Player Matchup

Olorun
Olorun
FIoeM
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,357 Elo+
Party 2
Scylla
Scylla
wlkrsmth
Scylla
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,458 Elo+
Party 2
Neith
Neith
xZeroTalent
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,357 Elo+
Party 2
Team Averages
Level 16
1,500 SR
1,390 Elo+

VS

Team Averages
Level 25
1,644 SR
1,441 Elo+
Skadi
Skadi
DansrMontana
Skadi
Level 3
God Stats
0W - 1L
1,711 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Horus
Horus
VEINTE
Horus
Level 68
God Stats
1W - 1L
1,721 SR
Queue Stats
39W - 63L
1,322 Elo+
Solo
Merlin
Merlin
lvlidas
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FIoeM
Olorun
14
7 / 1 / 6
10,424
802
8,254
10,089
3,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
wlkrsmth
Scylla
13
6 / 7 / 4
9,917
763
8,051
10,267
3,107
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 3 / 9
9,129
702
7,627
9,667
3,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 5
9,247
711
8,693
12,046
4,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Horus
VEINTE
Horus
9
1 / 1 / 2
7,812
601
1,134
6,261
5,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
lvlidas
Merlin
13
3 / 8 / 6
9,245
711
7,626
9,333
3,487
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
14
Kills
8
11
Deaths
14
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
W
Olorun
FIoeM
Olorun
7
1
6
10
L
Horus
VEINTE
Horus
1
1
2
2
L
Merlin
lvlidas
Merlin
3
8
6
0.75
W
Scylla
wlkrsmth
Scylla
6
7
4
1.14
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,932
Damage
17,453
30,023
Taken
27,640
9,917
Mitigated
13,417
7,779
Healing
3,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,693
4,000
0
280
12,046
4,287
0
8,081
3,965
0
32,506
W
Olorun
FIoeM
Olorun
8,254
4,465
758
4,921
10,089
3,522
1,089
3,940
6,099
32,379
0
L
Horus
VEINTE
Horus
1,134
579
667
1,688
6,261
5,643
0
3,626
2,635
0
5,733
L
Merlin
lvlidas
Merlin
7,626
441
0
993
9,333
3,487
0
4,638
4,695
38,984
0
W
Scylla
wlkrsmth
Scylla
8,051
1,065
0
561
10,267
3,107
391
1,143
9,074
28,752
0
W
7,627
3,612
0
1,539
9,667
3,288
666
2,567
7,100
0
29,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,470
Gold Earned
26,304
123
Minions Killed
115
0
Camps Cleared
0
704,195
Distance Traveled
513,353
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,247
711
62
5
0
216,040
0
W
Olorun
10,424
802
42
3
0
244,448
0
L
Horus
7,812
601
9
1
0
93,650
1
L
Merlin
9,245
711
44
3
0
203,663
1
W
Scylla
9,917
763
58
4
0
220,242
0
W
Neith
9,129
702
23
2
0
239,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role