Player Matchup

Anubis
Anubis
ConorFitz91
Anubis
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 67L
1,559 Elo+
Party 2
Cupid
Cupid
PluckyKyle
Cupid
Level 18
God Stats
16W - 9L
1,661 SR
Queue Stats
131W - 98L
1,634 Elo+
Party 2
Sobek
Sobek
PluckyNezki
Sobek
Level 18
God Stats
8W - 4L
1,642 SR
Queue Stats
156W - 135L
1,558 Elo+
Party 2
Cthulhu
Cthulhu
iBrownCow
Cthulhu
Level 12
God Stats
9W - 8L
1,519 SR
Queue Stats
26W - 21L
1,540 Elo+
Party 2
Nemesis
Nemesis
kentuckykid
Nemesis
Level 10
God Stats
2W - 4L
1,500 SR
Queue Stats
15W - 12L
1,848 Elo+
Party 2
Team Averages
Level 15
1,564 SR
1,628 Elo+

VS

Team Averages
Level 20
1,638 SR
1,627 Elo+
Kukulkan
Kukulkan
Anbu F4
Kukulkan
Level 29
God Stats
41W - 29L
1,537 SR
Queue Stats
51W - 45L
1,487 Elo+
Party 1
Ra
Ra
ArcticSpoon2997
Ra
Level 10
God Stats
2W - 0L
1,775 SR
Queue Stats
37W - 16L
1,762 Elo+
Party 1
Baron Samedi
Baron Samedi
Fatcharlesdagod
Baron Samedi
Level 18
God Stats
16W - 12L
1,300 SR
Queue Stats
21W - 19L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
Yerimot13
Cthulhu
Level 28
God Stats
9W - 0L
1,721 SR
Queue Stats
25W - 16L
1,606 Elo+
Solo
He Bo
He Bo
lexxdabratttt
He Bo
Level 15
God Stats
7W - 3L
1,856 SR
Queue Stats
89W - 52L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 7 / 2
8,544
854
6,103
10,332
5,721
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cupid
15
2 / 6 / 4
9,548
955
10,951
12,431
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 3
9,346
935
6,143
14,932
17,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
iBrownCow
Cthulhu
15
0 / 1 / 4
8,565
857
8,163
14,414
13,286
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
kentuckykid
Nemesis
14
2 / 4 / 3
8,970
897
10,299
10,349
4,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

184

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Anbu F4
Kukulkan
15
0 / 1 / 8
9,068
907
7,180
6,069
2,468
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 7
10,074
1,007
12,000
7,562
3,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
Fatcharlesdagod
Baron Samedi
14
1 / 3 / 4
8,682
868
10,001
10,046
4,036
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Yerimot13
Cthulhu
16
5 / 1 / 11
10,555
1,056
13,645
15,448
12,309
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
10 / 0 / 6
11,598
1,160
14,002
5,705
3,178
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
6
Kills
20
20
Deaths
6
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Anbu F4
Kukulkan
0
1
8
4
W
4
1
7
7.5
L
Anubis
1
7
2
0.29
W
Baron Samedi
Fatcharlesdagod
Baron Samedi
1
3
4
1
L
Cupid
2
6
4
0.67
L
1
2
3
1.25
W
Cthulhu
Yerimot13
Cthulhu
5
1
11
10.5
L
Cthulhu
iBrownCow
Cthulhu
0
1
4
2
L
Nemesis
kentuckykid
Nemesis
2
4
3
0.88
W
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,659
Damage
56,828
62,458
Taken
44,830
46,534
Mitigated
25,142
6,217
Healing
12,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Anbu F4
Kukulkan
7,180
52
0
0
6,069
2,468
0
2,349
3,720
22,043
0
W
12,000
1,524
1,474
736
7,562
3,151
0
1,996
5,566
37,257
0
L
Anubis
6,103
148
0
1,286
10,332
5,721
0
9,393
939
13,898
0
W
Baron Samedi
Fatcharlesdagod
Baron Samedi
10,001
539
2,710
2,005
10,046
4,036
0
4,610
5,436
15,069
0
L
Cupid
10,951
3,778
363
1,448
12,431
4,819
0
11,730
701
0
32,138
L
6,143
639
0
2,471
14,932
17,837
0
12,846
2,086
17,613
0
W
Cthulhu
Yerimot13
Cthulhu
13,645
1,511
115
5,684
15,448
12,309
0
8,256
7,192
22,738
0
L
Cthulhu
iBrownCow
Cthulhu
8,163
384
0
0
14,414
13,286
0
13,286
1,128
29,780
0
L
Nemesis
kentuckykid
Nemesis
10,299
5,295
0
649
10,349
4,871
0
9,573
776
0
16,617
W
14,002
718
0
114
5,705
3,178
0
3,198
2,507
31,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,973
Gold Earned
49,977
140
Minions Killed
177
3
Camps Cleared
9
815,022
Distance Traveled
941,499
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,068
907
42
4
1
183,180
0
W
Ra
10,074
1,007
65
7
0
211,349
0
L
Anubis
8,544
854
18
2
0
137,030
0
W
Baron Samedi
8,682
868
13
1
0
175,271
0
L
Cupid
9,548
955
50
5
1
171,462
0
L
Sobek
9,346
935
28
3
2
169,711
0
W
Cthulhu
10,555
1,056
21
2
1
184,778
0
L
Cthulhu
8,565
857
37
4
0
165,643
0
L
Nemesis
8,970
897
7
1
0
171,176
0
W
He Bo
11,598
1,160
36
4
7
186,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role