Player Matchup

Cu Chulainn
Cu Chulainn
FOOLKILLAH
Cu Chulainn
Level 156
God Stats
59W - 56L
1,590 SR
Queue Stats
874W - 785L
1,535 Elo+
Party 1
Janus
Janus
colon321
Janus
Level 142
God Stats
1W - 3L
1,767 SR
Queue Stats
407W - 362L
1,501 Elo+
Party 1
Anubis
Anubis
virgin420DAB69
Anubis
Level 12
God Stats
17W - 9L
1,759 SR
Queue Stats
57W - 40L
1,708 Elo+
Party 1
Danzaburou
Danzaburou
wigumz
Danzaburou
Level 124
God Stats
14W - 13L
1,497 SR
Queue Stats
180W - 137L
1,557 Elo+
Party 1
Mulan
Mulan
wink_winkington
Mulan
Level 137
God Stats
11W - 7L
1,758 SR
Queue Stats
683W - 662L
1,542 Elo+
Party 1
Team Averages
Level 114
1,674 SR
1,569 Elo+

VS

Team Averages
Level 132
1,653 SR
1,783 Elo+
Chaac
Chaac
Beeeeer
Chaac
Level 160
God Stats
8W - 3L
1,745 SR
Queue Stats
711W - 594L
1,718 Elo+
Party 2
Yemoja
Yemoja
IfDeathIsKind
Yemoja
Level 28
God Stats
41W - 10L
1,887 SR
Queue Stats
124W - 33L
1,835 Elo+
Party 2
Tiamat
Tiamat
LILEXACIST666
Tiamat
Level 158
God Stats
46W - 27L
1,719 SR
Queue Stats
829W - 640L
1,811 Elo+
Party 2
Chernobog
Chernobog
Rafinement
Chernobog
Level 160
God Stats
14W - 9L
1,571 SR
Queue Stats
389W - 233L
1,793 Elo+
Party 2
Nox
Nox
Rainbow Wolf
Nox
Level 155
God Stats
4W - 4L
1,345 SR
Queue Stats
669W - 554L
1,761 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FOOLKILLAH
Cu Chulainn
11
0 / 5 / 0
6,472
498
4,459
10,332
7,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
colon321
Janus
11
2 / 3 / 0
6,854
527
5,445
9,108
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 6 / 1
6,227
479
4,898
7,958
3,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
wigumz
Danzaburou
10
0 / 3 / 0
5,831
449
4,318
8,617
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 6 / 0
4,663
359
2,058
9,196
4,658
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Beeeeer
Chaac
13
4 / 0 / 9
7,466
574
7,422
8,727
3,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

12
4 / 1 / 7
7,332
564
4,953
6,097
3,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 0 / 1
8,445
650
10,638
8,563
8,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Rafinement
Chernobog
13
2 / 0 / 3
7,207
554
5,127
6,251
1,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 1 / 8
7,912
609
4,706
5,746
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
51
2
Kills
23
23
Deaths
2
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
Beeeeer
Chaac
4
0
9
8.5
L
Cu Chulainn
FOOLKILLAH
Cu Chulainn
0
5
0
0
W
4
1
7
7.5
W
6
0
1
6.5
W
Chernobog
Rafinement
Chernobog
2
0
3
3.5
W
7
1
8
11
L
Janus
colon321
Janus
2
3
0
0.67
L
0
6
1
0.08
L
Danzaburou
wigumz
Danzaburou
0
3
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,178
Damage
32,846
45,211
Taken
35,384
20,974
Mitigated
19,678
12,489
Healing
14,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Beeeeer
Chaac
7,422
1,073
0
3,075
8,727
3,981
586
3,215
5,512
0
44,114
L
Cu Chulainn
FOOLKILLAH
Cu Chulainn
4,459
937
0
2,762
10,332
7,548
0
7,483
2,364
0
42,839
W
4,953
911
695
1,431
6,097
3,370
68
2,945
3,152
28,504
0
W
10,638
2,474
0
6,012
8,563
8,440
446
615
7,948
54,339
0
W
Chernobog
Rafinement
Chernobog
5,127
2,710
0
3,054
6,251
1,823
0
678
5,573
0
44,048
W
4,706
569
0
588
5,746
2,064
0
2,890
2,856
38,609
0
L
Janus
colon321
Janus
5,445
243
0
3,112
9,108
2,594
0
2,547
6,527
40,628
0
L
4,898
174
0
2,283
7,958
3,639
0
2,978
4,980
39,270
0
L
Danzaburou
wigumz
Danzaburou
4,318
896
0
3,503
8,617
2,535
0
1,849
6,768
0
35,091
L
2,058
348
106
723
9,196
4,658
0
4,893
4,275
0
12,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,047
Gold Earned
38,362
338
Minions Killed
409
0
Camps Cleared
0
1,091,038
Distance Traveled
1,201,568
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,466
574
78
6
0
277,546
3
L
Cu Chulainn
6,472
498
101
8
0
218,843
1
W
Yemoja
7,332
564
45
3
0
241,162
6
W
Tiamat
8,445
650
114
9
0
221,508
6
W
Chernobog
7,207
554
83
6
0
213,536
0
W
Nox
7,912
609
89
7
0
247,816
2
L
Janus
6,854
527
78
6
0
238,433
1
L
Anubis
6,227
479
77
6
0
199,984
3
L
Danzaburou
5,831
449
62
5
0
214,286
4
L
Mulan
4,663
359
20
2
0
219,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role