Player Matchup

Janus
Janus
Beefinstein
Janus
Level 96
God Stats
4W - 1L
1,475 SR
Queue Stats
204W - 133L
1,644 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gunnar18x
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 35L
1,688 Elo+
Party 2
Fenrir
Fenrir
PatfromUtah
Fenrir
Level 55
God Stats
5W - 2L
1,685 SR
Queue Stats
212W - 137L
1,650 Elo+
Party 2
Sylvanus
Sylvanus
Pregolistacity
Sylvanus
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
139W - 81L
1,712 Elo+
Party 2
Chiron
Chiron
WuzzPoppinJimbo
Chiron
Level 62
God Stats
4W - 1L
1,570 SR
Queue Stats
200W - 132L
1,642 Elo+
Party 2
Team Averages
Level 73
1,546 SR
1,667 Elo+

VS

Team Averages
Level 59
1,647 SR
1,612 Elo+
Skadi
Skadi
Hussayn
Skadi
Level 28
God Stats
0W - 1L
1,772 SR
Queue Stats
11W - 17L
1,409 Elo+
Solo
Fenrir
Fenrir
KingJosh2023
Fenrir
Level 25
God Stats
0W - 1L
1,609 SR
Queue Stats
11W - 13L
1,837 Elo+
Party 1
Danzaburou
Danzaburou
STyrannosaurus
Danzaburou
Level 124
God Stats
6W - 11L
1,609 SR
Queue Stats
278W - 266L
1,657 Elo+
Party 1
Nox
Nox
bangyourdead253
Nox
Level 29
God Stats
5W - 4L
1,544 SR
Queue Stats
257W - 230L
1,502 Elo+
Party 1
Ra
Ra
pandaman963
Ra
Level 88
God Stats
1W - 1L
1,700 SR
Queue Stats
112W - 95L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 11
11,593
828
24,028
14,370
6,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Gunnar18x
Ah Muzen Cab
18
5 / 2 / 14
10,877
777
13,149
15,541
10,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
17
6 / 3 / 11
10,833
774
7,526
13,776
9,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
17
3 / 1 / 13
10,974
784
12,362
17,034
22,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
4 / 1 / 18
11,515
823
11,844
14,711
9,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Hussayn
Skadi
14
0 / 6 / 7
8,193
585
8,871
13,394
5,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
12
0 / 7 / 5
7,553
540
1,683
15,079
12,128
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
STyrannosaurus
Danzaburou
15
3 / 5 / 6
9,560
683
19,521
18,090
7,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 5 / 6
9,119
651
9,418
10,535
4,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 4 / 4
10,787
771
18,383
14,198
6,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
38
27
Kills
10
10
Deaths
27
67
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
3
11
4.83
W
Ah Muzen Cab
Gunnar18x
Ah Muzen Cab
5
2
14
6
L
Skadi
Hussayn
Skadi
0
6
7
0.58
L
Fenrir
0
7
5
0.36
W
Fenrir
6
3
11
3.83
W
Sylvanus
3
1
13
9.5
L
Danzaburou
STyrannosaurus
Danzaburou
3
5
6
1.2
W
4
1
18
13
L
3
5
6
1.2
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,909
Damage
57,876
75,432
Taken
71,296
58,516
Mitigated
35,271
36,050
Healing
27,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,028
357
2,722
2,211
14,370
6,749
293
6,417
7,953
52,773
0
W
Ah Muzen Cab
Gunnar18x
Ah Muzen Cab
13,149
6,413
2,028
3,675
15,541
10,476
2,528
5,399
10,142
0
33,351
L
Skadi
Hussayn
Skadi
8,871
3,604
1,746
1,147
13,394
5,717
0
6,339
6,827
0
17,419
L
Fenrir
1,683
306
0
1,486
15,079
12,128
0
6,403
8,355
0
2,063
W
Fenrir
7,526
1,766
995
1,185
13,776
9,913
147
4,541
9,235
0
12,370
W
Sylvanus
12,362
1,135
10,388
6,645
17,034
22,333
496
6,691
10,343
17,991
0
L
Danzaburou
STyrannosaurus
Danzaburou
19,521
6,551
2,065
4,348
18,090
7,017
0
8,783
9,015
0
28,910
W
11,844
5,580
1,388
4,813
14,711
9,045
2,108
4,753
9,958
0
23,826
L
9,418
285
1,230
1,012
10,535
4,048
0
6,493
3,768
13,846
0
L
18,383
1,365
8,283
5,952
14,198
6,361
0
6,961
6,941
54,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,792
Gold Earned
45,212
164
Minions Killed
179
0
Camps Cleared
0
1,330,007
Distance Traveled
1,158,569
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,593
828
66
5
0
287,363
0
W
Ah Muzen Cab
10,877
777
41
3
0
224,044
5
L
Skadi
8,193
585
33
2
0
209,123
1
L
Fenrir
7,553
540
2
0
0
216,693
0
W
Fenrir
10,833
774
10
1
0
300,373
0
W
Sylvanus
10,974
784
10
1
0
238,238
0
L
Danzaburou
9,560
683
43
3
0
254,434
0
W
Chiron
11,515
823
37
3
0
279,989
2
L
Nox
9,119
651
13
1
0
232,887
1
L
Ra
10,787
771
88
6
0
245,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role