,443
532
42
3
0
228,329
0
W
Cupid
9,491
678
123
9
0
231,108
0
L
Jing Wei
7,098
507
57
4
0
278,517
4
W
Chernobog
7,508
536
68
5
0
250,832
0
W
Arachne
6,605
472
38
3
0
278,490
0
L
Sun Wukong
6,254
447
45
3
0
241,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role