Player Matchup

Xing Tian
Xing Tian
Decem
Xing Tian
Level 17
God Stats
5W - 2L
1,646 SR
Queue Stats
27W - 26L
1,534 Elo+
Solo
Eset
Eset
Drip_Triq
Eset
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Solo
Nu Wa
Nu Wa
JakBoxer83
Nu Wa
Level 14
God Stats
1W - 0L
1,291 SR
Queue Stats
6W - 5L
1,478 Elo+
Solo
Zeus
Zeus
TheAshbringer1
Zeus
Level 28
God Stats
65W - 63L
1,440 SR
Queue Stats
65W - 66L
1,410 Elo+
Solo
Scylla
Scylla
walmartsfineist
Scylla
Level 18
God Stats
33W - 26L
1,757 SR
Queue Stats
127W - 109L
1,488 Elo+
Solo
Team Averages
Level 16
1,527 SR
1,482 Elo+

VS

Team Averages
Level 14
1,615 SR
1,496 Elo+
Izanami
Izanami
BrutalEplis14
Izanami
Level 7
God Stats
10W - 8L
1,603 SR
Queue Stats
11W - 11L
1,383 Elo+
Party 1
Ullr
Ullr
MeatZipper
Ullr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,374 Elo+
Party 1
Tyr
Tyr
SplattGangYayo
Tyr
Level 17
God Stats
4W - 6L
1,861 SR
Queue Stats
29W - 38L
1,459 Elo+
Party 2
Ymir
Ymir
pete_seeker
Ymir
Level 28
God Stats
139W - 109L
1,611 SR
Queue Stats
170W - 166L
1,555 Elo+
Solo
Kukulkan
Kukulkan
rwrjayo
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Decem
Xing Tian
18
7 / 0 / 10
12,017
1,202
12,146
11,490
11,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Eset
15
0 / 6 / 8
9,172
917
3,996
9,406
3,819
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
18
5 / 4 / 13
11,655
1,166
20,953
8,601
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
11 / 0 / 11
12,358
1,236
29,247
6,831
2,600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 0
6,350
635
0
0
0
Team 1 Tickets

253

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
2 / 9 / 2
8,991
899
6,482
15,527
4,392
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 5 / 4
9,770
977
5,361
15,300
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
5 / 3 / 1
10,106
1,011
8,507
18,594
10,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 1 / 6
9,930
993
5,069
16,490
13,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
rwrjayo
Kukulkan
14
0 / 5 / 3
8,653
865
7,900
8,865
2,799
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
23
Kills
10
10
Deaths
23
42
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
9
2
0.33
W
Xing Tian
Decem
Xing Tian
7
0
10
12
W
Eset
0
6
8
0.67
W
Nu Wa
5
4
13
2.88
L
3
5
4
1
L
5
3
1
1.83
W
11
0
11
16.5
L
0
1
6
3
L
Kukulkan
rwrjayo
Kukulkan
0
5
3
0.3
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,342
Damage
33,319
36,328
Taken
74,776
21,756
Mitigated
35,613
3,916
Healing
7,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
6,482
5,272
0
1,709
15,527
4,392
0
13,640
1,887
0
20,351
W
Xing Tian
Decem
Xing Tian
12,146
260
0
1,275
11,490
11,956
0
3,786
7,579
18,288
0
W
Eset
3,996
834
0
192
9,406
3,819
0
3,099
6,207
13,341
0
W
Nu Wa
20,953
9,841
0
0
8,601
3,381
0
2,846
5,555
54,889
0
L
5,361
3,865
0
2,050
15,300
4,255
0
12,699
2,601
0
30,906
L
8,507
1,612
0
255
18,594
10,636
0
16,762
1,832
0
22,723
W
29,247
3,841
1,143
1,306
6,831
2,600
0
3,238
3,593
53,809
0
L
5,069
351
0
3,097
16,490
13,531
0
14,484
2,006
23,946
0
L
Kukulkan
rwrjayo
Kukulkan
7,900
273
0
0
8,865
2,799
0
8,757
108
31,305
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,552
Gold Earned
47,450
150
Minions Killed
218
4
Camps Cleared
3
643,230
Distance Traveled
913,193
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,991
899
35
4
0
136,172
5
W
Xing Tian
12,017
1,202
11
1
0
191,701
0
W
Eset
9,172
917
20
2
0
116,836
0
W
Nu Wa
11,655
1,166
73
7
1
171,205
0
L
Ullr
9,770
977
46
5
1
175,355
1
L
Tyr
10,106
1,011
39
4
1
221,749
0
W
Zeus
12,358
1,236
46
5
3
163,488
0
L
Ymir
9,930
993
43
4
1
183,255
0
L
Kukulkan
8,653
865
55
6
0
196,662
0
W
Scylla
6,350
635
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role