Player Matchup

Achilles
Achilles
Chiaki_chama_
Achilles
Level 15
God Stats
2W - 7L
1,715 SR
Queue Stats
5W - 10L
1,609 Elo+
Party 2
Cthulhu
Cthulhu
jardins2016
Cthulhu
Level 16
God Stats
5W - 13L
1,176 SR
Queue Stats
8W - 17L
1,287 Elo+
Party 2
Tiamat
Tiamat
kabotcha_green1
Tiamat
Level 18
God Stats
14W - 9L
1,715 SR
Queue Stats
25W - 32L
1,454 Elo+
Party 2
Team Averages
Level 16
1,536 SR
1,450 Elo+

VS

Team Averages
Level 25
1,453 SR
1,335 Elo+
Bellona
Bellona
SapidSnake
Bellona
Level 28
God Stats
17W - 18L
1,399 SR
Queue Stats
58W - 51L
1,409 Elo+
Party 1
Set
Set
souleater9466
Set
Level 22
God Stats
4W - 2L
1,536 SR
Queue Stats
4W - 4L
1,189 Elo+
Solo
Raijin
Raijin
twelvemm
Raijin
Level 26
God Stats
9W - 8L
1,425 SR
Queue Stats
97W - 86L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chiaki_chama_
Achilles
16
1 / 6 / 6
12,322
560
9,214
31,658
35,035
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
jardins2016
Cthulhu
16
2 / 6 / 6
12,700
577
9,691
19,804
9,548
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
7 / 6 / 2
13,916
633
24,262
21,811
17,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SapidSnake
Bellona
17
4 / 1 / 11
13,624
619
8,887
18,635
13,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
10 / 5 / 6
15,988
727
26,134
20,144
13,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
twelvemm
Raijin
18
4 / 4 / 9
13,813
628
16,782
17,202
6,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
10
Kills
18
18
Deaths
10
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
Chiaki_chama_
Achilles
1
6
6
0.67
W
Bellona
SapidSnake
Bellona
4
1
11
9.5
L
Cthulhu
jardins2016
Cthulhu
2
6
6
0.83
L
7
6
2
1.33
W
10
5
6
2.6
W
Raijin
twelvemm
Raijin
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,167
Damage
51,803
73,273
Taken
55,981
61,723
Mitigated
34,027
24,086
Healing
21,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Chiaki_chama_
Achilles
9,214
2,230
255
8,076
31,658
35,035
177
8,480
23,178
1,355
40,542
W
Bellona
SapidSnake
Bellona
8,887
4,869
624
6,900
18,635
13,526
2,956
9,142
9,493
0
47,907
L
Cthulhu
jardins2016
Cthulhu
9,691
480
1,160
4,660
19,804
9,548
212
3,986
15,818
47,179
0
L
24,262
3,011
832
9,103
21,811
17,140
1,089
4,388
17,423
73,841
0
W
26,134
16,101
0
7,658
20,144
13,685
1,147
13,970
6,174
0
92,607
W
Raijin
twelvemm
Raijin
16,782
1,235
710
5,282
17,202
6,816
31
12,143
5,059
74,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,938
Gold Earned
43,425
188
Minions Killed
245
0
Camps Cleared
0
1,084,496
Distance Traveled
1,121,409
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,322
560
39
2
0
376,047
4
W
Bellona
13,624
619
53
2
0
451,603
0
L
Cthulhu
12,700
577
67
3
0
344,092
1
L
Tiamat
13,916
633
82
4
0
364,357
4
W
Set
15,988
727
92
4
0
314,063
0
W
Raijin
13,813
628
100
5
0
355,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role