Player Matchup

Fenrir
Fenrir
DrGhostBus
Fenrir
Level 28
God Stats
6W - 6L
1,426 SR
Queue Stats
61W - 91L
1,475 Elo+
Party 1
Neith
Neith
NaughtyKnave
Neith
Level 28
God Stats
14W - 9L
1,471 SR
Queue Stats
83W - 76L
1,483 Elo+
Party 1
Cerberus
Cerberus
ionskunk
Cerberus
Level 29
God Stats
20W - 26L
1,519 SR
Queue Stats
160W - 222L
1,445 Elo+
Party 1
Bellona
Bellona
jbubley
Bellona
Level 6
God Stats
2W - 0L
1,726 SR
Queue Stats
5W - 4L
1,573 Elo+
Solo
Nox
Nox
sirgarthinox
Nox
Level 25
God Stats
8W - 11L
1,464 SR
Queue Stats
24W - 21L
1,562 Elo+
Solo
Team Averages
Level 23
1,521 SR
1,508 Elo+

VS

Team Averages
Level 17
1,520 SR
1,514 Elo+
Cthulhu
Cthulhu
HILLBILLYOFSUCC
Cthulhu
Level 5
God Stats
1W - 1L
1,760 SR
Queue Stats
4W - 3L
1,362 Elo+
Party 2
Baron Samedi
Baron Samedi
HokageBrock
Baron Samedi
Level 28
God Stats
34W - 20L
1,484 SR
Queue Stats
728W - 693L
1,550 Elo+
Solo
Apollo
Apollo
Ihxrmless
Apollo
Level 29
God Stats
6W - 9L
1,126 SR
Queue Stats
112W - 97L
1,631 Elo+
Solo
Yemoja
Yemoja
SPFBG
Yemoja
Level 17
God Stats
2W - 3L
1,730 SR
Queue Stats
9W - 9L
1,527 Elo+
Solo
Fenrir
Fenrir
dremoradrake
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DrGhostBus
Fenrir
16
11 / 4 / 7
10,352
545
11,948
15,706
5,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
5 / 1 / 4
8,835
465
13,453
8,142
2,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
ionskunk
Cerberus
13
0 / 4 / 13
8,696
458
6,373
14,036
9,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
jbubley
Bellona
15
2 / 3 / 8
9,150
482
7,567
17,286
11,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 2 / 7
9,809
516
12,262
9,947
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 1
9,016
475
11,097
16,910
11,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
HokageBrock
Baron Samedi
15
3 / 7 / 3
9,310
490
12,089
14,563
7,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Ihxrmless
Apollo
14
4 / 5 / 2
8,756
461
9,329
16,057
4,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
SPFBG
Yemoja
12
1 / 2 / 4
7,962
419
3,926
9,252
6,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
13
3 / 8 / 3
8,472
446
4,878
15,148
5,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
25
Kills
13
14
Deaths
28
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DrGhostBus
Fenrir
11
4
7
3.63
L
2
6
1
0.42
L
Baron Samedi
HokageBrock
Baron Samedi
3
7
3
0.64
L
Apollo
Ihxrmless
Apollo
4
5
2
1
W
5
1
4
7
L
Yemoja
SPFBG
Yemoja
1
2
4
1.5
L
Fenrir
3
8
3
0.56
W
Cerberus
ionskunk
Cerberus
0
4
13
1.63
W
Bellona
jbubley
Bellona
2
3
8
2
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,603
Damage
41,319
65,117
Taken
71,930
33,624
Mitigated
35,851
17,822
Healing
18,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DrGhostBus
Fenrir
11,948
5,290
1,119
5,210
15,706
5,834
500
3,806
11,900
0
48,199
L
11,097
1,720
0
1,892
16,910
11,169
402
4,694
11,621
42,091
0
L
Baron Samedi
HokageBrock
Baron Samedi
12,089
1,087
231
3,790
14,563
7,764
596
6,817
7,703
57,057
0
L
Apollo
Ihxrmless
Apollo
9,329
6,699
0
4,682
16,057
4,928
595
5,330
10,727
0
57,761
W
13,453
8,630
0
1,435
8,142
2,884
757
2,821
5,321
0
64,541
L
Yemoja
SPFBG
Yemoja
3,926
871
2,862
1,221
9,252
6,553
261
1,115
8,137
15,000
0
L
Fenrir
4,878
1,125
0
3,358
15,148
5,437
160
1,798
13,325
0
41,252
W
Cerberus
ionskunk
Cerberus
6,373
164
836
5,576
14,036
9,240
49
3,187
10,824
18,515
0
W
Bellona
jbubley
Bellona
7,567
1,952
0
1,256
17,286
11,977
288
9,751
6,835
7,233
41,137
W
12,262
962
153
2,237
9,947
3,689
851
6,772
3,125
53,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,842
Gold Earned
43,516
397
Minions Killed
338
0
Camps Cleared
0
1,846,215
Distance Traveled
1,574,642
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,352
545
67
4
0
372,901
4
L
Cthulhu
9,016
475
76
4
0
336,890
2
L
Baron Samedi
9,310
490
91
5
0
302,127
2
L
Apollo
8,756
461
81
4
0
321,341
0
W
Neith
8,835
465
95
5
0
329,827
2
L
Yemoja
7,962
419
27
1
0
342,895
6
L
Fenrir
8,472
446
63
3
0
271,389
1
W
Cerberus
8,696
458
41
2
0
368,981
3
W
Bellona
9,150
482
90
5
0
433,467
2
W
Nox
9,809
516
104
5
0
341,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role