Player Matchup

Danzaburou
Danzaburou
Danger Jay Duck
Danzaburou
Level 63
God Stats
1W - 0L
1,267 SR
Queue Stats
8W - 10L
1,885 Elo+
Party 1
Cthulhu
Cthulhu
Mariovr002
Cthulhu
Level 106
God Stats
1W - 1L
1,297 SR
Queue Stats
124W - 87L
1,765 Elo+
Party 1
Cerberus
Cerberus
shimooka
Cerberus
Level 147
God Stats
1W - 0L
1,579 SR
Queue Stats
141W - 135L
1,655 Elo+
Party 1
Team Averages
Level 105
1,381 SR
1,768 Elo+

VS

Team Averages
Level 118
1,524 SR
1,597 Elo+
Artio
Artio
ChefDellz
Artio
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,660 Elo+
Party 2
Ao Kuang
Ao Kuang
ChefSleeziey
Ao Kuang
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 42L
1,597 Elo+
Party 2
Nu Wa
Nu Wa
PleasePlayme
Nu Wa
Level 109
God Stats
10W - 18L
1,571 SR
Queue Stats
195W - 244L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Danger Jay Duck
Danzaburou
14
2 / 1 / 8
10,636
665
13,954
11,136
6,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Mariovr002
Cthulhu
15
5 / 2 / 6
10,796
675
14,026
14,235
13,117
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
shimooka
Cerberus
15
6 / 2 / 6
10,921
683
20,005
23,684
23,421
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ChefDellz
Artio
12
1 / 2 / 4
10,217
639
10,087
27,514
18,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
ChefSleeziey
Ao Kuang
13
3 / 6 / 2
9,897
619
11,960
18,174
7,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 5 / 3
9,294
581
13,137
11,498
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
13
Kills
5
5
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artio
ChefDellz
Artio
1
2
4
1.5
L
Ao Kuang
ChefSleeziey
Ao Kuang
3
6
2
0.67
W
Danzaburou
Danger Jay Duck
Danzaburou
2
1
8
6
W
Cthulhu
Mariovr002
Cthulhu
5
2
6
4
L
1
5
3
0.5
W
Cerberus
shimooka
Cerberus
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,985
Damage
35,184
49,055
Taken
57,186
43,233
Mitigated
29,257
19,782
Healing
25,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
ChefDellz
Artio
10,087
1,056
2,185
14,058
27,514
18,439
0
14,732
12,782
27,125
0
L
Ao Kuang
ChefSleeziey
Ao Kuang
11,960
2,634
0
6,394
18,174
7,610
0
10,403
7,771
32,951
0
W
Danzaburou
Danger Jay Duck
Danzaburou
13,954
5,921
843
4,952
11,136
6,695
630
8,909
1,807
0
48,073
W
Cthulhu
Mariovr002
Cthulhu
14,026
1,420
656
1,474
14,235
13,117
129
7,916
5,684
53,535
0
L
13,137
2,403
1,136
2,057
11,498
3,208
200
8,956
2,542
46,001
0
W
Cerberus
shimooka
Cerberus
20,005
2,170
0
11,857
23,684
23,421
43
16,461
6,347
57,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,353
Gold Earned
29,408
254
Minions Killed
145
0
Camps Cleared
0
849,216
Distance Traveled
838,405
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,217
639
27
2
0
286,259
2
L
Ao Kuang
9,897
619
49
3
0
278,071
4
W
Danzaburou
10,636
665
78
5
0
257,442
1
W
Cthulhu
10,796
675
78
5
0
294,690
3
L
Nu Wa
9,294
581
69
4
0
274,075
5
W
Cerberus
10,921
683
98
6
0
297,084
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role