Player Matchup

Cthulhu
Cthulhu
SawdOFFJustice
Cthulhu
Level 89
God Stats
38W - 27L
1,625 SR
Queue Stats
256W - 341L
1,478 Elo+
Solo
Hades
Hades
SniffyOyster9
Hades
Level 74
God Stats
3W - 2L
1,546 SR
Queue Stats
127W - 130L
1,515 Elo+
Solo
Apollo
Apollo
bloodymaryta2
Apollo
Level 67
God Stats
2W - 3L
1,365 SR
Queue Stats
90W - 136L
1,295 Elo+
Solo
Team Averages
Level 77
1,512 SR
1,429 Elo+

VS

Team Averages
Level 49
1,434 SR
1,161 Elo+
Cernunnos
Cernunnos
ChilledBaby
Cernunnos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 35L
1,239 Elo+
Party 1
Chaac
Chaac
PantherBoy06
Chaac
Level 33
God Stats
0W - 2L
1,303 SR
Queue Stats
7W - 20L
1,039 Elo+
Party 1
Thoth
Thoth
yatoXs
Thoth
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 13
9,233
923
10,216
8,378
7,021
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
11 / 0 / 6
9,263
926
10,551
11,009
5,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 4 / 10
7,648
765
5,016
9,950
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChilledBaby
Cernunnos
9
2 / 7 / 1
6,725
673
8,481
10,715
3,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
2 / 6 / 2
6,792
679
9,268
12,128
8,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
yatoXs
Thoth
10
1 / 6 / 3
6,660
666
3,760
6,888
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
19
Kills
5
5
Deaths
19
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ChilledBaby
Cernunnos
2
7
1
0.36
L
2
6
2
0.5
W
6
1
13
12.5
W
11
0
6
14
W
2
4
10
1.75
L
Thoth
yatoXs
Thoth
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,783
Damage
21,509
29,337
Taken
29,731
15,053
Mitigated
15,040
13,856
Healing
5,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ChilledBaby
Cernunnos
8,481
3,025
0
1,036
10,715
3,954
0
7,817
2,898
0
13,998
L
9,268
2,427
111
3,913
12,128
8,799
0
8,574
3,554
0
21,370
W
10,216
1,116
1,756
2,574
8,378
7,021
141
880
7,259
28,685
0
W
10,551
1,816
914
6,362
11,009
5,082
996
426
10,325
38,352
0
W
5,016
2,507
381
1,869
9,950
2,950
1,866
2,093
7,385
0
14,873
L
Thoth
yatoXs
Thoth
3,760
186
0
0
6,888
2,287
0
4,384
2,504
17,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,144
Gold Earned
20,177
115
Minions Killed
75
0
Camps Cleared
0
552,334
Distance Traveled
437,667
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,725
673
16
2
0
135,594
0
L
Chaac
6,792
679
28
3
0
152,365
1
W
Cthulhu
9,233
923
35
4
0
204,104
0
W
Hades
9,263
926
56
6
0
167,973
3
W
Apollo
7,648
765
24
2
0
180,257
2
L
Thoth
6,660
666
31
3
0
149,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role