Player Matchup

Jormungandr
Jormungandr
Chuzetsu
Jormungandr
Level 48
God Stats
0W - 1L
1,405 SR
Queue Stats
0W - 6L
1,286 Elo+
Party 2
Pele
Pele
EXECUTIONER206
Pele
Level 10
God Stats
0W - 1L
1,592 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
l BJWhett l
Tsukuyomi
Level 18
God Stats
0W - 3L
1,448 SR
Queue Stats
7W - 5L
1,371 Elo+
Party 2
Team Averages
Level 25
1,482 SR
1,385 Elo+

VS

Team Averages
Level 74
1,408 SR
1,409 Elo+
Neith
Neith
MeatyMermaid159
Neith
Level 148
God Stats
10W - 13L
1,805 SR
Queue Stats
264W - 290L
1,568 Elo+
Party 1
Nox
Nox
Psylent77
Nox
Level 29
God Stats
1W - 0L
1,376 SR
Queue Stats
9W - 20L
1,307 Elo+
Party 1
Achilles
Achilles
kmacattack2134
Achilles
Level 46
God Stats
7W - 18L
1,042 SR
Queue Stats
800W - 673L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chuzetsu
Jormungandr
18
6 / 3 / 6
14,105
613
22,202
23,797
37,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
6 / 10 / 9
14,915
648
17,353
30,711
13,058
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
l BJWhett l
Tsukuyomi
18
5 / 10 / 10
15,182
660
21,220
27,127
11,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 6 / 5
17,472
760
41,324
30,960
11,872
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 6 / 17
14,592
634
10,243
18,095
6,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
18
6 / 5 / 12
15,573
677
13,981
26,992
34,110
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
57
17
Kills
23
23
Deaths
17
25
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Chuzetsu
Jormungandr
6
3
6
3
L
6
10
9
1.05
W
16
6
5
3.08
W
1
6
17
1.58
W
Achilles
6
5
12
2.4
L
Tsukuyomi
l BJWhett l
Tsukuyomi
5
10
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,775
Damage
65,548
81,635
Taken
76,047
62,468
Mitigated
51,997
16,558
Healing
30,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Chuzetsu
Jormungandr
22,202
2,536
0
1,653
23,797
37,813
315
4,003
19,794
65,682
0
L
17,353
3,417
0
8,973
30,711
13,058
801
2,876
27,835
0
46,435
W
41,324
28,905
1,313
15,822
30,960
11,872
2,434
10,389
19,881
0
153,618
W
10,243
1,049
1,134
5,470
18,095
6,015
473
5,536
12,384
44,099
0
W
Achilles
13,981
3,219
0
7,236
26,992
34,110
569
5,387
21,205
0
32,709
L
Tsukuyomi
l BJWhett l
Tsukuyomi
21,220
5,518
0
5,932
27,127
11,597
1,259
3,468
23,659
0
68,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,202
Gold Earned
47,637
179
Minions Killed
233
0
Camps Cleared
0
1,226,401
Distance Traveled
1,143,348
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
14,105
613
55
2
0
405,435
0
L
Pele
14,915
648
44
2
0
413,366
0
W
Neith
17,472
760
175
8
0
318,873
2
W
Nox
14,592
634
40
2
0
407,969
0
W
Achilles
15,573
677
18
1
0
416,506
4
L
Tsukuyomi
15,182
660
80
3
0
407,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role