Player Matchup

Zeus
Zeus
Gold V
Bodhranz
Zeus
Gold V
Level 104
God Stats
23W - 16L
1,665 SR
Queue Stats
181W - 185L
1,307 MMR
Party 1
Yemoja
Yemoja
Silver I
GoyimAreSlaves
Yemoja
Silver I
Level 101
God Stats
8W - 7L
1,791 SR
Queue Stats
178W - 183L
1,264 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze III
LordxScythe
Erlang Shen
Bronze III
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,264 MMR
Solo
Jing Wei
Jing Wei
Gold V
flossyalpaca27
Jing Wei
Gold V
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 94L
1,264 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
moralesmc
Cu Chulainn
Gold V
Level 155
God Stats
27W - 32L
1,509 SR
Queue Stats
496W - 489L
1,263 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,593 SR
1,272 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,582 SR
1,407 MMR
Merlin
Merlin
Gold V
GIDEONN94
Merlin
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
NeedTwo
Anhur
Gold V
Level 62
God Stats
11W - 22L
1,767 SR
Queue Stats
756W - 766L
1,282 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
mmmmmmn
Ao Kuang
Silver I
Level 64
God Stats
52W - 36L
1,643 SR
Queue Stats
110W - 125L
1,251 MMR
Solo
Chang'e
Chang'e
Gold V
nBytoto
Chang'e
Gold V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze IV
westboy1380
Ymir
Bronze IV
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
8 / 4 / 12
14,584
608
24,922
15,475
6,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 8 / 12
11,725
489
10,924
17,961
11,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
LordxScythe
Erlang Shen
20
14 / 7 / 5
15,102
629
14,372
29,270
14,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jing Wei
19
4 / 8 / 8
12,632
526
13,985
20,852
6,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
moralesmc
Cu Chulainn
20
6 / 4 / 11
13,604
567
17,280
21,977
20,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bans
TsukuyomiSetDanzaburouApolloJanus

VS

Bans
ScyllaCthulhuBellonaAresNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GIDEONN94
Merlin
18
4 / 9 / 5
11,699
487
14,656
18,436
8,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
NeedTwo
Anhur
18
8 / 6 / 6
11,967
499
22,138
20,721
11,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
mmmmmmn
Ao Kuang
20
14 / 7 / 4
13,097
546
17,596
25,181
13,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
nBytoto
Chang'e
18
3 / 7 / 5
11,145
464
6,936
16,183
18,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 5 / 13
10,866
453
6,481
21,372
21,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
63
34
Kills
30
31
Deaths
34
48
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Zeus
8
4
12
3.5
L
Merlin
GIDEONN94
Merlin
4
9
5
0.72
W
2
8
12
1
W
Erlang Shen
LordxScythe
Erlang Shen
14
7
5
2.36
L
Anhur
NeedTwo
Anhur
8
6
6
1.83
W
Jing Wei
4
8
8
1
L
Ao Kuang
mmmmmmn
Ao Kuang
14
7
4
2.29
W
Cu Chulainn
moralesmc
Cu Chulainn
6
4
11
2.88
L
Chang'e
nBytoto
Chang'e
3
7
5
0.79
L
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,483
Damage
67,807
105,535
Taken
101,893
58,643
Mitigated
72,705
33,321
Healing
22,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
24,922
4,291
0
4,760
15,475
6,307
1,092
9,376
5,569
118,412
0
L
Merlin
GIDEONN94
Merlin
14,656
190
0
2,895
18,436
8,022
156
9,797
8,639
80,148
0
W
10,924
2,322
1,373
1,456
17,961
11,088
569
9,508
8,201
37,581
0
W
Erlang Shen
LordxScythe
Erlang Shen
14,372
8,083
0
13,467
29,270
14,378
1,800
8,979
20,139
0
98,608
L
Anhur
NeedTwo
Anhur
22,138
11,437
0
7,111
20,721
11,231
554
4,805
15,916
0
82,732
W
Jing Wei
13,985
10,166
0
7,833
20,852
6,637
2,822
8,271
12,497
0
90,537
L
Ao Kuang
mmmmmmn
Ao Kuang
17,596
3,927
0
5,782
25,181
13,541
0
9,429
15,752
94,424
0
W
Cu Chulainn
moralesmc
Cu Chulainn
17,280
2,727
0
4,432
21,977
20,233
681
8,423
13,460
7,088
85,256
L
Chang'e
nBytoto
Chang'e
6,936
464
938
4,086
16,183
18,211
0
4,321
11,862
57,579
0
L
6,481
962
0
1,835
21,372
21,700
287
9,031
12,341
35,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,647
Gold Earned
58,774
616
Minions Killed
568
0
Camps Cleared
0
2,190,197
Distance Traveled
2,056,273
31
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,584
608
172
7
0
416,899
7
L
Merlin
11,699
487
130
5
0
405,322
13
W
Yemoja
11,725
489
52
2
0
392,991
4
W
Erlang Shen
15,102
629
113
5
0
500,245
8
L
Anhur
11,967
499
122
5
0
381,164
1
W
Jing Wei
12,632
526
130
5
0
395,883
7
L
Ao Kuang
13,097
546
141
6
0
427,739
7
W
Cu Chulainn
13,604
567
149
6
0
484,179
5
L
Chang'e
11,145
464
109
5
0
422,624
5
L
Ymir
10,866
453
66
3
0
419,424
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role