Player Matchup

Cu Chulainn
Cu Chulainn
Masters
G A Y M E5275
Cu Chulainn
Masters
Level 48
God Stats
49W - 29L
1,752 SR
Queue Stats
657W - 602L
2,739 MMR
Party 2
Cthulhu
Cthulhu
Diamond I
Im that jit
Cthulhu
Diamond I
Level 72
God Stats
1W - 2L
1,779 SR
Queue Stats
78W - 70L
2,553 MMR
Solo
Anhur
Anhur
Masters
TeisFer
Anhur
Masters
Level 160
God Stats
17W - 13L
1,859 SR
Queue Stats
215W - 171L
2,576 MMR
Party 2
Scylla
Scylla
Diamond II
iBombon-
Scylla
Diamond II
Level 112
God Stats
4W - 5L
1,336 SR
Queue Stats
252W - 217L
2,407 MMR
Solo
The Morrigan
The Morrigan
Masters
lMatteo Jl
The Morrigan
Masters
Level 156
God Stats
0W - 3L
1,499 SR
Queue Stats
297W - 261L
2,567 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 110
1,645 SR
2,568 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,810 SR
2,572 MMR
Janus
Janus
Masters
Draeyth
Janus
Masters
Level 157
God Stats
15W - 11L
1,899 SR
Queue Stats
257W - 201L
2,906 MMR
Party 1
Geb
Geb
Diamond V
FeliTime
Geb
Diamond V
Level 121
God Stats
14W - 5L
1,792 SR
Queue Stats
186W - 157L
2,255 MMR
Solo
Artio
Artio
Diamond I
Gozenn
Artio
Diamond I
Level 160
God Stats
53W - 23L
1,882 SR
Queue Stats
233W - 156L
2,540 MMR
Solo
Heimdallr
Heimdallr
Masters
SwaglordMLG
Heimdallr
Masters
Level 100
God Stats
3W - 1L
1,712 SR
Queue Stats
138W - 77L
2,664 MMR
Party 1
Ravana
Ravana
Diamond I
XBKin
Ravana
Diamond I
Level 155
God Stats
6W - 5L
1,765 SR
Queue Stats
123W - 90L
2,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
G A Y M E5275
Cu Chulainn
17
0 / 1 / 0
10,255
570
7,985
12,903
10,538
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Im that jit
Cthulhu
12
0 / 3 / 1
7,596
422
8,152
15,205
8,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
TeisFer
Anhur
15
0 / 6 / 2
8,740
486
6,939
14,133
5,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
iBombon-
Scylla
16
2 / 3 / 0
9,427
524
3,449
9,299
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
lMatteo Jl
The Morrigan
14
0 / 3 / 1
8,205
456
4,604
7,153
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Chang'eSetAphroditeGuan YuDanzaburou

VS

Bans
ApolloHun BatzSobekSusanoSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Draeyth
Janus
17
5 / 1 / 2
10,486
583
8,804
7,999
3,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 1 / 7
8,541
475
4,825
12,278
10,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artio
Gozenn
Artio
17
0 / 0 / 1
10,158
564
6,772
10,059
9,399
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
SwaglordMLG
Heimdallr
18
7 / 0 / 8
10,823
601
14,623
13,421
6,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
XBKin
Ravana
17
4 / 0 / 4
10,377
577
6,846
8,631
5,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
16
16
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
Draeyth
Janus
5
1
2
6
W
0
1
7
3.5
L
Cu Chulainn
G A Y M E5275
Cu Chulainn
0
1
0
0
W
Artio
Gozenn
Artio
0
0
1
0.5
L
Cthulhu
Im that jit
Cthulhu
0
3
1
0.17
W
Heimdallr
SwaglordMLG
Heimdallr
7
0
8
11
L
Anhur
TeisFer
Anhur
0
6
2
0.17
W
Ravana
XBKin
Ravana
4
0
4
6
L
Scylla
iBombon-
Scylla
2
3
0
0.67
L
The Morrigan
lMatteo Jl
The Morrigan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,129
Damage
41,870
58,693
Taken
52,388
29,543
Mitigated
34,663
15,801
Healing
22,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Draeyth
Janus
8,804
757
641
1,889
7,999
3,065
0
2,448
5,551
90,954
0
W
4,825
302
0
2,474
12,278
10,422
0
6,568
5,710
22,969
0
L
Cu Chulainn
G A Y M E5275
Cu Chulainn
7,985
1,187
0
3,573
12,903
10,538
0
5,829
7,074
3,677
86,119
W
Artio
Gozenn
Artio
6,772
966
287
7,328
10,059
9,399
0
892
9,167
76,917
0
L
Cthulhu
Im that jit
Cthulhu
8,152
316
304
3,879
15,205
8,605
0
6,093
9,112
31,788
0
W
Heimdallr
SwaglordMLG
Heimdallr
14,623
8,141
0
6,736
13,421
6,648
1,335
4,361
9,060
0
92,017
L
Anhur
TeisFer
Anhur
6,939
3,509
0
3,649
14,133
5,292
1,238
3,525
10,608
0
63,718
W
Ravana
XBKin
Ravana
6,846
1,835
0
3,251
8,631
5,129
0
1,933
6,698
0
90,529
L
Scylla
iBombon-
Scylla
3,449
522
0
1,520
9,299
2,890
0
3,530
5,769
76,944
0
L
The Morrigan
lMatteo Jl
The Morrigan
4,604
717
0
2,876
7,153
2,218
0
1,313
5,729
58,398
568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,223
Gold Earned
50,385
613
Minions Killed
667
0
Camps Cleared
0
1,734,721
Distance Traveled
1,921,805
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,486
583
178
10
0
427,648
1
W
Geb
8,541
475
28
2
0
380,742
6
L
Cu Chulainn
10,255
570
192
11
0
367,828
5
W
Artio
10,158
564
172
10
0
336,634
1
L
Cthulhu
7,596
422
35
2
0
348,690
3
W
Heimdallr
10,823
601
135
8
0
345,380
1
L
Anhur
8,740
486
118
7
0
277,440
2
W
Ravana
10,377
577
154
9
0
431,401
1
L
Scylla
9,427
524
155
9
0
346,659
9
L
The Morrigan
8,205
456
113
6
0
394,104
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role