Player Matchup

Sylvanus
Sylvanus
Discoparty
Sylvanus
Level 6
God Stats
5W - 3L
1,681 SR
Queue Stats
13W - 12L
1,543 Elo+
Solo
Tsukuyomi
Tsukuyomi
MalachiDraven
Tsukuyomi
Level 29
God Stats
1W - 3L
1,209 SR
Queue Stats
22W - 27L
1,510 Elo+
Party 2
Baron Samedi
Baron Samedi
Metasis
Baron Samedi
Level 29
God Stats
2W - 1L
1,209 SR
Queue Stats
23W - 20L
1,504 Elo+
Party 2
Neith
Neith
Outsider890
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,590 Elo+
Solo
Guan Yu
Guan Yu
圣之浩劫
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,512 Elo+
Solo
Team Averages
Level 15
1,420 SR
1,532 Elo+

VS

Team Averages
Level 31
1,593 SR
1,567 Elo+
Danzaburou
Danzaburou
HUGZnKIZZ3Z
Danzaburou
Level 64
God Stats
32W - 29L
1,544 SR
Queue Stats
181W - 184L
1,572 Elo+
Party 1
Anubis
Anubis
Slanger7
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,436 Elo+
Party 3
Nemesis
Nemesis
Will_6210
Nemesis
Level 24
God Stats
4W - 5L
1,920 SR
Queue Stats
326W - 358L
1,542 Elo+
Solo
Nike
Nike
cozy13
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,584 Elo+
Party 3
Janus
Janus
yeahyeye
Janus
Level 12
God Stats
17W - 18L
1,500 SR
Queue Stats
79W - 68L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Discoparty
Sylvanus
12
2 / 0 / 3
7,181
479
4,131
9,112
6,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
MalachiDraven
Tsukuyomi
14
6 / 0 / 6
8,201
547
7,787
9,426
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Metasis
Baron Samedi
14
3 / 2 / 4
8,016
534
5,015
5,270
2,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 0 / 3
6,845
456
7,304
8,570
3,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Guan Yu
圣之浩劫
Guan Yu
14
6 / 4 / 1
8,294
553
5,882
11,372
6,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HUGZnKIZZ3Z
Danzaburou
11
0 / 2 / 0
6,354
424
7,869
6,894
3,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Slanger7
Anubis
12
4 / 6 / 1
7,862
524
9,916
11,622
5,295
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
Will_6210
Nemesis
11
1 / 4 / 2
6,898
460
3,652
9,647
3,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
cozy13
Nike
11
0 / 2 / 0
6,832
455
4,727
8,622
5,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
yeahyeye
Janus
12
1 / 5 / 0
7,362
491
2,576
6,619
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
19
Kills
6
6
Deaths
19
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Discoparty
Sylvanus
2
0
3
3.5
L
Danzaburou
HUGZnKIZZ3Z
Danzaburou
0
2
0
0
W
Tsukuyomi
MalachiDraven
Tsukuyomi
6
0
6
9
W
Baron Samedi
Metasis
Baron Samedi
3
2
4
2.5
W
2
0
3
3.5
L
Anubis
Slanger7
Anubis
4
6
1
0.75
L
Nemesis
Will_6210
Nemesis
1
4
2
0.5
L
Nike
cozy13
Nike
0
2
0
0
L
Janus
yeahyeye
Janus
1
5
0
0.2
W
Guan Yu
圣之浩劫
Guan Yu
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,119
Damage
28,740
43,750
Taken
43,404
21,984
Mitigated
19,124
17,892
Healing
8,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Discoparty
Sylvanus
4,131
1,381
1,259
3,387
9,112
6,934
0
0
9,112
12,540
0
L
Danzaburou
HUGZnKIZZ3Z
Danzaburou
7,869
3,237
0
1,281
6,894
3,345
0
1,889
5,005
0
51,129
W
Tsukuyomi
MalachiDraven
Tsukuyomi
7,787
1,937
0
3,539
9,426
3,077
391
2,844
6,582
0
47,879
W
Baron Samedi
Metasis
Baron Samedi
5,015
86
459
1,663
5,270
2,052
549
2,800
2,470
45,208
0
W
7,304
2,423
0
4,961
8,570
3,022
0
0
8,570
0
50,325
L
Anubis
Slanger7
Anubis
9,916
1,598
0
4,541
11,622
5,295
892
405
10,942
40,481
0
L
Nemesis
Will_6210
Nemesis
3,652
1,661
0
1,185
9,647
3,148
0
1,946
7,626
0
35,639
L
Nike
cozy13
Nike
4,727
315
0
1,657
8,622
5,375
0
2,209
6,413
0
18,219
L
Janus
yeahyeye
Janus
2,576
185
0
0
6,619
1,961
0
2,697
3,922
45,711
0
W
Guan Yu
圣之浩劫
Guan Yu
5,882
1,052
348
2,276
11,372
6,899
935
6,848
4,524
0
31,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,537
Gold Earned
35,308
338
Minions Killed
360
0
Camps Cleared
0
1,403,829
Distance Traveled
1,302,562
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,181
479
13
1
0
257,750
0
L
Danzaburou
6,354
424
94
6
0
253,387
4
W
Tsukuyomi
8,201
547
73
5
0
321,274
2
W
Baron Samedi
8,016
534
84
6
0
264,678
4
W
Neith
6,845
456
104
7
0
255,281
5
L
Anubis
7,862
524
79
5
0
204,643
1
L
Nemesis
6,898
460
63
4
0
297,174
6
L
Nike
6,832
455
38
3
0
278,540
3
L
Janus
7,362
491
86
6
0
268,818
7
W
Guan Yu
8,294
553
64
4
0
304,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role