Player Matchup

Izanami
Izanami
GihBaptista
Izanami
Level 101
God Stats
84W - 76L
1,557 SR
Queue Stats
250W - 305L
1,448 Elo+
Party 1
Set
Set
PedroBionic
Set
Level 100
God Stats
25W - 30L
1,441 SR
Queue Stats
178W - 201L
1,429 Elo+
Party 1
Fenrir
Fenrir
Pкℓiiτ
Fenrir
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
TipoZw
Cthulhu
Level 38
God Stats
9W - 9L
1,495 SR
Queue Stats
270W - 269L
1,535 Elo+
Solo
Nox
Nox
TrecoBr
Nox
Level 128
God Stats
11W - 15L
1,539 SR
Queue Stats
95W - 71L
1,538 Elo+
Party 1
Team Averages
Level 95
1,506 SR
1,490 Elo+

VS

Team Averages
Level 74
1,623 SR
1,497 Elo+
Tiamat
Tiamat
GLViana
Tiamat
Level 139
God Stats
58W - 47L
1,666 SR
Queue Stats
282W - 290L
1,553 Elo+
Solo
Bacchus
Bacchus
KamaStr
Bacchus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
LukaxLua
Hel
Level 25
God Stats
6W - 5L
1,431 SR
Queue Stats
47W - 45L
1,512 Elo+
Party 2
Aphrodite
Aphrodite
Ursenhu
Aphrodite
Level 26
God Stats
4W - 3L
1,669 SR
Queue Stats
34W - 25L
1,582 Elo+
Party 2
Ymir
Ymir
rulerbykacu1986
Ymir
Level 36
God Stats
7W - 13L
1,847 SR
Queue Stats
105W - 153L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GihBaptista
Izanami
6
0 / 0 / 1
3,566
713
394
1,126
608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 0 / 0
4,159
832
2,697
2,926
929
Fenrir
Pкℓiiτ
Fenrir
6
2 / 1 / 1
3,647
729
1,875
2,744
745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
TipoZw
Cthulhu
4
0 / 0 / 2
3,465
693
1,262
2,776
1,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nox
7
0 / 0 / 0
3,578
716
772
1,296
369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GLViana
Tiamat
6
1 / 0 / 0
3,838
768
949
1,834
528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

Bacchus
KamaStr
Bacchus
5
0 / 1 / 1
3,375
675
840
3,321
1,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
0 / 1 / 0
2,783
557
417
1,609
266
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes

Shoes

+6%
Movement Speed

Aphrodite
Ursenhu
Aphrodite
5
0 / 1 / 0
3,097
619
1,030
3,300
720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
0 / 1 / 0
3,063
613
784
2,754
828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
GLViana
Tiamat
1
0
0
1
W
Izanami
GihBaptista
Izanami
0
0
1
0.5
L
Bacchus
KamaStr
Bacchus
0
1
1
0.5
L
0
1
0
0
W
2
0
0
2
W
Fenrir
Pкℓiiτ
Fenrir
2
1
1
2.5
W
Cthulhu
TipoZw
Cthulhu
0
0
2
1
W
Nox
0
0
0
0
L
Aphrodite
Ursenhu
Aphrodite
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,000
Damage
4,020
10,868
Taken
12,818
3,696
Mitigated
3,637
3,342
Healing
3,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
GLViana
Tiamat
949
138
0
854
1,834
528
0
451
1,383
15,792
0
W
Izanami
GihBaptista
Izanami
394
234
0
391
1,126
608
886
298
828
0
16,819
L
Bacchus
KamaStr
Bacchus
840
256
0
585
3,321
1,295
0
321
3,000
9,832
0
L
417
40
57
253
1,609
266
0
444
1,165
3,899
0
W
2,697
956
0
1,152
2,926
929
0
1,517
1,219
0
19,082
W
Fenrir
Pкℓiiτ
Fenrir
1,875
655
0
569
2,744
745
0
788
1,956
0
10,409
W
Cthulhu
TipoZw
Cthulhu
1,262
186
0
730
2,776
1,045
75
568
2,208
6,066
0
W
Nox
772
0
0
500
1,296
369
0
659
637
14,173
0
L
Aphrodite
Ursenhu
Aphrodite
1,030
127
0
1,828
3,300
720
0
0
3,300
9,278
0
L
784
164
0
222
2,754
828
0
818
1,936
8,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,415
Gold Earned
16,156
129
Minions Killed
103
0
Camps Cleared
0
523,133
Distance Traveled
401,681
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,838
768
28
6
0
91,916
3
W
Izanami
3,566
713
39
8
0
101,045
1
L
Bacchus
3,375
675
29
6
0
85,211
0
L
Hel
2,783
557
8
2
0
56,693
0
W
Set
4,159
832
32
6
0
106,858
2
W
Fenrir
3,647
729
19
4
0
106,697
1
W
Cthulhu
3,465
693
9
2
0
111,523
1
W
Nox
3,578
716
30
6
0
97,010
1
L
Aphrodite
3,097
619
22
4
0
70,999
0
L
Ymir
3,063
613
16
3
0
96,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role