Player Matchup

Bacchus
Bacchus
KekGraph
Bacchus
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 23L
1,356 Elo+
Party 3
Neith
Neith
KingKendrick504
Neith
Level 6
God Stats
19W - 26L
1,460 SR
Queue Stats
20W - 27L
1,411 Elo+
Party 1
Hercules
Hercules
Ronin-l--
Hercules
Level 44
God Stats
0W - 2L
1,319 SR
Queue Stats
30W - 38L
1,271 Elo+
Party 3
Jormungandr
Jormungandr
ThaLegend2113
Jormungandr
Level 87
God Stats
2W - 5L
1,390 SR
Queue Stats
190W - 205L
1,380 Elo+
Party 1
Merlin
Merlin
burqueboi84
Merlin
Level 128
God Stats
3W - 7L
1,286 SR
Queue Stats
182W - 194L
1,420 Elo+
Party 1
Team Averages
Level 58
1,391 SR
1,368 Elo+

VS

Team Averages
Level 123
1,654 SR
1,782 Elo+
Nemesis
Nemesis
 
Nemesis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Charco_Vex
King Arthur
Level 121
God Stats
53W - 27L
1,300 SR
Queue Stats
1,433W - 564L
1,716 Elo+
Party 2
Cerberus
Cerberus
Clowntox
Cerberus
Level 160
God Stats
67W - 10L
1,783 SR
Queue Stats
2,051W - 267L
2,100 Elo+
Party 2
Scylla
Scylla
PolarBearKev
Scylla
Level 154
God Stats
4W - 1L
1,571 SR
Queue Stats
44W - 40L
1,447 Elo+
Solo
Neith
Neith
QuadraKing2469
Neith
Level 23
God Stats
81W - 6L
2,113 SR
Queue Stats
634W - 22L
2,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KekGraph
Bacchus
14
0 / 4 / 3
8,553
855
4,833
14,492
19,555
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 9 / 1
8,695
870
4,798
14,503
5,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Ronin-l--
Hercules
14
1 / 5 / 1
8,787
879
7,708
16,701
6,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
ThaLegend2113
Jormungandr
15
0 / 7 / 3
8,794
879
9,445
20,150
14,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
16
1 / 4 / 2
9,810
981
14,396
13,701
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

110

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
7 / 1 / 13
10,465
1,047
15,498
11,488
5,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Charco_Vex
King Arthur
17
4 / 1 / 16
11,089
1,109
13,152
15,635
14,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
Clowntox
Cerberus
17
2 / 0 / 18
11,085
1,109
14,742
7,470
8,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
18
11 / 1 / 11
11,646
1,165
17,215
8,350
3,525
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 0 / 16
11,175
1,118
14,184
6,083
2,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
103
3
Kills
29
29
Deaths
3
10
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
1
13
13.5
W
King Arthur
Charco_Vex
King Arthur
4
1
16
12
W
Cerberus
Clowntox
Cerberus
2
0
18
11
L
Bacchus
KekGraph
Bacchus
0
4
3
0.38
L
1
9
1
0.17
W
Scylla
11
1
11
16.5
W
5
0
16
13
L
Hercules
Ronin-l--
Hercules
1
5
1
0.3
L
Jormungandr
ThaLegend2113
Jormungandr
0
7
3
0.21
L
Merlin
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,180
Damage
74,791
79,547
Taken
49,026
49,695
Mitigated
35,741
6,518
Healing
13,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
15,498
9,336
0
1,653
11,488
5,587
0
7,467
3,896
0
23,027
W
King Arthur
Charco_Vex
King Arthur
13,152
907
0
6,023
15,635
14,972
0
6,887
8,481
0
28,194
W
Cerberus
Clowntox
Cerberus
14,742
127
0
1,386
7,470
8,999
0
4,218
3,052
22,325
0
L
Bacchus
KekGraph
Bacchus
4,833
498
0
0
14,492
19,555
0
2,974
11,518
8,571
0
L
4,798
3,078
207
538
14,503
5,353
0
4,908
9,567
0
12,625
W
Scylla
17,215
1,774
0
1,434
8,350
3,525
0
5,654
2,621
32,340
0
W
14,184
5,671
0
3,368
6,083
2,658
0
3,706
2,302
0
50,723
L
Hercules
Ronin-l--
Hercules
7,708
1,591
0
1,511
16,701
6,002
0
7,524
9,177
0
13,043
L
Jormungandr
ThaLegend2113
Jormungandr
9,445
2,529
123
1,580
20,150
14,331
0
8,937
11,213
31,140
0
L
Merlin
14,396
793
953
1,606
13,701
4,454
0
7,614
6,087
51,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,639
Gold Earned
55,460
156
Minions Killed
188
5
Camps Cleared
10
852,471
Distance Traveled
1,014,333
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,465
1,047
16
2
3
202,715
0
W
King Arthur
11,089
1,109
13
1
2
210,949
0
W
Cerberus
11,085
1,109
19
2
2
203,955
3
L
Bacchus
8,553
855
8
1
1
161,154
0
L
Neith
8,695
870
24
2
1
131,654
0
W
Scylla
11,646
1,165
52
5
0
217,362
0
W
Neith
11,175
1,118
88
9
3
179,352
2
L
Hercules
8,787
879
24
2
0
213,621
1
L
Jormungandr
8,794
879
33
3
0
153,065
0
L
Merlin
9,810
981
67
7
3
192,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role