Player Matchup

King Arthur
King Arthur
Malapathy
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
NormaJokes
Skadi
Level 52
God Stats
3W - 3L
1,889 SR
Queue Stats
132W - 102L
1,519 Elo+
Party 1
Cthulhu
Cthulhu
RudariiDays
Cthulhu
Level 27
God Stats
3W - 2L
1,877 SR
Queue Stats
4W - 2L
1,821 Elo+
Party 1
Thanatos
Thanatos
ShiroKazuma
Thanatos
Level 56
God Stats
3W - 5L
1,758 SR
Queue Stats
4W - 6L
1,821 Elo+
Party 1
Cerberus
Cerberus
ZesuRikoyae
Cerberus
Level 68
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 5L
1,821 Elo+
Party 1
Team Averages
Level 62
1,662 SR
1,696 Elo+

VS

Team Averages
Level 84
1,716 SR
1,760 Elo+
Ullr
Ullr
Cyrelkin
Ullr
Level 44
God Stats
13W - 5L
1,820 SR
Queue Stats
547W - 120L
1,950 Elo+
Party 2
Vamana
Vamana
Jose63555
Vamana
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
343W - 322L
1,520 Elo+
Party 3
Horus
Horus
Kaletheos
Horus
Level 84
God Stats
13W - 2L
2,058 SR
Queue Stats
597W - 164L
1,922 Elo+
Party 2
Nu Wa
Nu Wa
Marquizzee
Nu Wa
Level 97
God Stats
8W - 9L
1,249 SR
Queue Stats
222W - 193L
1,506 Elo+
Party 3
Hades
Hades
OhSeryph
Hades
Level 87
God Stats
6W - 1L
1,953 SR
Queue Stats
463W - 159L
1,903 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Malapathy
King Arthur
13
1 / 3 / 1
7,903
494
7,547
12,482
6,504
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Skadi
12
0 / 4 / 0
6,994
437
4,101
7,948
2,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
RudariiDays
Cthulhu
10
0 / 6 / 2
6,057
379
3,352
11,673
8,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
ShiroKazuma
Thanatos
10
2 / 6 / 1
6,833
427
7,052
13,018
4,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
ZesuRikoyae
Cerberus
10
0 / 4 / 0
6,559
410
3,781
11,587
5,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
7 / 0 / 6
9,761
610
8,462
7,639
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Vamana
Jose63555
Vamana
16
4 / 2 / 3
9,382
586
11,503
13,717
10,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
Kaletheos
Horus
14
3 / 0 / 6
8,927
558
6,919
10,848
7,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
15
3 / 0 / 7
9,114
570
7,831
5,680
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hades
OhSeryph
Hades
17
6 / 2 / 4
9,854
616
8,650
12,231
5,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
3
Kills
23
23
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ullr
7
0
6
10
W
Vamana
Jose63555
Vamana
4
2
3
2.75
W
Horus
Kaletheos
Horus
3
0
6
6
L
King Arthur
Malapathy
King Arthur
1
3
1
0.5
W
Nu Wa
3
0
7
6.5
L
Skadi
0
4
0
0
W
Hades
OhSeryph
Hades
6
2
4
4
L
Cthulhu
RudariiDays
Cthulhu
0
6
2
0.17
L
Thanatos
ShiroKazuma
Thanatos
2
6
1
0.42
L
Cerberus
ZesuRikoyae
Cerberus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,833
Damage
43,365
56,708
Taken
50,115
27,223
Mitigated
28,413
14,763
Healing
23,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
8,462
5,152
0
1,329
7,639
3,130
426
2,101
5,313
0
72,808
W
Vamana
Jose63555
Vamana
11,503
5,910
0
5,886
13,717
10,127
3,016
987
12,705
0
59,155
W
Horus
Kaletheos
Horus
6,919
2,690
1,292
4,246
10,848
7,634
0
2,600
8,198
0
32,002
L
King Arthur
Malapathy
King Arthur
7,547
1,548
0
1,389
12,482
6,504
0
2,739
9,291
0
46,015
W
Nu Wa
7,831
1,441
0
1,237
5,680
1,868
0
723
4,932
56,225
0
L
Skadi
4,101
2,169
0
1,845
7,948
2,194
1,016
2,807
4,987
0
57,210
W
Hades
OhSeryph
Hades
8,650
1,264
665
8,766
12,231
5,654
245
347
11,834
70,675
0
L
Cthulhu
RudariiDays
Cthulhu
3,352
269
0
2,009
11,673
8,694
0
3,640
7,949
19,355
0
L
Thanatos
ShiroKazuma
Thanatos
7,052
2,503
0
6,434
13,018
4,170
0
4,073
8,783
0
32,001
L
Cerberus
ZesuRikoyae
Cerberus
3,781
394
0
3,086
11,587
5,661
30
2,663
8,656
12,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,346
Gold Earned
47,038
329
Minions Killed
521
0
Camps Cleared
0
1,499,567
Distance Traveled
1,591,233
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,761
610
133
8
0
302,683
3
W
Vamana
9,382
586
108
7
0
332,976
1
W
Horus
8,927
558
43
3
0
346,399
4
L
King Arthur
7,903
494
94
6
0
303,005
2
W
Nu Wa
9,114
570
108
7
0
302,965
3
L
Skadi
6,994
437
110
7
0
293,669
4
W
Hades
9,854
616
129
8
0
306,210
1
L
Cthulhu
6,057
379
40
3
0
301,350
1
L
Thanatos
6,833
427
64
4
0
310,588
2
L
Cerberus
6,559
410
21
1
0
290,955
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role