Player Matchup

Anubis
Anubis
GeorgeLucas20
Anubis
Level 79
God Stats
9W - 3L
1,690 SR
Queue Stats
71W - 76L
1,551 Elo+
Party 2
Aphrodite
Aphrodite
Hallowen_dm
Aphrodite
Level 117
God Stats
90W - 75L
1,502 SR
Queue Stats
354W - 398L
1,368 Elo+
Party 1
Yemoja
Yemoja
PhysoMex
Yemoja
Level 81
God Stats
10W - 6L
1,481 SR
Queue Stats
140W - 176L
1,344 Elo+
Party 1
Serqet
Serqet
Swagmobb
Serqet
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
froop2
Neith
Level 84
God Stats
4W - 0L
1,808 SR
Queue Stats
59W - 71L
1,429 Elo+
Party 2
Team Averages
Level 92
1,596 SR
1,438 Elo+

VS

Team Averages
Level 94
1,420 SR
1,434 Elo+
Medusa
Medusa
FeistyLeprekaun
Medusa
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,225 Elo+
Party 3
Scylla
Scylla
FrenchJedi
Scylla
Level 125
God Stats
10W - 17L
1,404 SR
Queue Stats
523W - 551L
1,564 Elo+
Party 4
King Arthur
King Arthur
HermyMoar
King Arthur
Level 118
God Stats
21W - 30L
1,454 SR
Queue Stats
294W - 341L
1,552 Elo+
Party 4
Yemoja
Yemoja
bmxman325
Yemoja
Level 56
God Stats
2W - 8L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 3
Fenrir
Fenrir
jrug
Fenrir
Level 72
God Stats
0W - 1L
1,239 SR
Queue Stats
3W - 11L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 3
11,360
598
13,651
9,112
5,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Hallowen_dm
Aphrodite
17
1 / 3 / 2
10,026
528
4,307
9,850
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yemoja
PhysoMex
Yemoja
15
1 / 3 / 10
9,888
520
7,644
14,272
13,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Serqet
Swagmobb
Serqet
19
10 / 2 / 6
11,727
617
12,847
15,535
6,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
froop2
Neith
16
8 / 4 / 3
10,356
545
11,723
12,883
5,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
7,672
404
4,452
11,680
3,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
FrenchJedi
Scylla
16
1 / 5 / 2
9,696
510
4,865
10,884
3,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
HermyMoar
King Arthur
17
3 / 3 / 0
10,286
541
7,973
17,209
12,142
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
bmxman325
Yemoja
12
0 / 5 / 4
8,012
422
5,608
14,403
7,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
jrug
Fenrir
15
9 / 7 / 1
9,881
520
13,483
19,943
7,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
28
Kills
14
14
Deaths
28
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
Scylla
FrenchJedi
Scylla
1
5
2
0.4
W
8
2
3
4.75
W
Aphrodite
Hallowen_dm
Aphrodite
1
3
2
0.67
L
King Arthur
HermyMoar
King Arthur
3
3
0
1
W
Yemoja
PhysoMex
Yemoja
1
3
10
2
W
Serqet
Swagmobb
Serqet
10
2
6
6.5
L
Yemoja
bmxman325
Yemoja
0
5
4
0.4
W
Neith
froop2
Neith
8
4
3
2.38
L
Fenrir
jrug
Fenrir
9
7
1
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,172
Damage
36,381
61,652
Taken
74,119
34,267
Mitigated
34,092
26,615
Healing
16,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,452
1,586
0
1,713
11,680
3,244
0
5,728
5,952
0
35,509
L
Scylla
FrenchJedi
Scylla
4,865
42
0
1,647
10,884
3,373
0
1,823
8,665
62,071
0
W
13,651
352
0
5,063
9,112
5,692
538
2,980
6,064
80,483
0
W
Aphrodite
Hallowen_dm
Aphrodite
4,307
104
886
6,518
9,850
3,664
0
0
9,769
57,125
0
L
King Arthur
HermyMoar
King Arthur
7,973
579
0
4,179
17,209
12,142
0
4,591
12,232
0
64,823
W
Yemoja
PhysoMex
Yemoja
7,644
753
2,601
4,881
14,272
13,153
661
3,842
10,380
45,939
0
W
Serqet
Swagmobb
Serqet
12,847
1,546
0
4,438
15,535
6,661
1,250
1,787
13,638
0
70,220
L
Yemoja
bmxman325
Yemoja
5,608
700
1,307
3,465
14,403
7,913
0
5,436
8,920
27,575
0
W
Neith
froop2
Neith
11,723
3,213
0
2,228
12,883
5,097
2,691
1,636
11,247
0
61,161
L
Fenrir
jrug
Fenrir
13,483
4,044
0
4,288
19,943
7,420
296
8,024
11,524
0
58,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,357
Gold Earned
45,547
538
Minions Killed
470
0
Camps Cleared
0
1,790,166
Distance Traveled
1,603,560
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,672
404
62
3
0
319,040
5
L
Scylla
9,696
510
133
7
0
307,758
10
W
Anubis
11,360
598
139
7
0
328,836
3
W
Aphrodite
10,026
528
114
6
0
362,853
2
L
King Arthur
10,286
541
144
8
0
349,767
6
W
Yemoja
9,888
520
55
3
0
315,691
4
W
Serqet
11,727
617
118
6
0
451,484
4
L
Yemoja
8,012
422
40
2
0
285,798
1
W
Neith
10,356
545
112
6
0
331,302
2
L
Fenrir
9,881
520
91
5
0
341,197
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role