Player Matchup

Bellona
Bellona
Aelara1984
Bellona
Level 13
God Stats
0W - 2L
1,289 SR
Queue Stats
10W - 21L
1,241 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jacash34
Tsukuyomi
Level 25
God Stats
1W - 1L
1,279 SR
Queue Stats
201W - 198L
1,372 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TaterTanks
Ah Muzen Cab
Level 23
God Stats
0W - 2L
1,206 SR
Queue Stats
19W - 25L
1,085 Elo+
Solo
Tiamat
Tiamat
TheGreatNadarr
Tiamat
Level 7
God Stats
8W - 11L
1,288 SR
Queue Stats
11W - 16L
1,112 Elo+
Solo
Kuzenbo
Kuzenbo
xKirbyMirx
Kuzenbo
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 56L
1,478 Elo+
Party 2
Team Averages
Level 19
1,312 SR
1,258 Elo+

VS

Team Averages
Level 36
1,426 SR
1,317 Elo+
Jormungandr
Jormungandr
Ctrl-Alt-Dyl
Jormungandr
Level 63
God Stats
3W - 2L
1,381 SR
Queue Stats
10W - 19L
1,381 Elo+
Party 1
Ao Kuang
Ao Kuang
MegaSniper3965
Ao Kuang
Level 67
God Stats
3W - 3L
1,631 SR
Queue Stats
152W - 177L
1,329 Elo+
Party 1
Fenrir
Fenrir
SneakyFox_Attack
Fenrir
Level 6
God Stats
1W - 0L
1,298 SR
Queue Stats
2W - 3L
1,452 Elo+
Party 1
Hachiman
Hachiman
Strike_Shadow67
Hachiman
Level 25
God Stats
4W - 2L
1,580 SR
Queue Stats
19W - 29L
1,267 Elo+
Solo
Xbalanque
Xbalanque
braxt101
Xbalanque
Level 17
God Stats
2W - 4L
1,241 SR
Queue Stats
8W - 26L
1,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aelara1984
Bellona
17
1 / 14 / 14
9,905
991
8,585
24,174
14,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Jacash34
Tsukuyomi
17
8 / 8 / 11
11,908
1,191
17,213
20,391
8,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
TaterTanks
Ah Muzen Cab
17
11 / 10 / 7
12,125
1,213
21,861
19,174
7,789
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
0 / 10 / 5
8,484
848
831
12,828
5,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
xKirbyMirx
Kuzenbo
16
2 / 2 / 13
10,874
1,087
5,981
14,755
21,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ctrl-Alt-Dyl
Jormungandr
19
8 / 5 / 24
11,440
1,144
15,814
13,355
10,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
20
30 / 4 / 8
16,177
1,618
35,272
22,812
10,738
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 5 / 15
9,851
985
7,898
13,004
6,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
18
3 / 6 / 20
10,897
1,090
12,793
10,962
4,269
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
braxt101
Xbalanque
17
1 / 3 / 21
10,504
1,050
10,810
8,191
3,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
132
22
Kills
44
44
Deaths
23
50
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aelara1984
Bellona
1
14
14
0.57
W
Jormungandr
Ctrl-Alt-Dyl
Jormungandr
8
5
24
4
L
Tsukuyomi
Jacash34
Tsukuyomi
8
8
11
1.69
W
Ao Kuang
30
4
8
8.5
W
2
5
15
1.9
W
Hachiman
3
6
20
2.17
L
Ah Muzen Cab
TaterTanks
Ah Muzen Cab
11
10
7
1.45
L
0
10
5
0.25
W
Xbalanque
braxt101
Xbalanque
1
3
21
3.83
L
Kuzenbo
xKirbyMirx
Kuzenbo
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,471
Damage
82,587
91,322
Taken
68,324
56,843
Mitigated
35,215
7,715
Healing
17,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aelara1984
Bellona
8,585
2,676
526
472
24,174
14,051
0
12,510
11,273
0
19,701
W
Jormungandr
Ctrl-Alt-Dyl
Jormungandr
15,814
3,902
207
645
13,355
10,493
0
1,750
11,605
39,446
0
L
Tsukuyomi
Jacash34
Tsukuyomi
17,213
6,896
0
3,192
20,391
8,559
0
14,287
5,965
0
32,558
W
Ao Kuang
35,272
17,066
588
13,088
22,812
10,738
0
1,939
20,572
53,240
0
W
7,898
3,174
0
2,207
13,004
6,009
0
1,279
11,725
0
18,684
W
Hachiman
12,793
7,619
0
402
10,962
4,269
0
666
10,296
0
20,508
L
Ah Muzen Cab
TaterTanks
Ah Muzen Cab
21,861
12,088
0
2,080
19,174
7,789
0
10,632
8,340
0
45,953
L
831
795
0
684
12,828
5,261
0
5,455
7,303
4,845
0
W
Xbalanque
braxt101
Xbalanque
10,810
4,276
0
0
8,191
3,706
0
1,178
7,013
0
37,253
L
Kuzenbo
xKirbyMirx
Kuzenbo
5,981
2,499
0
761
14,755
21,183
0
7,156
7,355
12,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,296
Gold Earned
58,869
105
Minions Killed
218
2
Camps Cleared
5
744,373
Distance Traveled
770,717
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,905
991
14
1
0
142,811
0
W
Jormungandr
11,440
1,144
66
7
0
146,617
0
L
Tsukuyomi
11,908
1,191
19
2
2
169,846
1
W
Ao Kuang
16,177
1,618
51
5
3
160,056
0
W
Fenrir
9,851
985
18
2
1
128,979
0
W
Hachiman
10,897
1,090
26
3
0
181,707
2
L
Ah Muzen Cab
12,125
1,213
55
6
0
135,342
0
L
Tiamat
8,484
848
1
0
0
96,934
0
W
Xbalanque
10,504
1,050
57
6
1
153,358
0
L
Kuzenbo
10,874
1,087
16
2
0
199,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role