Player Matchup

Fenrir
Fenrir
CableGoon
Fenrir
Level 8
God Stats
1W - 2L
1,465 SR
Queue Stats
1W - 6L
1,435 Elo+
Party 2
Izanami
Izanami
azazeldesalazar
Izanami
Level 24
God Stats
81W - 95L
1,473 SR
Queue Stats
167W - 233L
1,391 Elo+
Solo
Tiamat
Tiamat
grzmont
Tiamat
Level 87
God Stats
1W - 1L
1,486 SR
Queue Stats
1W - 6L
1,435 Elo+
Party 2
Team Averages
Level 40
1,475 SR
1,420 Elo+

VS

Team Averages
Level 19
1,682 SR
1,417 Elo+
Sobek
Sobek
SpunkSpoingus
Sobek
Level 17
God Stats
24W - 22L
1,500 SR
Queue Stats
40W - 39L
1,460 Elo+
Party 1
Artemis
Artemis
TheNiira
Artemis
Level 26
God Stats
15W - 6L
1,616 SR
Queue Stats
41W - 41L
1,436 Elo+
Party 1
Vamana
Vamana
Womboe
Vamana
Level 15
God Stats
2W - 3L
1,932 SR
Queue Stats
13W - 28L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CableGoon
Fenrir
9
0 / 5 / 0
6,676
556
1,863
7,348
2,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 1 / 0
7,677
640
7,142
7,932
2,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
grzmont
Tiamat
10
0 / 6 / 1
7,337
611
7,034
9,379
6,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 8
8,340
695
4,354
11,781
13,381
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
TheNiira
Artemis
12
5 / 1 / 7
9,276
773
10,544
5,486
2,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
Womboe
Vamana
12
4 / 0 / 7
8,762
730
4,643
11,220
6,340
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
12
12
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CableGoon
Fenrir
0
5
0
0
W
3
0
8
7
W
Artemis
TheNiira
Artemis
5
1
7
8.5
W
Vamana
Womboe
Vamana
4
0
7
7.5
L
1
1
0
1
L
Tiamat
grzmont
Tiamat
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,039
Damage
19,541
24,659
Taken
28,487
11,579
Mitigated
21,845
3,426
Healing
4,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CableGoon
Fenrir
1,863
600
0
267
7,348
2,510
0
2,018
5,330
0
3,874
W
4,354
521
0
1,781
11,781
13,381
434
2,567
8,780
13,374
0
W
Artemis
TheNiira
Artemis
10,544
3,761
0
0
5,486
2,124
1,618
1,979
3,359
0
48,122
W
Vamana
Womboe
Vamana
4,643
2,231
0
2,550
11,220
6,340
488
2,024
8,980
0
28,447
L
7,142
5,154
0
931
7,932
2,528
0
991
6,941
0
39,829
L
Tiamat
grzmont
Tiamat
7,034
598
0
2,228
9,379
6,541
0
1,389
7,990
27,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,690
Gold Earned
26,378
116
Minions Killed
123
0
Camps Cleared
0
605,129
Distance Traveled
683,602
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,676
556
8
1
0
194,936
4
W
Sobek
8,340
695
14
1
0
242,404
0
W
Artemis
9,276
773
77
6
0
216,416
0
W
Vamana
8,762
730
32
3
0
224,782
0
L
Izanami
7,677
640
59
5
0
236,725
3
L
Tiamat
7,337
611
49
4
0
173,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role