Player Matchup

Osiris
Osiris
Dacs93
Osiris
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,535 Elo+
Solo
Ravana
Ravana
F_SCRUP
Ravana
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,507 Elo+
Solo
Fenrir
Fenrir
IzzyKF
Fenrir
Level 27
God Stats
2W - 1L
1,778 SR
Queue Stats
24W - 20L
1,551 Elo+
Solo
Chiron
Chiron
Malfi x x x
Chiron
Level 17
God Stats
18W - 15L
1,471 SR
Queue Stats
103W - 47L
1,696 Elo+
Solo
Sol
Sol
WishingSquid164
Sol
Level 24
God Stats
3W - 1L
1,654 SR
Queue Stats
30W - 32L
1,585 Elo+
Solo
Team Averages
Level 17
1,581 SR
1,575 Elo+

VS

Team Averages
Level 43
1,535 SR
1,486 Elo+
Khepri
Khepri
Crash2333333
Khepri
Level 25
God Stats
4W - 4L
1,500 SR
Queue Stats
101W - 97L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HEX_Billy
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
IvanJoeStr
Sun Wukong
Level 12
God Stats
12W - 12L
1,720 SR
Queue Stats
48W - 70L
1,482 Elo+
Solo
Nu Wa
Nu Wa
LilMall415
Nu Wa
Level 160
God Stats
5W - 4L
1,399 SR
Queue Stats
108W - 129L
1,409 Elo+
Party 1
Kukulkan
Kukulkan
Skiiowo
Kukulkan
Level 15
God Stats
8W - 2L
1,558 SR
Queue Stats
58W - 53L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dacs93
Osiris
20
2 / 8 / 10
13,415
894
6,309
27,730
17,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
F_SCRUP
Ravana
19
0 / 9 / 12
12,583
839
4,093
17,488
6,316
Fenrir
IzzyKF
Fenrir
20
6 / 7 / 13
14,601
973
13,700
32,043
16,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chiron
20
9 / 4 / 12
16,352
1,090
39,939
25,272
9,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
9 / 11 / 9
15,869
1,058
29,774
35,777
9,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
0 / 6 / 19
14,037
936
7,481
18,677
18,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
HEX_Billy
Cthulhu
20
2 / 10 / 21
14,321
955
14,600
23,307
19,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
IvanJoeStr
Sun Wukong
20
5 / 8 / 24
15,099
1,007
21,754
30,106
30,560
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
20
25 / 2 / 13
19,898
1,327
70,969
23,390
8,082
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Skiiowo
Kukulkan
20
7 / 0 / 9
14,397
960
13,880
5,342
2,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
125
26
Kills
39
39
Deaths
26
56
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
6
19
1.58
L
Osiris
Dacs93
Osiris
2
8
10
0.88
L
Ravana
F_SCRUP
Ravana
0
9
12
0.67
W
Cthulhu
HEX_Billy
Cthulhu
2
10
21
1.25
W
Sun Wukong
IvanJoeStr
Sun Wukong
5
8
24
2.13
L
Fenrir
IzzyKF
Fenrir
6
7
13
1.79
W
Nu Wa
25
2
13
15.75
L
Chiron
9
4
12
3.75
W
Kukulkan
Skiiowo
Kukulkan
7
0
9
11.5
L
9
11
9
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,815
Damage
128,684
138,310
Taken
100,822
58,914
Mitigated
79,324
23,903
Healing
17,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
7,481
935
0
1,123
18,677
18,411
0
7,815
10,812
16,812
0
L
Osiris
Dacs93
Osiris
6,309
3,845
0
1,206
27,730
17,395
0
19,898
7,757
0
28,561
L
Ravana
F_SCRUP
Ravana
4,093
867
0
556
17,488
6,316
0
13,401
4,087
0
13,713
W
Cthulhu
HEX_Billy
Cthulhu
14,600
765
505
0
23,307
19,756
0
5,598
17,619
34,837
0
W
Sun Wukong
IvanJoeStr
Sun Wukong
21,754
6,384
0
5,313
30,106
30,560
0
9,465
20,443
786
34,472
L
Fenrir
IzzyKF
Fenrir
13,700
4,771
0
2,212
32,043
16,376
0
26,101
5,892
0
23,975
W
Nu Wa
70,969
21,034
0
10,300
23,390
8,082
0
4,500
18,840
106,697
0
L
Chiron
39,939
18,957
1,179
10,000
25,272
9,203
0
21,436
3,731
0
85,906
W
Kukulkan
Skiiowo
Kukulkan
13,880
662
0
85
5,342
2,515
0
2,396
2,946
39,785
0
L
29,774
12,251
0
8,750
35,777
9,624
0
26,836
8,579
83,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,820
Gold Earned
77,752
289
Minions Killed
249
12
Camps Cleared
4
1,210,949
Distance Traveled
1,193,118
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
14,037
936
23
2
0
219,350
2
L
Osiris
13,415
894
44
3
1
220,797
0
L
Ravana
12,583
839
15
1
1
170,490
0
W
Cthulhu
14,321
955
57
4
0
254,604
0
W
Sun Wukong
15,099
1,007
26
2
2
232,040
1
L
Fenrir
14,601
973
13
1
1
308,226
0
W
Nu Wa
19,898
1,327
79
5
1
277,074
0
L
Chiron
16,352
1,090
94
6
6
252,930
0
W
Kukulkan
14,397
960
64
4
1
210,050
0
L
Sol
15,869
1,058
123
8
3
258,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role