Player Matchup

Olorun
Olorun
LaCoosh
Olorun
Level 58
God Stats
0W - 3L
1,190 SR
Queue Stats
106W - 120L
1,437 Elo+
Party 4
Bacchus
Bacchus
Techneveaux
Bacchus
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
53W - 50L
1,469 Elo+
Party 1
Neith
Neith
YngCloutGod
Neith
Level 7
God Stats
6W - 6L
1,537 SR
Queue Stats
7W - 9L
1,446 Elo+
Party 4
Artio
Artio
jackviper
Artio
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 76L
1,430 Elo+
Solo
Nemesis
Nemesis
theArtfulCat
Nemesis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 66L
1,386 Elo+
Party 1
Team Averages
Level 29
1,488 SR
1,434 Elo+

VS

Team Averages
Level 45
1,421 SR
1,334 Elo+
Neith
Neith
GDozer
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
PurpleCalliope
Medusa
Level 5
God Stats
6W - 8L
1,294 SR
Queue Stats
7W - 14L
1,032 Elo+
Party 2
Ares
Ares
Pöisön
Ares
Level 107
God Stats
8W - 7L
1,312 SR
Queue Stats
462W - 412L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Slipknaut
Ah Puch
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 44L
1,139 Elo+
Party 2
Aphrodite
Aphrodite
markvluna
Aphrodite
Level 1
God Stats
4W - 1L
1,500 SR
Queue Stats
201W - 162L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
LaCoosh
Olorun
16
2 / 7 / 2
10,305
937
13,184
19,891
7,660
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
Techneveaux
Bacchus
16
2 / 6 / 3
11,305
1,028
15,083
21,834
24,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 12 / 4
9,266
842
4,400
19,932
7,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
jackviper
Artio
15
1 / 11 / 3
9,252
841
9,356
31,482
23,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
theArtfulCat
Nemesis
15
1 / 6 / 0
9,235
840
6,696
15,169
6,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

11

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GDozer
Neith
19
15 / 1 / 18
12,751
1,159
36,675
17,717
7,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 1 / 20
10,260
933
6,041
5,481
2,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
19
12 / 1 / 26
13,375
1,216
22,605
17,421
16,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Puch
Slipknaut
Ah Puch
18
7 / 3 / 27
11,280
1,025
24,871
8,163
3,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
markvluna
Aphrodite
17
5 / 0 / 24
11,119
1,011
9,952
6,883
5,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
156
6
Kills
41
42
Deaths
6
12
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Neith
GDozer
Neith
15
1
18
24
L
Olorun
LaCoosh
Olorun
2
7
2
0.43
W
2
1
20
12
W
Ares
12
1
26
25
W
Ah Puch
Slipknaut
Ah Puch
7
3
27
6.83
L
Bacchus
Techneveaux
Bacchus
2
6
3
0.58
L
0
12
4
0.17
L
Artio
jackviper
Artio
1
11
3
0.23
W
Aphrodite
markvluna
Aphrodite
5
0
24
17
L
Nemesis
theArtfulCat
Nemesis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,719
Damage
100,144
108,308
Taken
55,665
70,759
Mitigated
34,617
10,383
Healing
27,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
GDozer
Neith
36,675
24,670
0
8,294
17,717
7,318
0
13,750
3,967
0
50,697
L
Olorun
LaCoosh
Olorun
13,184
7,921
500
3,452
19,891
7,660
0
10,815
9,076
40,893
0
W
6,041
2,703
0
846
5,481
2,081
0
4,036
1,445
0
19,099
W
Ares
22,605
988
0
3,919
17,421
16,795
0
8,821
8,600
34,207
0
W
Ah Puch
Slipknaut
Ah Puch
24,871
1,779
597
893
8,163
3,219
0
5,428
2,735
45,419
0
L
Bacchus
Techneveaux
Bacchus
15,083
2,284
0
840
21,834
24,899
0
11,403
10,431
31,747
0
L
4,400
1,496
0
1,253
19,932
7,559
0
10,869
9,063
0
16,792
L
Artio
jackviper
Artio
9,356
914
861
2,381
31,482
23,816
0
16,061
15,421
15,351
0
W
Aphrodite
markvluna
Aphrodite
9,952
2,056
8,028
4,767
6,883
5,204
0
5,588
1,295
18,896
0
L
Nemesis
theArtfulCat
Nemesis
6,696
1,690
0
1,096
15,169
6,825
0
8,280
6,889
0
19,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,363
Gold Earned
58,785
168
Minions Killed
167
3
Camps Cleared
3
885,610
Distance Traveled
997,960
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,751
1,159
35
3
0
174,753
0
L
Olorun
10,305
937
65
6
0
168,766
0
W
Medusa
10,260
933
30
3
1
237,832
0
W
Ares
13,375
1,216
19
2
1
222,118
0
W
Ah Puch
11,280
1,025
48
4
0
175,537
0
L
Bacchus
11,305
1,028
41
4
2
208,075
4
L
Neith
9,266
842
25
2
0
161,818
0
L
Artio
9,252
841
9
1
1
183,679
0
W
Aphrodite
11,119
1,011
35
3
1
187,720
0
L
Nemesis
9,235
840
28
3
0
163,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role