Player Matchup

Nu Wa
Nu Wa
Auroruhs
Nu Wa
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 34L
1,636 Elo+
Party 2
Artio
Artio
Barramundis
Artio
Level 52
God Stats
1W - 2L
1,721 SR
Queue Stats
67W - 49L
1,573 Elo+
Party 2
Neith
Neith
Tinnin
Neith
Level 27
God Stats
23W - 14L
1,679 SR
Queue Stats
43W - 29L
1,590 Elo+
Party 2
Team Averages
Level 53
1,633 SR
1,599 Elo+

VS

Team Averages
Level 47
1,506 SR
1,458 Elo+
Cthulhu
Cthulhu
MODESTxMOUSE
Cthulhu
Level 29
God Stats
3W - 5L
1,567 SR
Queue Stats
348W - 347L
1,500 Elo+
Party 1
Izanami
Izanami
XaviJoestar
Izanami
Level 64
God Stats
1W - 3L
1,437 SR
Queue Stats
175W - 202L
1,364 Elo+
Solo
Serqet
Serqet
kenotonic
Serqet
Level 48
God Stats
11W - 13L
1,515 SR
Queue Stats
379W - 351L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Auroruhs
Nu Wa
17
8 / 3 / 4
14,916
649
29,310
16,854
7,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 4 / 7
14,671
638
10,242
25,185
30,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Tinnin
Neith
17
3 / 2 / 7
13,855
602
14,100
16,046
6,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MODESTxMOUSE
Cthulhu
18
2 / 1 / 7
13,816
601
25,360
26,027
28,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
XaviJoestar
Izanami
18
3 / 4 / 6
14,989
652
14,332
24,536
8,688
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serqet
kenotonic
Serqet
17
4 / 8 / 4
14,052
611
8,753
20,173
6,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
13
Kills
9
9
Deaths
13
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Auroruhs
Nu Wa
8
3
4
3.33
L
2
4
7
1.38
W
Cthulhu
MODESTxMOUSE
Cthulhu
2
1
7
5.5
L
Neith
Tinnin
Neith
3
2
7
3.25
W
Izanami
XaviJoestar
Izanami
3
4
6
1.5
W
Serqet
kenotonic
Serqet
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,652
Damage
48,445
58,085
Taken
70,736
44,876
Mitigated
43,781
14,276
Healing
23,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Auroruhs
Nu Wa
29,310
6,270
317
2,293
16,854
7,807
1,569
7,377
8,353
79,549
0
L
10,242
1,416
1,120
5,405
25,185
30,852
832
9,413
14,751
36,105
0
W
Cthulhu
MODESTxMOUSE
Cthulhu
25,360
1,001
151
6,765
26,027
28,778
201
13,986
11,591
80,315
0
L
Neith
Tinnin
Neith
14,100
6,355
0
5,141
16,046
6,217
1,736
7,510
8,219
0
84,268
W
Izanami
XaviJoestar
Izanami
14,332
11,291
0
13,027
24,536
8,688
1,567
12,669
11,692
0
124,658
W
Serqet
kenotonic
Serqet
8,753
2,378
0
3,283
20,173
6,315
2,038
12,473
7,450
0
55,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,442
Gold Earned
42,857
238
Minions Killed
297
0
Camps Cleared
0
1,192,494
Distance Traveled
1,325,530
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
14,916
649
95
4
0
366,439
2
L
Artio
14,671
638
38
2
0
427,934
2
W
Cthulhu
13,816
601
75
3
0
492,426
1
L
Neith
13,855
602
105
5
0
398,121
0
W
Izanami
14,989
652
170
7
0
369,965
7
W
Serqet
14,052
611
52
2
0
463,139
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role