Player Matchup

Chaac
Chaac
Ferrejuana
Chaac
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 19L
1,437 Elo+
Party 2
Ao Kuang
Ao Kuang
Goosey-Bumps
Ao Kuang
Level 22
God Stats
4W - 1L
1,803 SR
Queue Stats
149W - 124L
1,559 Elo+
Solo
Kukulkan
Kukulkan
JackMercer21
Kukulkan
Level 29
God Stats
5W - 2L
1,659 SR
Queue Stats
45W - 39L
1,559 Elo+
Solo
Izanami
Izanami
TheLargePeen
Izanami
Level 29
God Stats
6W - 2L
1,846 SR
Queue Stats
58W - 57L
1,553 Elo+
Solo
Yemoja
Yemoja
vampirekitty124
Yemoja
Level 6
God Stats
2W - 9L
1,067 SR
Queue Stats
9W - 19L
1,335 Elo+
Party 2
Team Averages
Level 20
1,575 SR
1,489 Elo+

VS

Team Averages
Level 23
1,408 SR
1,437 Elo+
Guan Yu
Guan Yu
LuiG1612
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Solo
Athena
Athena
MajikGunz
Athena
Level 28
God Stats
16W - 13L
1,435 SR
Queue Stats
152W - 155L
1,479 Elo+
Party 1
Da Ji
Da Ji
TYT_SHADOW7
Da Ji
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
184W - 185L
1,491 Elo+
Party 1
Heimdallr
Heimdallr
Tetraninja6
Heimdallr
Level 27
God Stats
12W - 10L
1,585 SR
Queue Stats
201W - 200L
1,491 Elo+
Party 1
Anubis
Anubis
shyshen 007
Anubis
Level 27
God Stats
1W - 7L
1,019 SR
Queue Stats
44W - 50L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
3 / 1 / 1
5,648
565
3,872
4,152
1,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Goosey-Bumps
Ao Kuang
11
5 / 0 / 1
6,612
661
2,294
6,008
1,831
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
JackMercer21
Kukulkan
10
0 / 0 / 4
5,867
587
3,657
3,228
780
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
TheLargePeen
Izanami
9
2 / 5 / 5
5,643
564
4,282
8,057
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 1 / 3
5,350
535
993
5,646
2,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LuiG1612
Guan Yu
6
0 / 2 / 1
4,318
432
2,841
6,448
2,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Athena
MajikGunz
Athena
8
5 / 3 / 2
5,807
581
5,502
8,610
3,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

3
0 / 1 / 0
3,608
361
347
1,722
319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Tetraninja6
Heimdallr
8
1 / 4 / 3
5,158
516
4,963
4,948
1,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
10
1 / 2 / 0
5,395
540
1,095
3,881
1,721
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
11
Kills
7
7
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
1
1
3.5
W
Ao Kuang
Goosey-Bumps
Ao Kuang
5
0
1
5.5
W
Kukulkan
JackMercer21
Kukulkan
0
0
4
2
L
Guan Yu
LuiG1612
Guan Yu
0
2
1
0.25
L
Athena
MajikGunz
Athena
5
3
2
2
L
0
1
0
0
L
Heimdallr
Tetraninja6
Heimdallr
1
4
3
0.63
W
Izanami
TheLargePeen
Izanami
2
5
5
0.9
L
Anubis
1
2
0
0.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,098
Damage
14,748
27,091
Taken
25,609
8,455
Mitigated
9,732
9,095
Healing
2,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
3,872
1,053
0
1,554
4,152
1,821
551
844
3,258
0
16,271
W
Ao Kuang
Goosey-Bumps
Ao Kuang
2,294
814
0
1,556
6,008
1,831
0
333
5,675
37,335
0
W
Kukulkan
JackMercer21
Kukulkan
3,657
525
195
1,949
3,228
780
1,392
1,492
1,736
36,977
0
L
Guan Yu
LuiG1612
Guan Yu
2,841
339
85
614
6,448
2,703
468
697
5,483
0
13,561
L
Athena
MajikGunz
Athena
5,502
2,372
0
1,252
8,610
3,474
0
2,583
6,002
14,118
0
L
347
98
0
250
1,722
319
0
211
1,511
0
4,088
L
Heimdallr
Tetraninja6
Heimdallr
4,963
2,838
0
0
4,948
1,515
0
1,525
3,423
0
23,629
W
Izanami
TheLargePeen
Izanami
4,282
2,807
94
2,389
8,057
1,984
1,290
2,007
6,050
0
26,761
L
Anubis
1,095
188
0
760
3,881
1,721
0
1,928
1,928
24,644
0
W
993
327
176
1,182
5,646
2,039
199
1,921
3,725
11,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,120
Gold Earned
24,286
235
Minions Killed
150
0
Camps Cleared
0
937,736
Distance Traveled
756,339
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,648
565
25
3
0
186,210
2
W
Ao Kuang
6,612
661
68
7
0
199,899
0
W
Kukulkan
5,867
587
69
7
0
155,939
1
L
Guan Yu
4,318
432
18
2
0
175,551
0
L
Athena
5,807
581
19
2
0
197,208
1
L
Da Ji
3,608
361
7
1
0
68,864
0
L
Heimdallr
5,158
516
38
4
0
166,878
1
W
Izanami
5,643
564
55
6
0
210,667
1
L
Anubis
5,395
540
68
7
0
147,838
1
W
Yemoja
5,350
535
18
2
0
185,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role