Player Matchup

Hun Batz
Hun Batz
BennyButcher242
Hun Batz
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Dvante00
Danzaburou
Level 144
God Stats
12W - 10L
1,731 SR
Queue Stats
194W - 185L
1,508 Elo+
Party 2
Sylvanus
Sylvanus
J__Dewey
Sylvanus
Level 17
God Stats
14W - 11L
1,582 SR
Queue Stats
28W - 34L
1,457 Elo+
Party 4
Bellona
Bellona
MagicalPotato0
Bellona
Level 89
God Stats
30W - 13L
1,769 SR
Queue Stats
123W - 97L
1,556 Elo+
Party 4
Sol
Sol
Snake_Eyez2001
Sol
Level 98
God Stats
50W - 44L
1,617 SR
Queue Stats
1,210W - 1,140L
1,452 Elo+
Party 2
Team Averages
Level 75
1,640 SR
1,494 Elo+

VS

Team Averages
Level 58
1,449 SR
1,442 Elo+
Amaterasu
Amaterasu
Its Brehhh
Amaterasu
Level 67
God Stats
1W - 4L
1,166 SR
Queue Stats
263W - 237L
1,543 Elo+
Party 1
Yemoja
Yemoja
Liriyal TV
Yemoja
Level 47
God Stats
2W - 7L
1,609 SR
Queue Stats
71W - 98L
1,385 Elo+
Party 1
Cupid
Cupid
N3O x KILLER
Cupid
Level 4
God Stats
26W - 24L
1,483 SR
Queue Stats
438W - 385L
1,174 Elo+
Party 3
Merlin
Merlin
ced404
Merlin
Level 75
God Stats
6W - 4L
1,649 SR
Queue Stats
228W - 200L
1,574 Elo+
Party 3
King Arthur
King Arthur
qT Fofo
King Arthur
Level 96
God Stats
3W - 5L
1,339 SR
Queue Stats
392W - 354L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
7
1 / 2 / 2
5,050
505
1,242
5,164
1,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Dvante00
Danzaburou
9
5 / 0 / 3
5,920
592
8,367
7,667
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
J__Dewey
Sylvanus
8
2 / 2 / 3
5,127
513
2,213
5,865
3,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
3 / 1 / 0
6,657
666
5,848
5,976
5,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 0 / 3
6,708
671
6,279
7,786
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Its Brehhh
Amaterasu
8
2 / 2 / 1
5,198
520
3,849
6,933
2,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Liriyal TV
Yemoja
5
0 / 3 / 1
3,777
378
1,640
5,771
1,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 5 / 1
4,125
413
2,877
7,865
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
ced404
Merlin
9
1 / 4 / 1
5,066
507
5,148
5,489
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
qT Fofo
King Arthur
10
1 / 3 / 0
5,773
577
3,889
8,260
4,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
16
Kills
4
5
Deaths
17
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
1
2
2
1
W
Danzaburou
Dvante00
Danzaburou
5
0
3
6.5
L
Amaterasu
Its Brehhh
Amaterasu
2
2
1
1.25
W
Sylvanus
J__Dewey
Sylvanus
2
2
3
1.75
L
Yemoja
Liriyal TV
Yemoja
0
3
1
0.17
W
3
1
0
3
L
0
5
1
0.1
W
5
0
3
6.5
L
Merlin
ced404
Merlin
1
4
1
0.38
L
King Arthur
qT Fofo
King Arthur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,949
Damage
17,403
32,458
Taken
34,318
15,624
Mitigated
11,434
13,729
Healing
6,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
1,242
381
0
1,534
5,164
1,409
0
952
4,092
0
16,766
W
Danzaburou
Dvante00
Danzaburou
8,367
4,382
0
3,496
7,667
2,261
1,236
1,856
5,735
0
30,711
L
Amaterasu
Its Brehhh
Amaterasu
3,849
1,877
0
1,394
6,933
2,471
0
2,118
4,815
0
21,711
W
Sylvanus
J__Dewey
Sylvanus
2,213
780
1,504
1,460
5,865
3,574
992
1,220
4,571
15,032
4,222
L
Yemoja
Liriyal TV
Yemoja
1,640
742
550
354
5,771
1,199
0
1,402
4,369
5,216
0
W
5,848
2,914
0
515
5,976
5,985
936
0
5,976
0
40,438
L
2,877
1,428
82
1,988
7,865
1,668
0
2,280
5,585
0
13,105
W
6,279
1,179
0
5,220
7,786
2,395
1,135
2,234
5,296
38,424
0
L
Merlin
ced404
Merlin
5,148
499
0
800
5,489
1,653
0
2,578
2,911
24,953
0
L
King Arthur
qT Fofo
King Arthur
3,889
571
0
955
8,260
4,443
0
0
8,260
0
31,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,462
Gold Earned
23,939
284
Minions Killed
210
0
Camps Cleared
0
928,274
Distance Traveled
941,735
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,050
505
32
3
0
205,944
3
W
Danzaburou
5,920
592
43
4
0
164,537
1
L
Amaterasu
5,198
520
46
5
0
220,841
4
W
Sylvanus
5,127
513
36
4
0
167,059
1
L
Yemoja
3,777
378
12
1
0
169,657
2
W
Bellona
6,657
666
98
10
0
198,446
0
L
Cupid
4,125
413
25
3
0
178,037
0
W
Sol
6,708
671
75
8
0
192,288
3
L
Merlin
5,066
507
54
5
0
179,890
2
L
King Arthur
5,773
577
73
7
0
193,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role