Player Matchup

Nemesis
Nemesis
Glowarium
Nemesis
Level 60
God Stats
3W - 3L
1,480 SR
Queue Stats
73W - 64L
1,607 Elo+
Party 3
Ganesha
Ganesha
KaiserColson
Ganesha
Level 143
God Stats
13W - 2L
2,008 SR
Queue Stats
221W - 137L
1,662 Elo+
Party 2
Chiron
Chiron
ORYisNUTTY
Chiron
Level 25
God Stats
11W - 7L
1,841 SR
Queue Stats
99W - 83L
1,661 Elo+
Party 3
Merlin
Merlin
QuantumShift123
Merlin
Level 46
God Stats
22W - 15L
1,500 SR
Queue Stats
236W - 153L
1,707 Elo+
Party 2
Achilles
Achilles
rogu3fg
Achilles
Level 150
God Stats
3W - 2L
1,500 SR
Queue Stats
391W - 252L
1,719 Elo+
Party 2
Team Averages
Level 85
1,666 SR
1,671 Elo+

VS

Team Averages
Level 84
1,595 SR
1,591 Elo+
Thanatos
Thanatos
A Big Baka
Thanatos
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 7L
1,788 Elo+
Party 1
Chaac
Chaac
BabyFaceLance
Chaac
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bacchus
Bacchus
Doctormagikk
Bacchus
Level 42
God Stats
13W - 10L
1,869 SR
Queue Stats
48W - 55L
1,533 Elo+
Party 4
Thoth
Thoth
Habo_Kagoro
Thoth
Level 141
God Stats
3W - 2L
1,604 SR
Queue Stats
72W - 42L
1,634 Elo+
Party 1
Izanami
Izanami
Hаlsey
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Glowarium
Nemesis
15
6 / 3 / 3
8,913
594
8,582
13,195
5,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
KaiserColson
Ganesha
12
0 / 2 / 9
7,641
509
4,040
8,994
6,252
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
ORYisNUTTY
Chiron
13
2 / 4 / 2
7,916
528
6,619
8,712
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 2 / 2
7,700
513
6,339
6,353
1,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
rogu3fg
Achilles
16
6 / 1 / 2
9,715
648
12,767
12,141
12,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
A Big Baka
Thanatos
13
5 / 7 / 2
8,202
547
7,290
14,480
4,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 3 / 1
7,335
489
7,412
14,639
7,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Doctormagikk
Bacchus
11
2 / 2 / 3
7,205
480
4,741
10,094
5,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 3 / 1
8,128
542
7,736
6,845
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Hаlsey
Izanami
12
1 / 3 / 2
7,354
490
2,796
6,002
3,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
18
Kills
12
12
Deaths
18
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
A Big Baka
Thanatos
5
7
2
0.86
L
0
3
1
0.17
L
Bacchus
Doctormagikk
Bacchus
2
2
3
1.75
W
Nemesis
Glowarium
Nemesis
6
3
3
2.5
L
4
3
1
1.5
L
Izanami
Hаlsey
Izanami
1
3
2
0.67
W
Ganesha
KaiserColson
Ganesha
0
2
9
2.25
W
Chiron
ORYisNUTTY
Chiron
2
4
2
0.75
W
4
2
2
2.5
W
Achilles
rogu3fg
Achilles
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,347
Damage
29,975
49,395
Taken
52,060
28,830
Mitigated
23,257
14,336
Healing
20,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
A Big Baka
Thanatos
7,290
2,979
0
9,807
14,480
4,549
0
2,235
12,037
0
44,510
L
7,412
811
0
5,332
14,639
7,768
0
1,044
13,549
0
49,035
L
Bacchus
Doctormagikk
Bacchus
4,741
959
0
4,069
10,094
5,419
0
3,716
6,248
11,918
0
W
Nemesis
Glowarium
Nemesis
8,582
3,395
0
1,493
13,195
5,315
204
1,055
12,068
0
62,769
L
7,736
641
0
1,425
6,845
2,247
0
2,271
4,210
50,795
0
L
Izanami
Hаlsey
Izanami
2,796
1,868
0
360
6,002
3,274
0
338
5,637
0
54,107
W
Ganesha
KaiserColson
Ganesha
4,040
312
0
1,674
8,994
6,252
98
4,242
4,496
20,170
0
W
Chiron
ORYisNUTTY
Chiron
6,619
2,957
360
3,604
8,712
2,417
988
3,040
5,616
0
50,213
W
6,339
734
0
2,236
6,353
1,988
46
2,929
3,222
34,202
0
W
Achilles
rogu3fg
Achilles
12,767
4,289
0
4,969
12,141
12,858
0
631
11,510
0
62,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,885
Gold Earned
38,224
431
Minions Killed
419
0
Camps Cleared
0
1,384,410
Distance Traveled
1,386,094
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,202
547
80
5
0
288,598
2
L
Chaac
7,335
489
105
7
0
246,026
3
L
Bacchus
7,205
480
12
1
0
290,734
7
W
Nemesis
8,913
594
106
7
0
296,701
6
L
Thoth
8,128
542
112
7
0
297,075
2
L
Izanami
7,354
490
110
7
0
263,661
3
W
Ganesha
7,641
509
0
0
0
294,344
7
W
Chiron
7,916
528
112
7
0
223,343
4
W
Merlin
7,700
513
80
5
0
289,522
3
W
Achilles
9,715
648
133
9
0
280,500
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role