Player Matchup

Izanami
Izanami
BearNerd62
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,364 Elo+
Solo
Scylla
Scylla
T0mmyTsunam1
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 77L
1,341 Elo+
Solo
Bellona
Bellona
killuaxkill
Bellona
Level 14
God Stats
7W - 10L
1,419 SR
Queue Stats
12W - 21L
1,406 Elo+
Solo
Tsukuyomi
Tsukuyomi
rincls
Tsukuyomi
Level 22
God Stats
5W - 7L
1,630 SR
Queue Stats
63W - 68L
1,440 Elo+
Solo
Danzaburou
Danzaburou
suntzuii
Danzaburou
Level 17
God Stats
6W - 9L
1,406 SR
Queue Stats
89W - 99L
1,438 Elo+
Solo
Team Averages
Level 16
1,491 SR
1,398 Elo+

VS

Team Averages
Level 18
1,455 SR
1,398 Elo+
Izanami
Izanami
Endurrance
Izanami
Level 22
God Stats
83W - 43L
1,468 SR
Queue Stats
274W - 281L
1,443 Elo+
Solo
Fenrir
Fenrir
TH3lucky
Fenrir
Level 45
God Stats
35W - 31L
1,545 SR
Queue Stats
571W - 577L
1,581 Elo+
Party 1
Kukulkan
Kukulkan
ToaTimeLord
Kukulkan
Level 8
God Stats
39W - 43L
1,298 SR
Queue Stats
57W - 62L
1,189 Elo+
Party 1
Ymir
Ymir
angellorts
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cupid
Cupid
jungkooksluver
Cupid
Level 14
God Stats
107W - 140L
1,467 SR
Queue Stats
190W - 227L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BearNerd62
Izanami
18
3 / 4 / 5
11,118
463
11,284
16,038
6,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
10
0 / 7 / 5
8,200
342
5,016
10,109
2,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
killuaxkill
Bellona
16
6 / 6 / 2
10,397
433
9,732
20,336
14,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
rincls
Tsukuyomi
15
9 / 12 / 2
10,590
441
16,404
24,765
9,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
suntzuii
Danzaburou
15
2 / 8 / 3
9,355
390
8,451
21,248
7,759
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Endurrance
Izanami
20
7 / 3 / 5
13,746
573
10,696
17,638
6,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
TH3lucky
Fenrir
20
28 / 0 / 5
16,047
669
33,608
17,403
16,409
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
ToaTimeLord
Kukulkan
17
2 / 4 / 5
12,115
505
6,026
11,935
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 12 / 12
11,294
471
10,439
25,061
25,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
0 / 1 / 4
12,166
507
4,879
5,576
2,477
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
68
20
Kills
37
37
Deaths
20
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Izanami
BearNerd62
Izanami
3
4
5
1.38
W
Izanami
Endurrance
Izanami
7
3
5
3.17
L
Scylla
0
7
5
0.36
W
Fenrir
TH3lucky
Fenrir
28
0
5
30.5
W
Kukulkan
ToaTimeLord
Kukulkan
2
4
5
1.13
W
0
12
12
0.5
W
0
1
4
2
L
Bellona
killuaxkill
Bellona
6
6
2
1.17
L
Tsukuyomi
rincls
Tsukuyomi
9
12
2
0.83
L
Danzaburou
suntzuii
Danzaburou
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,887
Damage
65,648
92,496
Taken
77,613
41,029
Mitigated
55,874
22,443
Healing
20,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BearNerd62
Izanami
11,284
8,180
0
6,108
16,038
6,482
692
1,735
14,303
0
88,072
W
Izanami
Endurrance
Izanami
10,696
7,265
0
10,586
17,638
6,838
5,148
1,396
16,242
0
115,605
L
Scylla
5,016
2,071
0
554
10,109
2,938
0
2,947
7,162
30,302
0
W
Fenrir
TH3lucky
Fenrir
33,608
10,968
0
5,452
17,403
16,409
705
1,527
15,782
0
94,321
W
Kukulkan
ToaTimeLord
Kukulkan
6,026
334
0
750
11,935
4,806
1,371
953
10,911
58,455
0
W
10,439
1,735
0
684
25,061
25,344
316
1,992
22,962
27,771
0
W
4,879
1,307
226
2,336
5,576
2,477
2,201
0
5,576
0
64,298
L
Bellona
killuaxkill
Bellona
9,732
4,811
0
4,802
20,336
14,010
0
4,656
15,680
0
46,041
L
Tsukuyomi
rincls
Tsukuyomi
16,404
3,912
0
4,484
24,765
9,840
0
4,604
20,161
0
62,699
L
Danzaburou
suntzuii
Danzaburou
8,451
4,112
0
6,495
21,248
7,759
0
2,523
18,725
0
56,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,660
Gold Earned
65,368
476
Minions Killed
530
0
Camps Cleared
0
1,835,818
Distance Traveled
2,153,110
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,118
463
143
6
0
400,526
0
W
Izanami
13,746
573
138
6
0
408,246
1
L
Scylla
8,200
342
54
2
0
222,929
1
W
Fenrir
16,047
669
116
5
0
566,626
0
W
Kukulkan
12,115
505
112
5
0
403,131
0
W
Ymir
11,294
471
30
1
0
380,782
1
W
Cupid
12,166
507
134
6
0
394,325
1
L
Bellona
10,397
433
97
4
0
473,647
8
L
Tsukuyomi
10,590
441
93
4
0
382,868
5
L
Danzaburou
9,355
390
89
4
0
355,848
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role