Player Matchup

Heimdallr
Heimdallr
KELO3632
Heimdallr
Level 13
God Stats
50W - 40L
1,667 SR
Queue Stats
107W - 104L
1,510 Elo+
Solo
Nu Wa
Nu Wa
TSad-d4ny
Nu Wa
Level 25
God Stats
1W - 3L
1,435 SR
Queue Stats
15W - 11L
1,515 Elo+
Solo
Ra
Ra
chrismatts
Ra
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
48W - 43L
1,505 Elo+
Party 1
Bacchus
Bacchus
matthewlgreen0
Bacchus
Level 29
God Stats
25W - 21L
1,617 SR
Queue Stats
82W - 81L
1,530 Elo+
Solo
Thor
Thor
thomas101399
Thor
Level 45
God Stats
22W - 17L
1,598 SR
Queue Stats
355W - 331L
1,496 Elo+
Party 1
Team Averages
Level 26
1,563 SR
1,511 Elo+

VS

Team Averages
Level 19
1,489 SR
1,486 Elo+
Heimdallr
Heimdallr
AyeitzAmari
Heimdallr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Osiris
Osiris
Gratto9608
Osiris
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 27L
1,399 Elo+
Party 2
Tiamat
Tiamat
LoonaWolfy25
Tiamat
Level 25
God Stats
15W - 11L
1,659 SR
Queue Stats
128W - 111L
1,546 Elo+
Solo
Cthulhu
Cthulhu
blackzzo6
Cthulhu
Level 25
God Stats
5W - 4L
1,636 SR
Queue Stats
236W - 257L
1,531 Elo+
Solo
Camazotz
Camazotz
gust4v0_76-000
Camazotz
Level 28
God Stats
7W - 9L
1,151 SR
Queue Stats
137W - 160L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KELO3632
Heimdallr
17
2 / 5 / 5
10,492
437
8,829
20,558
8,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
TSad-d4ny
Nu Wa
15
3 / 7 / 4
9,889
412
11,612
16,567
6,577
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 8 / 2
9,074
378
3,981
12,207
5,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 5
9,223
384
4,398
17,123
15,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
7 / 3 / 5
11,656
486
12,694
18,777
7,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AyeitzAmari
Heimdallr
14
3 / 3 / 3
9,556
398
7,897
7,552
2,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
Gratto9608
Osiris
20
10 / 2 / 5
14,572
607
13,122
15,907
15,004
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
20
12 / 2 / 6
14,691
612
23,502
14,171
10,887
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
blackzzo6
Cthulhu
15
1 / 2 / 6
10,615
442
12,621
15,861
8,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Camazotz
18
2 / 6 / 5
11,274
470
6,285
19,711
7,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
53
14
Kills
28
28
Deaths
15
21
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AyeitzAmari
Heimdallr
3
3
3
1.5
W
Osiris
Gratto9608
Osiris
10
2
5
6.25
L
Heimdallr
KELO3632
Heimdallr
2
5
5
0.9
W
Tiamat
12
2
6
7.5
L
Nu Wa
TSad-d4ny
Nu Wa
3
7
4
0.71
W
Cthulhu
blackzzo6
Cthulhu
1
2
6
2
L
0
8
2
0.13
W
Camazotz
2
6
5
0.75
L
2
5
5
0.9
L
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,514
Damage
63,427
85,232
Taken
73,202
43,781
Mitigated
43,707
24,000
Healing
22,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AyeitzAmari
Heimdallr
7,897
2,327
0
861
7,552
2,523
1,045
881
6,671
0
32,425
W
Osiris
Gratto9608
Osiris
13,122
6,655
0
940
15,907
15,004
772
6,399
9,508
0
112,685
L
Heimdallr
KELO3632
Heimdallr
8,829
3,943
0
8,795
20,558
8,369
2,678
8,220
12,338
0
81,773
W
Tiamat
23,502
1,621
235
6,915
14,171
10,887
2,867
5,543
8,628
124,262
0
L
Nu Wa
TSad-d4ny
Nu Wa
11,612
2,497
0
3,346
16,567
6,577
176
10,001
6,566
52,271
0
W
Cthulhu
blackzzo6
Cthulhu
12,621
660
162
4,213
15,861
8,112
0
3,786
12,075
50,447
0
L
3,981
883
202
1,566
12,207
5,828
638
2,787
9,420
36,998
0
W
Camazotz
6,285
1,752
0
9,416
19,711
7,181
2,626
3,382
16,329
0
70,609
L
4,398
836
381
3,351
17,123
15,449
190
8,729
8,394
19,749
0
L
12,694
2,945
0
6,359
18,777
7,558
440
6,386
12,391
0
89,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,334
Gold Earned
60,708
462
Minions Killed
638
0
Camps Cleared
0
1,919,818
Distance Traveled
2,468,999
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,556
398
40
2
0
456,994
4
W
Osiris
14,572
607
193
8
0
585,556
4
L
Heimdallr
10,492
437
120
5
0
396,316
6
W
Tiamat
14,691
612
221
9
0
449,962
7
L
Nu Wa
9,889
412
71
3
0
341,849
7
W
Cthulhu
10,615
442
81
3
0
493,684
8
L
Ra
9,074
378
84
4
0
346,579
0
W
Camazotz
11,274
470
103
4
0
482,803
4
L
Bacchus
9,223
384
40
2
0
391,986
3
L
Thor
11,656
486
147
6
0
443,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role